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<<set $StayAtHome = 0>>\ <<if isDateBetween($gameDate, '07:00', '17:55')>>\ <style> body.street { background-image: url("img/backgrounds/StreetMorning.jpeg"); }</style>\ <<else>>\ <style> body.street { background-image: url("img/backgrounds/StreetEvening.jpg"); }</style>\ <</if>>\ <<if isDateBetween($gameDate, '07:30', '08:20')>>\ <<md>>I cannot miss work. I should go to school.<</md>> <<else>>\ <<md>>The new street that I live on. I like this place. It's not very noisy here, and there are not many cars.<</md>> <</if>>\ <<if isDateBetween($gameDate, '07:50', '08:00') && $MoneyHelp is 0 && $gameDate.getUTCDay() lte 4>> \ <strong>Angela -</strong> <<link "Talk with her">><<goto "AngelaHelp">><<check_all_achievements>> <</link>><hr><</if>>\ [[My home |Home corridor]] [[Park]] [[School entrance|School gate]] [[Mall - Cheap pleasure]] [[Apartments|Apartments1]] <<if $AngelaNewWork == 7 && isDateBetween($gameDate, '20:00', '22:00')>>\ [[Slice of heaven]] <<elseif $AngelaNewWork == 8 && isDateBetween($gameDate, '20:00', '22:00')>>\ [[Slice of heaven]] <<elseif $AngelaNewWork == 93 && isDateBetween($gameDate, '20:05', '22:00')>>\ [[Slice of heaven]] <<elseif $AngelaNewWork == 94 && $id.whisky > 0 && isDateBetween($gameDate, '20:05', '20:55')>>\ [[Slice of heaven]] <</if>>\ <<if $CamillaQuest6 == 322 && isDateBetween($gameDate, '08:45', '09:15') && $QuestNextDay is false && $gameDate.getUTCDay() gte 5 && $gameDate.getUTCDay() lte 5>>\ [[Hiking with Camilla|CamillaQuest8.533]] <</if>>\ <hr> [[Street York-Road]] [[Sycamore Heights]] [[Entrance to the subway|Central Station]] <<if isDateBetween($gameDate, '17:00', '17:55') && $AngelaStealPhoto == 2>>\ <<goto "AngelaStealPhotoForum2">>\ <<elseif $ClaraM20Quest == 1 && isDateBetween($gameDate, '08:00', '08:20') && $Clara3Quest == 3 && $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 4>>\ <<goto "Clara1Qbegin">>\ <<elseif $ClaraM12Quest == 2 && isDateBetween($gameDate, '07:00', '08:00')>>\ <<goto "ClaraTruePicnicMorning">>\ <<elseif $mc.SwimSetActive == 1 && isDateBetween($gameDate, '16:00', '18:00')>>\ <<goto "SeaSubwayDive">>\ <<elseif $CoffeeHurt > 80 && $CoffeeHurtNurse1 == 1 && isDateBetween($gameDate, '08:00', '08:30') && $gameDate.getUTCDay() lte 4>>\ <<goto "CoffeeHurt 2.0">>\ <<elseif $SubSmoking == 4 && isDateBetween($gameDate, '16:00', '18:00') >>\ <<goto "SmokingHoliday">>\ <<elseif $CamillaQuest4 == 0 && isDateBetween($gameDate, '16:00', '18:00') && $CamillaQuest3 == 2 >>\ <<goto "CamillaQuest 4.1">>\ <<elseif $CamillaQuest4 == 0 && isDateBetween($gameDate, '16:00', '18:00') && $CamillaQuest3 == 3 >>\ <<goto "CamillaQuest 4.1">>\ <<elseif $AutumnCheerleader2 == 5 && isDateBetween($gameDate, '15:00', '19:00') && $QuestNextDay is false>>\ <<goto "Grateful cheerleader 2">>\ <<elseif $AutumnCheerleader2 == 6 && isDateBetween($gameDate, '15:00', '19:00') && $QuestNextDay is false>>\ <<goto "Grateful cheerleader 3">>\ <<elseif $AutumnMonicaCheerleader1 == 1 && isDateBetween($gameDate, '15:00', '19:00') >>\ <<goto "AutumnMonicaQuest1.1">>\ <<elseif $DenisseQuest == 0 && $DenisseQuestAvailable == 0 && isDateBetween($gameDate, '16:00', '19:00')>> <<if random(1, 100) <= 25>> <<goto "DenisseQuest1">> <</if>> <<elseif $DenisseQuest == 5 && isDateBetween($gameDate, '18:00', '19:00') && id.whisky > 0 >>\ <<goto "DenisseQuest5">>\ <<elseif $TraceyQuest == 4 && $CocoQuest == 5 && $QuestNextDay is false>>\ <<goto "TraceyThug1">>\ <<elseif $SummerLikes1 == 2 && isDateBetween($gameDate, '16:00', '16:30') >>\ <<goto "SummerQuest1.1">>\ <<elseif $SummerLikes1 == 3 && isDateBetween($gameDate, '16:00', '16:30') && $QuestNextDay is false >>\ [[Second date with Summer |SummerQuest2.1]] <</if>>\ <<if $SubSmoking == -4 && $PoliceQ1 == 1 && isDateBetween($gameDate, '16:00', '18:00')>>\ [[Help police|PoliceQuest1Intro]] <</if>>\ <<if $ClaraM16Quest == 3 && isDateBetween($gameDate, '08:00', '09:00')>>\ [[Check your phone|ClaraPrincipal 1.8]] <</if>>\ <<if $Naomi6Q == 3 && isDateBetween($gameDate, '15:00', '17:55')>>\ [[Walk home|Naomi pool 1]] <</if>>\ <<if $LivewithLexi == 1 && $LivewithLexiGoNotHome == 1 && isDateBetween($gameDate, '15:00', '17:10')>>\ <<set _LexiLiveAfterLessonsPhoto = [ 1, 2, 3]>>\ <<switch _LexiLiveAfterLessonsPhoto.random()>>\ <<case 1>>\ <<case 2>>\ <<goto "LexiLiveAfterSchoolPhoto">> <<case 3>>\ <</switch>>\ <<else >> <</if>>\ <<if $AutumnCheerleader2 == 142 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Meet with Autumn|AutumnQuest3.22]] <</if>>\
<<if isDateBetween($gameDate, '08:00', '18:00')>>\ <<md>>I was really lucky to work in this school filled with such beautiful girls. I wonder how many little pussies I will discover for myself.<</md>> <<elseif $FirstClass is 1 && $PunishTalk is 0 && $ClaraFirstMeet is 0 && isDateBetween($gameDate, '12:00', '18:30')>>\ <<md>>Clara wanted to talk to me in her office.<</md>> <</if>>\ <<if isDateBetween($gameDate, '18:00', '19:00')>>\ Just check if working <</if>>\ <<include "PrologueQuests">>\ <<include"Monica quests">>\ <<if $AutumnCheerleader2 == 131 && isDateBetween($gameDate, '15:00', '16:00')>>\ <<goto "AutumnQuest3.2">>\ <<elseif$PrologueQuest1 == 14 && $phone == 0>>\ <<goto "Prologue3.41">>\ <<elseif $PrologueQuest1 > 35 && $NoraQuest1 == 2 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "NoraBooks">>\ <<elseif $PrologueQuest1 > 47 && $NoraQuest1 == 14 && isDateBetween($gameDate, '12:00', '13:00') && $QuestNextDay is false>>\ <<goto "RubyDiscuss">>\ <<elseif $PrologueQuest1 > 49 && $NoraQuest1 == 16 && isDateBetween($gameDate, '08:00', '08:30') && $QuestNextDay is false>>\ <<goto "NoraSecondTrainingAgreeAfter">>\ <<elseif $PrologueQuest1 > 50 && $NoraQuest1 == 17 && isDateBetween($gameDate, '12:00', '12:30') && $QuestNextDay is false>>\ <<goto "RubyDisctraction">>\ <<elseif $ClaraM3Quest == -3 && isDateBetween($gameDate, '15:00', '17:00') && $QuestNextDay is false>>\ <<goto "Clara3QBegin">>\ <<elseif $Lexi1 == 0 && isDateBetween($gameDate, '13:00', '15:00') && $PrologueQuest1 > 32>>\ <strong>Lexi and Veronica -</strong> [[Overhear them|LexiSFPE]] <<elseif $ClaraM12Quest == 1 && isDateBetween($gameDate, '12:00', '15:00')>>\ [[Check how is Clara|ClaraTruePicnicBegin]] <<elseif $ClaraM12Quest == 3 && isDateBetween($gameDate, '12:00', '15:00')>>\ [[Buy book for Clara|ClaraTruePicnicLesson]] <<elseif $ClaraM6Quest == 31 && $id.weed > 4>>\ [[Give weed to Veronica|ClaraStudentsVeronicaTruthWeed]] <<elseif $ClaraM10Quest == 2 && isDateBetween($gameDate, '08:00', '09:00')>>\ <<goto "ClaraTrueClaraDrunk">>\ <<elseif $ClaraM11Quest == 2 && isDateBetween($gameDate, '08:00', '09:00')>>\ <<goto "ClaraLieMorningOffice">>\ <<elseif $ClaraM11Quest == 3 && isDateBetween($gameDate, '13:00', '15:20')>>\ <<goto "ClaraLieMorningCorridor">>\ <<elseif $LucyQuest2 == 2 && isDateBetween($gameDate, '08:00', '08:20')>>\ [[Go to Lucy|LockedAuditoriumLucyMorning]] <<elseif $LucyQuest3 == 1 && isDateBetween($gameDate, '12:00', '14:20')>>\ [[Visit Lucy|LucyStudentHospital1]] <<elseif $Fiona6Q == 1>>\ <<goto "Fiona(Girls)">>\ <<elseif $SmokingSF == 3 && isDateBetween($gameDate, '12:00', '14:00')>>\ <<goto "SmokingCheckDinner">>\ <<elseif $SmokingSF == 4 && isDateBetween($gameDate, '12:00', '15:30')>>\ [[Looking for smokers|SmokingChoose]] <<elseif $CoffeeHurt > 40 && $CoffeeHurtNurse1 == 0 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "CoffeeHurt1.1">>\ <<elseif $Fiona8Q == 2 && isDateBetween($gameDate, '08:00', '08:20')>>\ <<goto "FionaFightSophia">>\ <<elseif $LucyQuest12 == 1 && isDateBetween($gameDate, '14:00', '16:20')>>\ <<goto "LucyRememberGym1">>\ <<elseif $Fiona10Q == 1 && isDateBetween($gameDate, '15:00', '16:20')>>\ <<goto "FionaTattooSophia">>\ <<elseif $Fiona12Q == 2 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "FionaClubFuck2Sfloor">>\ <<elseif $Fiona12Q == 3 && isDateBetween($gameDate, '15:00', '16:30')>>\ <<goto "FionaClubFuck2Choice1">>\ <<elseif $ClaraM14Quest == 1 && isDateBetween($gameDate, '15:00', '16:20') && $ClaraM7Quest == 1>>\ [[Talk with Clara|ClaraMonicaExtra1]] <<elseif $Jane1Q == 1 && isDateBetween($gameDate, '12:00', '16:30')>>\ [[Ask Monica about papers|JaneQuest1FolderMonica]] <<elseif $ChristmasDecoration == 2 && isDateBetween($gameDate, '15:00', '18:00') >>\ [[Decorate school|ChristmasDecorationChoice]] <<elseif $ChristmasTalentCompetition == 5 && isDateBetween($gameDate, '15:00', '18:15') >>\ [[Decision time!|ChristmasDecisionChoice]] <<elseif $ChristmasTalentWinnerMonica == 2 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Go to the hall |SpecialNumberMonica]] <<elseif $ChristmasTalentWinnerMonica == 3 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Go to the concert|ChristmasConcert]] <<elseif $ChristmasTalentWinnerFiona == 2 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Go to the hall |SpecialNumberFiona]] <<elseif $ChristmasTalentWinnerFiona == 3 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Go to the concert|ChristmasConcert]] <<elseif $ChristmasTalentWinnerVeronica == 2 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Go to the hall|SpecialNumberVeronica]] <<elseif $ChristmasTalentWinnerVeronica == 3 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Go to the concert|ChristmasConcert]] <<elseif $ClaraM16Quest == 1 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Check Clara again |ClaraPrincipal 1.2]] <<elseif $LucyQuest15 == 1 && isDateBetween($gameDate, '15:00', '16:20')>>\ [[Go to Lucy |LucyPills 2.3]] <<elseif $Jane3Q == 1 && isDateBetween($gameDate, '15:00', '16:20') && $QuestNextDay is false>>\ <<goto "JaneQuest2Injection1">>\ <<elseif $Lexi11 > 0 && isDateBetween($gameDate, '08:20', '15:00')>>\ [[Speak with Clara|LexiQuest11B1]] <<elseif $MonicaCheerleader4 == 2 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Wait for Monica|MonicaHomeTraining 1.2]] <<elseif $Fiona15Q == 2>>\ [[Talk to Sophia|FionaClubAnnieHorne1.1]] <<elseif $Fiona15Q == 3 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Wait for Annie|FionaClubAnnieHorne1.2]] <<elseif $VeronicaQuest5 == 2 && isDateBetween($gameDate, '15:00', '18:00')>>\ [[Wait for Veronica|Veronica 5.2]] <<elseif $LucyQuest8 == 5 && isDateBetween($gameDate, '15:00', '16:00')>>\ <<goto "LucyRetreatBeat1">>\ <<elseif $LivewithVeronicaBegin == 2>>\ [[Wait for Veronica|VeronicaLiveBegin3]] <<elseif $AutumnMeet is 1 && $DormSex1 == 3 && isDateBetween($gameDate, '15:00', '15:20')>>\ [[What a beauty|DormSexEvent4.1]] <<elseif $AutumnMeet is 3 && $DormSex1 == 3 && isDateBetween($gameDate, '15:00', '15:20') >>\ [[What a beauty|DormSexEvent4.1]] <<elseif $Jane5Q == 2 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Walk downstairs|JaneQuest5.1]] <<elseif $Jane5Q == 4 && isDateBetween($gameDate, '12:00', '16:00')>>\ [[Time for action|JaneQuest5.3]] <<elseif $Jane5Q == 64 && isDateBetween($gameDate, '12:00', '13:00')>>\ [[Wait for Veronica|JaneQuest 5.17]] <<elseif $Jane5Q == 63 && isDateBetween($gameDate, '12:00', '13:00')>>\ [[Wait for Monica|JaneQuest 5.19]] <<elseif $LindaQuest5 == 5 && isDateBetween($gameDate, '12:00', '16:00') && $QuestNextDay is false>>\ <<goto"LindaQuest8.1">>\ <<elseif $EllieBreakdown == 0 && $SponsorFirstMeet == 1>>\<<goto"EllieBreakdown1">>\ <<elseif $Jane.Meet == 1 && $Jane1Q == 0 && isDateBetween($gameDate, '14:50', '16:30')>>\ <<goto "JaneQuest1Folder">>\ <<elseif $ClaraM2Quest == 1 && isDateBetween($gameDate, '14:50', '16:30')>>\ <<goto "Clara2QOffice">>\ <<elseif $ClaraM2Quest == 2 && isDateBetween($gameDate, '14:50', '16:30')>>\ <<goto "Clara2QOffice">>\ <<elseif $Fiona2Q == 1 && isDateBetween($gameDate, '12:00', '15:00')>>\ <<goto "Fiona(Club1)">>\ <<elseif $Fiona3Q == 1 && isDateBetween($gameDate, '12:00', '15:00')>>\ <<goto "Fiona(Club2)">>\ <<elseif $Fiona8Q == 3 && isDateBetween($gameDate, '14:50', '16:20')>>\ <<goto "FionaFightClara1">>\ <<elseif $Fiona11Q == 1 && isDateBetween($gameDate, '07:30', '08:30')>>\ <<goto"FionaBeach2">>\ <<elseif $Fiona15Q == 5 && isDateBetween($gameDate, '15:00', '16:00')>>\ <<goto "ClubGirlArielle2">>\ <<elseif $BusEventGoth == 11 && isDateBetween($gameDate, '15:00', '16:00') && $QuestNextDay is false>>\ <<goto "BusEventGoth1.3">>\ <<elseif $BusEventGoth == 12 && isDateBetween($gameDate, '15:00', '16:00') && $QuestNextWeek == 0>>\ <<goto "BusEventGoth1.4">>\ <<elseif $Olivia2Q == 51 && isDateBetween($gameDate, '15:00', '15:30') && $QuestNextDay is false>>\ [[Talk with Olivia|OliviaQuest2NewCoffee2]] <<elseif $Olivia2Q == 61 && isDateBetween($gameDate, '08:00', '08:30') && $QuestNextDay is false>>\ <<goto "OliviaQuest3NewDisband1">>\ <<elseif $Olivia2Q == 62 && isDateBetween($gameDate, '15:00', '15:30') && $QuestNextDay is false>>\ <<goto "OliviaQuest3NewDisband3">>\ <<elseif $Sophia3Quest == 3 &&isDateBetween($gameDate, '15:00', '15:30') && $QuestNextDay is false >>\ [[Talk with Monica|SophiaQuestNew3.5]] <<elseif $SummerLikes2 == 3 && isDateBetween($gameDate, '15:00', '15:30') && $QuestNextDay is false >>\ <<goto "SummerQuest3.3">>\ [[Yoga and Summer|SummerQuest3.1]] <</if>>\ <<if $LivewithLexi == 1 && isDateBetween($gameDate, '15:00', '15:10')>>\ <<set _LexiLiveAfterLessons = [ 1, 2, 3]>>\ <<switch _LexiLiveAfterLessons.random()>>\ <<case 1>>\ <<case 2>>\ <<goto "LexiLiveAfterSchool">>\ <<case 3>>\ <</switch>>\ <<else >>\ <</if>>\ <<if $PrologueQuest1Failed == 1>>\ [[Biology class|Prologue1.1Failed2]] <<else>>\ [[Biology class]] <</if>>\ [[Math class]] <<include "SophiaQuests">>\ <<if $McPrinciple == 1>>\ [[My office]] <<elseif $PrologueQuest1Failed == 1>>\ [[Director's office|Prologue1.1Failed]] <<else>>\ [[Director's office]] <</if>>\ [[School gym]] <<include "TimeTest">>\ <hr> [[First floor|School reception]]
<<md>>The sports field is a place that always energizes you with life. Looking at how beautiful this place is, how easily and naturally the students here are engaged in various sports, you think that it would be nice for yourself to join this group of people.<</md>> <<if isDateBetween($gameDate, '12:00', '16:00') && $SportfieldRun == 0>>\ [[Run few laps|Runnining SF]] <<elseif isDateBetween($gameDate, '12:00', '16:00') && $SportfieldRun != 0>> <<talk "Run few laps" 1 $talk "Enough running for today">><</talk>> <</if>>\ <<include "PrologueQuests">>\ <<include"Monica quests">>\ <<if $SmokingSF == 0 && isDateBetween($gameDate, '12:00', '14:20') && $id.cigarrete > 0 && $QuestNextDay is false>>\ [[Smoke|SmokingSF]] <<elseif $PrologueQuest1 > 40 && $NoraQuest1 == 7 && isDateBetween($gameDate, '12:00', '13:00')>>\ [[Talk with Monica|MonicaPrologue]] <<elseif $PrologueQuest1 > 44 && $NoraQuest1 == 11 && isDateBetween($gameDate, '12:00', '12:30')>>\ [[Talk with Monica|Monica News]] <<elseif $SmokingSF == 1 && isDateBetween($gameDate, '12:00', '14:20') && $QuestNextDay is false>>\ [[Rest|SmokingSF2]] <<elseif $Jane1Q == 3 && isDateBetween($gameDate, '12:00', '16:30')>>\ [[Ask Veronica about papers|JaneQuest1FolderVeronica]] <<elseif $Jane5Q == 641 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Meet with Veronica|JaneQuest 5.18]] <<elseif $AutumnCheerleader2 == 10 && isDateBetween($gameDate, '15:00', '16:20') >>\ [[Check how is Autumn|AutumQuest1]] <<elseif $AutumnCheerleader2 == 14 && $QuestNextDay is false && $gameDate.getUTCDay() == 3 && isDateBetween($gameDate, '15:00', '16:20') >>\ [[Watch Autumn performance|AutumnQuest2.31]] <</if>>\ <<if $BaseballRose == 1 && $gameDate.getUTCDay() == 4>>\ [[Train with Rose|BaseballRoseFirst]] <<elseif $BaseballRose == 2 && $gameDate.getUTCDay() == 4>>\ [[Train with Rose|BaseballRoseSecond]] <</if>>\ <hr> [[Back|School reception]]
<<set $WC_visited = 1>><<check_all_achievements>>\ <<md>>One bathroom for the entire school. Given that I am the only man here, I'm in heaven.<</md>> [[Enter the toilet cubicle|WCT]] <hr> [[School reception]]
<<if isDateBetween($gameDate, '08:00', '10:00')>>\ <<md>>My class smells of fresh pussies.<</md>> <<if $mc.TeacherLevel gte 6>>\ [[Start working|Work]]\ +140$ <<elseif $mc.TeacherLevel gte 5>>\ [[Start working|Work]]\ +120$ <<elseif $mc.TeacherLevel gte 4>>\ [[Start working|Work]]\ +100$ <<elseif $mc.TeacherLevel gte 3>>\ [[Start working|Work]]\ +80$ <<elseif $mc.TeacherLevel gte 2>>\ [[Start working|Work]]\ +50$ <<else>>\ [[Start working|Work]]\ +30$ <</if>>\ <<if $Clara7Quest > 0 && isDateBetween($gameDate, '08:00', '15:00')>>\ [[Take student`s phone|PhoneTakeStart(Random)]] <</if>>\ <hr> <<elseif isDateBetween($gameDate, '10:05', '11:55')>>\ <<md>>I came too late. The class is empty.<</md>> <<elseif isDateBetween($gameDate, '12:00', '13:00')>>\ <<goto "Basic work done">>\ <<else>>\ <<md>>My class smells of fresh pussies.<</md>> <</if>>\ <<include "PrologueQuests">>\ <<include"Monica quests">>\ <<if $PrologueQuest1 > 33 && $NoraQuest1 == 0 && isDateBetween($gameDate, '08:00', '09:00') && $Clara2Quest > 0>>\ <<goto "NoraFirstQuarrel">>\ <<elseif $PrologueQuest1 > 35 && $NoraQuest1 == 2 && isDateBetween($gameDate, '08:00', '08:30') >>\ <<goto "NoraBooks">>\ <</if>>\ <<if $Lexi2 > 0 && isDateBetween($gameDate, '15:00', '16:00') && $QuestNextDay is false>>\ [[Talk to Lexi|LexiQuest2]] <</if>>\ <<if $Lexi5 > 0 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Discuss what happened|Lexi Quest 5]] <<else>>\ <</if>>\ <<if $Lexi16 > 0 && isDateBetween($gameDate, '08:00', '15:00') && $Lexi12 is 1>>\ [[Wait for commision|LexiQuest13Clara]] <</if>>\ <<if $Lexi16 > 0 && isDateBetween($gameDate, '08:00', '15:00') && $Lexi13 is 1 >>\ [[Wait for commision|LexiQuest13Sophia]] <</if>>\ <<if $Lexi16 > 0 && isDateBetween($gameDate, '08:00', '15:00') && $Lexi14 >>\ [[Wait for commision|LexiQuest13Lexi]] <</if>>\ <<if $Naomi1Q == 1 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Break up with Lexi|Naomi school]] <</if>>\ <<if $Naomi3Q == 1 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[What is present|Naomi mast1]] <</if>>\ <<if $ClaraM6Quest == 1 && isDateBetween($gameDate, '15:00', '16:00') && $QuestNextDay is false>>\ [[Talk with Monica|ClaraStudentsMonicaConversation]] <<elseif $ClaraM6Quest == 2 && isDateBetween($gameDate, '15:00', '16:00') && $QuestNextDay is false>>\ [[Talk with Lexi|ClaraStudentsLexiConversation]] <<elseif $ClaraM6Quest == 3 && isDateBetween($gameDate, '15:00', '16:00') && $QuestNextDay is false>>\ [[Talk with Veronica|ClaraStudentsVeronicaConversation]] <</if>>\ <<if $ClaraM5Quest == 32>>\ [[Think about plan|MichaelCheatingSecondPlan1]] <</if>>\ <<if $ClaraM5Quest == 2>>\ [[Meet Michael|MichaelCheatingLie1]] <</if>>\ <<if $LucyQuest7 == 2 && isDateBetween($gameDate, '08:00', '10:00')>>\ [[Try to focus|LucyDateLessons]] <</if>>\ <<if $Jane1Q == 4 && isDateBetween($gameDate, '15:00', '16:30')>>\ [[Take papers|JaneQuest1Cabinet1]] <</if>>\ <<if $ChristmasOn == 1>>\ [[Stay more|CHristmasOverhearClass]] <</if>>\ [[Leave the class|Second floor]] <<if $VeronicaQuest5 == 3 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[What's that?|Veronica 6.1]] <</if>>\ <<if $AutumnCheerleader2 == 13 && isDateBetween($gameDate, '08:00', '08:20')>>\ <<goto "AutumQuest2.1">>\ <</if>>\ <<if $Sophia1Quest == 1 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Look for dildo|SophiaQuest1.2]] <</if>>\ <<if $ClaraM1Quest > 0 && isDateBetween($gameDate, '08:00', '08:25')>>\ <<goto "Clara2QBegin">> <<elseif $LindaQuest4 == 1 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "LindaQuest 4.2">>\ <<elseif $LindaQuest4 == 5 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "LindaQuest 5.1">>\ <<elseif $LindaQuest4 == 6 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "LindaQuest 5.1">>\ <<elseif $Clara10Quest == 2 && $Clara.AffectionLvl gte 3 >>\ <<set $TaskDone = 1>>\ <<elseif $Clara5Quest == 2 && $Clara.AffectionLvl gte 2 >>\ <<set $TaskDone = 1>>\ <<elseif $Clara22Quest == 2 && $Clara.AffectionLvl gte 4 >>\ <<set $TaskDone = 1>>\ <<elseif $AutumnCheerleader2 == 16 && isDateBetween($gameDate, '12:00', '15:10') && $QuestNextDay is false>> <<goto "AutumnQuest2.34">>\ <</if>>\ <<if $LindaQuest6 == 5 &&isDateBetween($gameDate, '12:00', '13:00') && $QuestNextDay is false >>\ <<goto "LindaQuestLaptopWay1.2">>\ <<elseif $Sophia1Quest == 2 &&isDateBetween($gameDate, '14:55', '13:00') && $QuestNextDay is false >>\ <<goto "SophiaQuestNew1.3">>\ <</if>>\
<<if isDateBetween($gameDate, '08:00', '09:00')>> <<if $LucyFirstMeet is 0>> <<goto "Lucy meet new">> <<elseif $LucyFirstMeet is 1 and isDateBetween($gameDate, '08:00', '08:55')>> <<include "MathClassRandomEvents">> <<say $Lucy>>Hello $mc.Name. Looking for something?<</say>> <<if $LucyFirstClass is 2>> [[Lucy can we speak?|LucyGym]] <</if>> <</if>> <<elseif isDateBetween($gameDate, '09:00', '11:55')>> [img[img/Lucy/InClass.jpg]] <<if $LucyImage9Unlocked is 0>> <<set $LucyImage9Unlocked to 1>> <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>> <<if $LucyImage5Unlocked is 0>> <<set $LucyImage5Unlocked to 1>> <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>> <<md>>There is a lesson there, I should not disturb her.<</md>> <<elseif isDateBetween($gameDate, '12:00', '16:00')>> <<if $Sophia1Quest is 1 and isDateBetween($gameDate, '15:00', '16:00')>> [[Look for dildo|SophiaQuest1.21]] <<elseif $LucyQuest2 is 1 and isDateBetween($gameDate, '14:00', '16:00')>> [[Check Lucy's success|LockedAuditoriumLucyStart]] <<elseif $LucyQuest13 is 1 and isDateBetween($gameDate, '15:00', '16:30')>> <<if $GymTimes < 15>> [[Go to gym|LucyGymClass]] <<elseif $GymTimes is 15>> [[Visit gym|LucyPills4]] <</if>> <<elseif $ClaraM3Quest > 0>> <<if $ClaraM3Quest > 2>> /* Do nothing (placeholder for future content) */ <<else>> <<goto "Clara2QLucy">> <</if>> <<elseif $LucyQuest10 is 2 and isDateBetween($gameDate, '15:00', '16:30')>> [[Walk with Lucy|LucyHelpRememberPark]] <<elseif $LucyQuest12 is -1 and isDateBetween($gameDate, '15:00', '16:30')>> [[Ask about gym|LucyRememberGymClass]] <<elseif $VeronicaQuest2 is 1 and isDateBetween($gameDate, '15:00', '16:00')>> [[Ask about Veronica|VeronicaQuest 2.2]] <<elseif $Jane5Q is 62 and isDateBetween($gameDate, '12:00', '13:00')>> [[Talk with Lucy|JaneQuest 5.16]] <<else>> [[Talk with Lucy|LucyTalk]] <</if>> <</if>> <<if $pants2 is 1 and $Pants2Lucy is 0>> <<goto "Pants2Lucy">> <</if>> [[Leave the class|Second floor]] <<include "PrologueQuests">> <<include "Monica quests">>
<<if $SophiaFirstMeet is 0>>\ <<if $PrologueQuest1 == 6 && $currentPassage == "English class" && $QuestNextDay is false && isDateBetween($gameDate, '15:00', '15:30')>>\ <<md>>Samantha sits alone in the empty classroom, pencil gliding across blank pages as she loses herself in her writing, focused only on the story unfolding from her thoughts.<</md>> <<include "PrologueQuests">>\ <<elseif isDateBetween($gameDate, '09:00', '15:00')>>\ <<md>>Looks like the classes are running. Yet I don't know our English teacher.<</md>> <<elseif isDateBetween($gameDate, '15:00', '23:59') || isDateBetween($gameDate, '00:00', '07:59')>>\ <<md>>I don't know our English teacher yet.<</md>> <<elseif $ClaraM3Quest == 1 && isDateBetween($gameDate, '12:00', '16:00')>>\ <<md>>I should meet Sophia in the morning before I can ask her about help.<</md>> <</if>>\ <<else>>\ <<if $PrologueQuest1 == 6 && $currentPassage == "English class" && $QuestNextDay is false && isDateBetween($gameDate, '15:00', '15:30')>>\ <<md>>Samantha sits alone in the empty classroom, pencil gliding across blank pages as she loses herself in her writing, focused only on the story unfolding from her thoughts.<</md>> <</if>>\ <<include "PrologueQuests">>\ <<if $ClaraM3Quest == 1 && isDateBetween($gameDate, '12:00', '16:00')>>\ <<md>>Looks like she is still here. I can ask her for help.<</md>> [img[img/Sophia/BeforeClass.jpg]] <strong>Sophia - </strong>[[Talk with her|SophiaTalk]] <<elseif isDateBetween($gameDate, '08:00', '08:55')>>\ <<md>>The lesson has not yet begun, but Sophia is already at her workplace.<</md>> [img[img/Sophia/BeforeClass.jpg]] <strong>Sophia - </strong>[[Talk with her|SophiaTalk]] <<elseif isDateBetween($gameDate, '09:00', '11:55')>>\ <<md>>Damn, she seems to be having a lesson right now.<</md>> [img[img/Sophia/DuringClass.jpg]] <<if $SophiaImage7Unlocked == 0>>\ <<set $SophiaImage7Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <</if>>\ <</if>>\ <hr> [[Leave the class|Second floor]]
<<if $FirstClass is 1 && $PunishTalk is 0 && $ClaraFirstMeet is 0 && isDateBetween($gameDate, '08:00', '12:30') && $PrologueQuest1 == 1>>\ <<include "Prologue1.1">>\ <<elseif $FirstClass is 1 && $PunishTalk is 0 && $ClaraFirstMeet is 1 && isDateBetween($gameDate, '08:00', '15:30') && $PrologueQuest1 == 33>>\ <<include "OfficeMeet">>\ <<elseif $IBCheck is 1 && $UndressAviable is 0 && $PrologueQuest1 > 33>>\ <<include "GGSuggest">>\ <<elseif $ClaraM15Quest == 2 && isDateBetween($gameDate, '08:00', '09:00')>>\ <<goto "ClaraLieLesbianCabinet">>\ <<elseif $ClaraM15Quest == 3 && isDateBetween($gameDate, '15:00', '17:00')>>\ <<goto "ClaraLieLesbianCabinet2 ">>\ <<elseif $Sophia1Quest == 1 && isDateBetween($gameDate, '16:00', '17:00')>>\ [[Look for dildo|SophiaQuest1.21]] <<elseif $Clara10Quest == 2 && $Clara.AffectionLvl gte 3 >>\ <<set $TaskDone = 1>>\ <<include "Clara's office regular">>\ <<elseif $Clara5Quest == 2 && $Clara.AffectionLvl gte 2 >>\ <<set $TaskDone = 1>>\ <<include "Clara's office regular">>\ <<elseif $Clara22Quest == 2 && $Clara.AffectionLvl gte 4 >>\ <<set $TaskDone = 1>>\ <<include "Clara's office regular">>\ <<else>>\ <<include "Clara's office regular">>\ <</if>>\ <hr> [[Leave the office|Second floor]]
<<include "AngelaSchedule">>\ <<if _angelaKitchenSchedule>>\ <<if $AngelaTennis == 0 && $AngelaYoga > 2>>\ <<goto "AngelaTennis1">>\ <<elseif $MoneyHelp is 1 && $BustyDinner is 0>>\ <<say $Angela>>Hello roommate, care to keep me company? There's enough food for two.<</say>> [[Join her|DinnerTalk]] <hr> [[Corridor|Home corridor]] <<elseif $gameDate.getUTCDay() > 4 && $Angela.Lust > 600>>\ <<md>>What a sweet ass she has.<</md>> [img[img/Angela/Kitchen/BF1.gif]] <<if $AngelaImage20Unlocked == 0>>\ <<set $AngelaImage20Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moments added to your gallery</span></div> <</if>>\ <<say $Angela>>Hungry? Give me a couple more minutes. I'll be finished soon.<</say>> <<if $AngelaNewWork == 6 >>\ [[Told Angela about your success|AngelaWorkEating]] <</if>>\ <<elseif $gameDate.getUTCDay() < 5 && $Angela.Lust > 450>>\ <<md>>A uniquely sultry smile finds its way across Angela's lips. From the look on her face, it's plain to read she wants my dick. My thoughts and penis's reaction have led me to a similar idea - I want her pussy.<</md>> [img[img/Angela/Kitchen/AngKitL.jpg]] <<if $AngelaImage40Unlocked == 0>>\ <<set $AngelaImage40Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<say $Angela>>Hey darling, can you wait? A couple minutes more and meal will be ready.<</say>> <<include "Fucking Coffee">>\ <hr> [[Corridor|Home corridor]] <<elseif $gameDate.getUTCDay() > 4 && $Angela.Lust > 250>>\ <<include "Kitch EventBreak fast2">>\ <<elseif $gameDate.getUTCDay() > 4 && $Angela.Lust > 150>>\ <<say $Angela>>Hello darling, food will be ready soon if you can wait a bit.<</say>> <<include "Fucking Coffee">>\ [[Help her and start meal|LunchTalk]] <hr> [[Corridor|Home corridor]] <<elseif $gameDate.getUTCDay() > 4 && $Angela.Lust > 50>>\ <<say $Angela>>Hey roommate, meal is ready. Want to eat together? I've made pancakes. Make sure to grab the nutella!<</say>> [[Join her|LunchTalk]] <hr> [[Corridor|Home corridor]] <<elseif $Angela.Lust > 40>>\ <<md>>It seems that Angela forgot to put on her clothes, or maybe this is intentional.<</md>> [img[img/Angela/Kitchen/BF.jpg]] <<if $AngelaImage19Unlocked == 0>>\ <<set $AngelaImage19Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moments added to your gallery</span></div> <</if>>\ <<say $Angela>>How are you? Care to have meal with me? I only have bananas, but I could be persuaded to share them.<</say>> [[Join her|Kitch EventBreak fast]] <<include "Fucking Coffee">>\ <hr> [[Corridor|Home corridor]] <<elseif _angelaKitchenSchedule && $AngelaСan == 0 && $mc.Strength > 2>>\ <<goto "AngelaCan">>\ <<elseif $make_up_coffee == 1 && $id.aphrodisiac gte 1 && $id.wine gte 1>>\ [[Make a special meal for Angela|Make up 3]] <<include "Fucking Coffee">>\ <hr> [[Corridor|Home corridor]] <<else>>\ <<include "Kitchen Common Meals">>\ <</if>>\ <<else>>\ <<md>>Thanks to Angela’s attention, the kitchen is well kept and clean. On another note, we have a great coffee maker.<</md>> <<include "Fucking Coffee">>\ <<if $ClaraM10Quest == 3>>\ <<goto "ClaraTrueMorningHomeCocktail">> <</if>>\ <<if $Fiona8Q == 1 && isDateBetween($gameDate, '07:00', '08:15')>>\ <<goto "FionaFightKitchen">> <<elseif $Fiona12Q == 1 && isDateBetween($gameDate, '07:00', '08:15')>>\ <<goto "FionaClubFuck2Phone">>\ <<elseif $SchoolExhibitionism gte 52 && $mc.Boldness gte 4 && $AriaCoffeEvent == 3>>\ <<goto "AriaCoffeEvent1.31">>\ <<elseif isDateBetween($gameDate, '08:05', '08:15') && $LivewithLexi == 1>>\ [[Prepare breakfast for Lexi|LexiLiveBreakfast]] <<elseif isDateBetween($gameDate, '08:05', '08:15') && $LivewithVeronica == 1>>\ [[Prepare breakfast for Veronica|VeronicaLiveBreakfast]] <<elseif isDateBetween($gameDate, '08:05', '08:15') && $LivewithMonica == 1 && $MonicaKitchenSex == 0 >>\ [[Prepare breakfast for Monica|LiveWithMonicaMorningBreakfast]] <</if>>\ <hr> [[Corridor|Home corridor]] <</if>>\
<<include "AngelaSchedule">>\ <<if $AngelaNewWork == 92 && isDateBetween($gameDate, '20:05', '20:55')>>\ [[Wait for Angela |AngelaWorkRegret3]] <<elseif isDateBetween($gameDate, '20:05', '20:55') && $AngelaStealPhoto == 3>>\ <<goto "StealPhotoAgent2">>\ <<elseif $ClaraFoodRight == 1 && isDateBetween($gameDate, '15:05', '20:55') && $FoodKnown < 2>>\ [[Watch cooking show|TVOwnFoodPrepare]] <<elseif $MonicaCheerleader8 == 17 && isDateBetween($gameDate, '16:05', '17:00') && $QuestNextDay is false>>\ [[Lay on the couch|MonicaNewTraining 1.53]] <</if>>\ <<if $gameDate.getUTCDay() is 5 && _angelaSchedule && $SaturdayMovie is 1>>\ <<goto "Saturday Movie">>\ <<elseif _angelaSchedule && $gameDate.getUTCDay() is 5>>\ <<md>>Wow, Angela practices Yoga. In this position, she demonstrates the beauty and flexibility of her body superbly.<</md>> [img[img/Angela/Living room/Yoga.jpg]] <<if $AngelaImage34Unlocked == 0>>\ <<set $AngelaImage34Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<if $AngelaYoga == 0>>\ <<talk "Help with Yoga" 3 $mc.Boldness "I'm not bold enough.">><<goto "Yoga">><</talk>> <<elseif $AngelaYoga == 1 >>\ <<talk "Another help with yoga" 3 $mc.Boldness "I'm not bold enough.">><<goto "AngelaYoga2">><</talk>> <<elseif $AngelaYoga > 1 && $AngelaYoga < 6 >>\ <<talk "Do yoga with her" 3 $mc.Boldness "I'm not bold enough.">><<goto "AngellaCommonYoga">><</talk>> <<elseif $AngelaYoga == 6 >>\ <<goto"AngelaYoga3">>\ <<elseif $AngelaYoga == 7>>\ <<goto"AngelaYoga3.0">>\ <</if>>\ <hr> [[Corridor|Home corridor]] <<elseif _angelaSchedule>>\ <<md>>Angela watches a movie on TV.<</md>> <<say $Angela>>Hey, what are you up to? Want to watch something with me?<</say>> [[Join her|Movie Event]] <hr> [[Corridor|Home corridor]] <<elseif _angelaSchedule && $AngelaWatchFilms > 15 && $AngelaTVBroke is 1>>\ [[Check TV|AngelaTv2]] <hr> [[Corridor|Home corridor]] <<elseif _angelaSchedule && $AngelaWatchFilms > 15>>\ [[Watch TV|AngelaTV]] <hr> [[Corridor|Home corridor]] <<else>>\ <<md>>Pretty empty, except for the TV and couch.<</md>> <<if $Amber1Q == 1>>\ [[Watch news|Amber1Q3]] <</if>>\ <<if $TVPerDay is 0>>\ <<link "Watch TV">><<goto "TVWatch">><<addmins 60>><<check_all_achievements>> <</link>> <<else>>\ <<talk "Watch TV" 1 $talk "I've watched enough TV today.">><</talk>> <</if>>\ <hr> [[Corridor|Home corridor]] <</if>>\
<<include "AngelaSchedule">>\ <<if _angelaToiletSchedule>>\ <<md>>Angela is pissing<</md>> [img[img/trash/door.jpg]] <<include "Peek Event Toilet">>\ <<else>>\ <<md>>Thousands of condoms are flushed into the toilet every hour and pollute the oceans.<</md>> <</if>>\ <hr> [[Corridor|Home corridor]]
<<include "AngelaSchedule">>\ <<if _angelaBathroomSchedule && $gameDate.getUTCDay() > 4 && $gameDate.getUTCDay() < 7>>\ <<if $Angela.LustLvl gte 1>> <<md>>The door is locked. Angela is washing herself now. I can try to peek on her, but it would be very risky<</md>> <</if>>\ [img[img/trash/door.jpg]] <<include "Peek Event Bathroom">> <hr> [[Corridor|Home corridor]] <<elseif _angelaBathroomSchedule && $gameDate.getUTCDay() < 5>>\ <<if $Angela.LustLvl gte 1>> <<md>>The door is locked. Angela is washing herself now. I can try to peek on her, but it would be very risky<</md>> <</if>>\ [img[img/trash/door.jpg]] <<include "Peek Event Bathroom">> <hr> [[Corridor|Home corridor]] <<elseif isDateBetween($gameDate, '07:30', '08:00') && $LivewithLexi == 1||isDateBetween($gameDate, '19:00', '19:30') && $LivewithLexi == 1 >>\ <<md>>Looks like Lexi's taking a shower. Maybe I shouldn't be here...<</md>> <<include "LexiLiveShower">> <<elseif isDateBetween($gameDate, '07:30', '08:00') && $LivewithVeronica == 1||isDateBetween($gameDate, '19:00', '19:30') && $LivewithVeronica == 1 >>\ <<md>>It looks like Veronica is on the inside. Her body is so seductive, so sexy... Every curve of her body is a work of art...<</md>> <<include "VeronicaLiveShower">> <<elseif isDateBetween($gameDate, '07:30', '08:00') && $LivewithVeronica == 1||isDateBetween($gameDate, '19:00', '19:30') && $LivewithVeronica == 1 >>\ <<md>>It looks like Monica is inside. Her body is so seductive, so sexy... Every curve of her body is a work of art...<</md>> <<include "MonicaLiveShower">> <<else>>\ <<md>>I like the smell of this place. Maybe I should move in?<</md>> <<if $ShowerTaked is 0>>\ [[Take a shower|TakingShower]] <<else>>\ <<talk "Take a shower" 1 $talk "Let's save water.">><</talk>> <</if>>\ <hr> [[Corridor|Home corridor]] <</if>>\
<<md>>My comfortable room furnished with a small TV, a simple bed, and armoire. It even has a fireplace. It's my hope that I can get around to updating the furnishings and design someday.<</md>> <<if $BoyfriendAvailable == 4 and isDateBetween($gameDate, '21:05', '23:00') and $repair_quest != 2 and $MallVisit == 2 && $QuestNextDay is false>><<goto "Repair Quest">><</if>>\ <<if $AngelaPearl == 3 and $punish1 == 0 && $QuestNextDay is false && isDateBetween($gameDate, '15:05', '17:00') >><<goto "punish_clothes">><</if>>\ <<if isDateBetween($gameDate, '07:00', '21:59')>>\ <strong>Take a nap -</strong> <<link [[30 minutes|My room]]>><<addmins 30>><<check_all_achievements>> <</link>>, <<link [[1 hours|My room]]>><<addmins 60>><<check_all_achievements>> <</link>>, <<link [[2 hours|My room]]>><<addhours 2>><<check_all_achievements>><</link>> <</if>>\ <<if isDateBetween($gameDate, '22:00', '23:59')>>\ [[Sleep|SleepNew]] <</if>>\ <<if $CharismaBook is 1>>\ [[Read "How to get animals and influence them"|ReadBookCharm]] <</if>>\ <<if $AngelaPearl is 1 && $id.pearl gte 3>>\ [[Work on the necklace|Peark Neck]] <</if>>\ <strong>Turn on -</strong> <<link "laptop">><<goto "Laptop">><<check_all_achievements>> <</link>> <<if $MeditationToday is 0>>\ [[Do meditation|Meditation]] <<else>>\ <<talk "Do meditation" 1 $talk "I already meditated today.">><</talk>> <</if>>\ <<include "SG Invite">>\ <<include "PrologueQuests">>\ <<include "MyRoomGotoWork">>\ <<include "Monica quests">>\ <<if $Lexi6 > 0 && isDateBetween($gameDate, '17:00', '19:00')>>\ [[Have rest|Lexi Quest 6]] <<else>>\ <</if>>\ <<if $Lexi8 > 0>>\ [[Check laptop for relaxing|Lexi Quest 8]] <<else>>\ <</if>>\ <<if $Fiona1Q == 1 && isDateBetween($gameDate, '17:00', '22:00')>>\ [[Check student`s blog|Fiona(Soda2)]] <</if>>\ <<if isDateBetween($gameDate, '14:00', '17:55') && $gameDate.getUTCDay() gte 5 && $SGInvitePrologue == 0>>\ <<goto "SGPrologue">> <</if>>\ <<if $AngelaStealPhoto == 1 && isDateBetween($gameDate, '09:00', '21:00')>>\ [[Look at Angela`s photo|AngelaStealPhotoRoom]] <</if>>\ <<if $Naomi4Q == 1 && isDateBetween($gameDate, '21:00', '22:30')>>\ <<goto "NaomiBanditsBegin">> <</if>>\ <<if $ClaraM5Quest == 3>>\ [[Think how to frame Michael|MichaelCheatingPrologue]] <</if>>\ <<if $ClaraM10Quest == 1 && isDateBetween($gameDate, '07:00', '08:00')>>\ <<goto "ClaraTrueMorningAfter">> <</if>>\ <<if $ClaraM11Quest == 1 && isDateBetween($gameDate, '07:00', '08:00')>>\ <<goto "ClaraLieMorning">>\ <</if>>\ <<if $ClaraM11Quest == 4 && isDateBetween($gameDate, '18:00', '19:00')>>\ <<goto "ClaraLieThoughEvening">>\ <</if>>\ <<if $CafeTrouble == 1>>\ [[Call girl from cafe|CafeTrouble1]] <</if>>\ <<if $LucyQuest4 == 1 && isDateBetween($gameDate, '07:00', '07:20') && $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 4>>\ [[Call Lucy|LucyCarryThings1]] <</if>>\ <<if $LucyQuest8 == 1 && isDateBetween($gameDate, '07:00', '08:00')>>\ <<goto "LucyNurseMorning">> <</if>>\ <<if $Fiona5Q == 1 && isDateBetween($gameDate, '07:00', '08:15')>>\ <<goto "Fiona(Sophia1)">> <</if>>\ <<if $SmokingDealer == 1 && isDateBetween($gameDate, '19:00', '22:15')>>\ [[Check email|SmokingCheckSupplier3]] <</if>>\ <<if $SmokingStudent == 2 && isDateBetween($gameDate, '15:00', '18:30')>>\ [[Going to Veronica|SmokingCheckVeronica2]] <</if>>\ <<if $Fiona7Q == 2 && isDateBetween($gameDate, '15:00', '18:30')>>\ [[Wait for Fiona|FionaSex1Part2]] <</if>>\ <<if $LucyQuest10 == 1 && isDateBetween($gameDate, '07:20', '07:30') && $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 4>>\ [[Visit Lucy|LucyHelpMorningRemember]] <</if>>\ <<if $LucyQuest11 == 1 && isDateBetween($gameDate, '06:30', '07:30') && $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 4>>\ [[Visit Lucy|HelpRememberSad1]] <</if>>\ <<if $Fiona9Q == 1 && isDateBetween($gameDate, '20:00', '23:00')>>\ <<goto "FionaTattooEvening">> <</if>>\ <<if $Fiona10Q == 2 && isDateBetween($gameDate, '07:30', '08:30')>>\ [[Think about Fiona|FionaBeach1]] <</if>>\ <<if $ChristmasOn == 3 && isDateBetween($gameDate, '17:00', '22:30') >>\ [[Check mail|CHristmasOverhearLaptop]] <</if>>\ <<if $ChristmasTalentCompetition == 4 && isDateBetween($gameDate, '07:00', '08:15') >>\ [[Think about yesterday|ChristmasDecisionMorning]] <</if>>\ <<if $ChristmasTalentWinnerMonica == 1 && isDateBetween($gameDate, '18:00', '22:00')>>\ [[Write to Monica|SpecialNumberMonicaStart]] <</if>>\ <<if $ChristmasTalentWinnerLexi == 1 && isDateBetween($gameDate, '18:00', '20:00')>>\ [[Think about Lexi|SpecialNumberLexiStart]] <</if>>\ <<if $ChristmasConcert == 2 && isDateBetween($gameDate, '18:00', '22:00') >>\ [[Enjoy the evening |ChristmasSexHome]] <</if>>\ <<if $LucyQuest14 == 2 && isDateBetween($gameDate, '08:00', '08:20') >>\ [[Write to Lucy |LucyPills2.1]] <</if>>\ <<if $MonicaCheerleader2 == -1 && isDateBetween($gameDate, '22:00', '23:55') >>\ [[Think about Monica |MonicaDream1.1]] <</if>>\ <<if $Lexi11 == 1 && isDateBetween($gameDate, '10:00', '22:55') >>\ [[Call Lexi|LexiQuest10H]] <</if>>\ <<if $PoliceQ2 == 1 && isDateBetween($gameDate, '19:00', '22:55')>>\ [[Police work|PoliceQuest2Begin]] <</if>>\ <<if $PoliceQ2 == 1 && isDateBetween($gameDate, '19:00', '22:55')>>\ [[Police work|PoliceQuest2Begin]] <</if>>\ <<if $PoliceQ2 == 3 && isDateBetween($gameDate, '19:00', '22:55')>>\ [[Police work|PoliceQuest3.1]] <</if>>\ <<if $PoliceQ2 == 4 && isDateBetween($gameDate, '19:00', '22:55')>>\ [[Police work|PoliceQuest4]] <</if>>\ <<if $PoliceQ2 == 5 && isDateBetween($gameDate, '22:00', '22:55')>>\ [[Police work|PoliceQuest 5.1]] <</if>>\ <<if $MonicaCheerleader4 == 1>>\ [[Think about Monica|MonicaHomeTraining 1.1]] <</if>>\ <<if $MonicaCheerleader6 == 1 && isDateBetween($gameDate, '15:00', '20:55')>>\ [[Fantasy about Monica|MonicaAutumnHouse1]] <</if>>\ <<if $MonicaCheerleader7 == 1 && isDateBetween($gameDate, '15:00', '20:55')>>\ [[Date with Monica|MonicaBeachDatePrologue]] <</if>>\ <<if $MonicaCheerleader7 == 4 && isDateBetween($gameDate, '15:00', '18:00')>>\ [[Choose place for a date|BeachDateMonicaChoosing1]] <</if>>\ <<if $Fiona15Q == 1 && isDateBetween($gameDate, '15:00', '17:00')>>\ <<goto "FionaBestFriend1">>\ <</if>>\ <<if $VeronicaQuest2 == 2 && isDateBetween($gameDate, '07:00', '08:30')>>\ [[Think about locker|VeronicaQuest 3.1]] <</if>>\ <<if $VeronicaQuest3 == 2 && isDateBetween($gameDate, '18:00', '20:30')>>\ [[Wait for Veronica|VeronicaQuest 3.3]] <</if>>\ <<if $VeronicaQuest4 == 1 && isDateBetween($gameDate, '22:00', '23:30')>>\ [[Situation with Veronica|VeronicaQuest 4.1]] <</if>>\ <<if $VeronicaQuest5 == 1 && $QuestNextDay is false && isDateBetween($gameDate, '15:00', '23:30') >>\ [[About Veronica...|Veronica 5.1]] <</if>>\ <<if $Jane5Q == 1 && isDateBetween($gameDate, '06:00', '07:00')>>\ <<goto "JaneQuest4Dream1">>\ <</if>>\ <<if $MonicaCheerleader8 == 2 && isDateBetween($gameDate, '06:00', '07:00')>>\ <<goto "MonicaNightmareBegin">>\ <</if>>\ <<if $ClaraM15Quest == 1 && isDateBetween($gameDate, '07:00', '08:00')>>\ <<goto "ClaraLieLesbianMorning">>\ <</if>>\ <<if $VeronicaQuest7 == 1 && isDateBetween($gameDate, '20:00', '07:00')>>\ [[Call Veronica|Veronica 6.10]] <</if>>\ <<if $MonicaCheerleader8 == 3>>\ [[About nightmare|MonicaHospitalBegin]] <</if>>\ <<if $RadioBugGet == 1 && $RadioBugPolice == 0 && isDateBetween($gameDate, '19:00', '23:00')>> [[Ask about bug|RadiobugPolice]] <</if>>\ <<if $RadioBugGet == 2 >> [[Insert bug into radio|RadiobugInsert]] <</if>>\ <<if $mc.Intellect > 7 && $showeradio > 0 >>\ [[Hack the radio|RadioBugHacking]] <<elseif $RadioBugGet == 2.1 && $tools > 0 >>\ [[Hack the radio|RadioBugHacking]] <</if>>\ <<if $RadioBugGet == 4 && isDateBetween($gameDate, '19:00', '23:00') >>\ [[Spy on girls|RadioListenGeneral]] <</if>>\ <<if isDateBetween($gameDate, '19:00', '22:00') && $gameDate.getUTCDay() is 6 && $JerryFootball == 1>>\ [[Check phone|JerrySms]] <</if>>\ <<if $LindaQuest2 == 2>>\ <<goto "LindaQuest 2.3">>\ <</if>>\ <<if $CamillaQuest4 == 1>>\ <<goto "CamillaQuest 5.1">>\ <</if>>\ <<if $LindaQuest3 == 2 && isDateBetween($gameDate, '19:00', '23:00')>>\ [[About Linda…|LindaQuest 4.1]] <</if>>\ <<if $LindaQuest5 == 2 && $LindaQuest6 == 0 & isDateBetween($gameDate, '19:00', '23:00')>>\ [[Think about Linda and Anna|LindaQuest 6.1]] <</if>>\ <<if $LindaQuest6 == 3 && isDateBetween($gameDate, '19:00', '21:15') && $mc.Intellect > 6>>\ [[Hack Linda's laptop|LindaQuest 6.9]] <</if>>\ <<if $MonicaCheerleader8 == 11 && isDateBetween($gameDate, '19:00', '21:00')>>\ [[About Monica's pills|MonicaHospitalWeekend1]] <</if>>\ <<if $MonicaCheerleader8 == 8 && isDateBetween($gameDate, '20:00', '22:00')>>\ [[Think about pills for Monica|JanePillsMyRoom]] <</if>>\ <<if $PoliceQ2 == 6 && isDateBetween($gameDate, '22:00', '23:00')>>\ [[Time to sleep|PoliceQuest 6.1]] <</if>>\ <<if $ClaraM17Quest == 5 && isDateBetween($gameDate, '19:00', '22:00')>>\ [[Time to deal with Michael|ClaraBlackmailMichaelGeneral]] <</if>>\ <<if $ClaraM17Quest == 50 && isDateBetween($gameDate, '19:00', '22:00') && $ClaraMichaelProblem == 1>>\ [[About Clara|ClaraBlackmailMichaelBed]] <<elseif $ClaraM17Quest == 50 && isDateBetween($gameDate, '19:00', '22:00') && $ClaraMichaelProblem == 2>>\ [[About Clara|ClaraBlackmailMichaelBed]] <</if>>\ <<if $Bella1Q == 3 && isDateBetween($gameDate, '15:00', '18:15') >>\ [[About Bella and my double|Bella2Q1]] <</if>>\ <<if isDateBetween($gameDate, '21:00', '23:00') && $LivewithLexi == 1 && $LivewithLexiSexPerDay < 2>>\ [[Fuck Lexi|LexiLiveSexBed]] <<elseif isDateBetween($gameDate, '21:00', '23:00') && $LivewithLexi == 1 >>\ <<talk "Fuck Lexi" 2 $talk "Lexi is tired today for sure">><</talk>> <</if>>\ <<if isDateBetween($gameDate, '21:00', '23:00') && $LivewithMonica == 1 && $LivewithMonicaSexPerDay < 2>>\ [[Fuck Monica|MonicaLiveSexBed]] <<elseif isDateBetween($gameDate, '21:00', '23:00') && $LivewithMonica == 1 >>\ <<talk "Fuck Monica" 2 $talk "Monica is tired today for sure">><</talk>> <</if>>\ <<if $Veronica.LustLvl gte 4 && $VeronicaQuest5 == 1>>\ [[About Veronica|VeronicaLiveBegin1]] <</if>>\ <<if $LivewithVeronica == 1 && $LivewithVeronicaCloset == 0 && isDateBetween($gameDate, '15:00', '18:15')>>\ [[What happened ?|VeronicaLiveCloset]] <</if>>\ <<if $LivewithVeronica == 1 && $LivewithVeronicaParty == 0 && isDateBetween($gameDate, '17:00', '21:15')>>\ [[Talk with Veronica|VeronicaLiveParty1]] <</if>>\ <<if $LivewithVeronica == 1 && $LivewithVeronicaParty == 0 && isDateBetween($gameDate, '08:00', '16:15')>>\ [[Look at Veronica's list|VeronicaLiveParty2]] <</if>>\ <<if $LivewithVeronicaParty == 4 && isDateBetween($gameDate, '18:50', '21:00')>>\ [[Start party!|VeronicaLiveParty5]] <</if>>\ <<if $AutumnMeet is 1 && $DormSex1 == 1 && isDateBetween($gameDate, '21:00', '23:00') >>\ [[Before the sleep|DormSexEvent4]] <<elseif $AutumnMeet is 3 && $DormSex1 == 1 && isDateBetween($gameDate, '21:00', '23:00') >>\ [[Before the sleep|DormSexEvent4]] <</if>>\ <<if $Monica.LustLvl gte 4 && $Livewithschoolgirl == 0 && $LivewithMonicaBegin == 0>>\ [[About Monica|MonicaLiveBegin1]] <</if>>\ <<if $AutumnCheerleader2 == 135 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Think about Autumn|AutumnQuest3.6]] <</if>>\ <<if $AutumnCheerleader2 == 141 && isDateBetween($gameDate, '19:00', '21:00')>>\ [[Look at rental site|AutumnQuest3.14]] <</if>>\ <<if $Amber1Q == 5 && isDateBetween($gameDate, '07:00', '08:00') >>\ [[Think about Amber|Amber4Q1]] <</if>>\ <<if $Amber1Q == 7 && isDateBetween($gameDate, '19:00', '21:00') >>\ [[Message from Amber|Amber4Q61]] <</if>>\ <<if $LivewithMonica == 1 && isDateBetween($gameDate, '10:00', '14:00') && $MonicaUniform == 0 && $gameDate.getUTCDay() gte 5 && $gameDate.getUTCDay() lte 5 && QuestNextDay == 0>>\ [[Talk with Monica about cleaning|LiveWithMonicaCleaningBegin]] <</if>>\ <<if $LivewithMonica == 1 && isDateBetween($gameDate, '10:00', '14:00') && $MonicaUniform == 1 && $gameDate.getUTCDay() gte 5 && $gameDate.getUTCDay() lte 5 && QuestNextDay == 0>>\ [[Watch Monica's cleaning|LiveWithMonicaCleaningRoutine]] <</if>>\ <<if $LivewithMonica == 1 && isDateBetween($gameDate, '15:00', '23:00') && $MonicaUniform == 4 && QuestNextDay == 0>>\ [[Give uniform to Monica|LiveWithMonicaCleaningUniform3]] <</if>>\ <<if $LivewithMonica == 1 && isDateBetween($gameDate, '08:00', '10:00') && $MonicaUniform == 5 && QuestNextDay == 0 && $gameDate.getUTCDay() lte 5>>\ <<goto "LiveWithMonicaCleaningUniform4">> <</if>>\ <<if $MonicaCheerleader8 == 12>>\ [[Monica and her health|MonicaNewTraining 1.1]] <</if>>\ <<if $JerryBaseball == 3 && $JerryDick == 0>>\ [[How to impress Jerry?|JerryDick1]] <</if>>\ <<if $JerryDick == 11 && isDateBetween($gameDate, '10:00', '23:00')>>\ [[Send photo to Jerry|JerryDick6]] <</if>>\ <<if $Jane5Q == 3 && isDateBetween($gameDate, '15:00', '22:00')>>\ [[Who is Jane?|JaneQuest5.2]] <</if>>\ <<if $Jane5Q == 6 && isDateBetween($gameDate, '16:00', '22:00')>>\ [[Lucy's plan|JaneQuest 5.11]] <</if>>\ <<if $Bella1Q == 8 && isDateBetween($gameDate, '08:00', '23:00')>>\ [[More about my double|Bella3Q1]] <</if>>\ <<if $Bella2Q == 2 && isDateBetween($gameDate, '18:20', '20:50') && $gameDate.getUTCDay() gte 4 && $gameDate.getUTCDay() lte 4>>\ [[Call Bella|Bella3Q3]] <</if>>\ <<if $Amber1Q == 0 && $Amber.Meet == 1 && $Amber0Q == 0>>\ [[How to impress Amber?|Amber0Q1]] <</if>>\ <<if $SchoolExhibitionism gte 52 && $mc.Boldness gte 4 && $AriaCoffeEvent == 0>>\ [[Strange noise in the kitchen...|AriaCoffeEvent1.1]] <</if>>\ <<if $CamillaQuest5 == 7 && $QuestNextDay is false && isDateBetween($gameDate, '18:20', '22:50') >>\ [[Camilla and dreams|CamillaQuest8.1]] <</if>>\ <<if $CamillaQuest6 == 4 && $QuestNextDay is false && isDateBetween($gameDate, '22:20', '23:50') && $QuestNextDay is false>>\ <<goto "CamillaQuest8.61">>\ <</if>>\ <<if $CamillaQuest6 == 42>>\ [[Check Camilla's phone|CamillaQuest8.63]] <</if>>\ <<if $CamillaQuest6 == 43 && $QuestNextDay is false >>\ [[Check Camilla's phone again|CamillaQuest8.64]] <</if>>\ <<if $CamillaQuest6 == 44 && $QuestNextDay is false && isDateBetween($gameDate, '22:20', '23:50') >>\ [[Spying on Camilla's phone|CamillaQuest8.8]] <</if>>\ <<if $Sophia1Quest == 3 && isDateBetween($gameDate, '19:00', '21:00')>>\ [[Strange message|SophiaQuest1.4]] <</if>>\ <<if isDateBetween($gameDate, '18:00', '23:55') && $LilyQuest == 2 && $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 2 >>\ [[Ask Lily for a date|LilyBarQuest2.1]] <</if>>\ <<if $LilyQuest == 3>>\ [[Think about Lily|LilyBarQuest2.2]] <</if>>\ <<if $AngelaNewWork == 9 && $AngelaNewWorkPills == 1 && isDateBetween($gameDate, '20:00', '22:00')>>\ [[About Angela and energy drink |AngelaWorkRegret1]] <</if>>\ <<if $CamillaQuest6 == 32 && isDateBetween($gameDate, '18:00', '22:00') && $QuestNextDay is false>>\ [[Camilla and hiking|CamillaQuest8.531]] <</if>>\ <<if $Amber1Q == 71 && isDateBetween($gameDate, '20:00', '22:00') && $QuestNextDay is false>>\ [[Call from Amber|Amber6Q]] <<elseif $Amber1Q == 8 && isDateBetween($gameDate, '20:00', '22:00') && $QuestNextDay is false>> <</if>>\ <<if $ClaraM15Quest == 4 && $QuestNextDay is false && isDateBetween($gameDate, '10:00', '22:00')>>\ [[Think about Michael and Clara|ClaraLieRacing1.1]] <</if>>\ <<if $ClaraM11Quest == 4.5 && isDateBetween($gameDate, '17:30', '18:00')>>\ <<goto "ClaraLieThoughEvening">>\ <</if>>\ <<if $AutumnCheerleader2 == 18 && isDateBetween($gameDate, '19:30', '23:00')&& $QuestNextDay is false>>\ <<goto "AutumnQuest2.36">>\ <</if>>\ <<if $AutumnMonicaCheerleader1 == 4>>\ [[Check homework|AutumnMonicaQuest1.31]] <</if>>\ <<if $Olivia2Q == 56 && $QuestNextDay is false >>\ [[About Olivia and necklace|OliviaQuest2NewNecklace4]] <</if>>\ <<if $Olivia2Q == 57 && $QuestNextDay is false && $id.pearl gte 10>>\ <<goto "OliviaQuest2NewNecklace4.1">>\ <</if>>\ <<if $Fiona3Q == 2 && $Sophia1Quest == 0>>\ [[About Sophia and the club|SophiaQuestNew1]] <</if>>\ <<if $DenisseQuest == 3 && $QuestNextDay is false >>\ [[Denisse and her dance|DenisseQuest4]] <</if>>\ <<if $DenisseQuest == 4 && $QuestNextDay is false >>\ [[Call Denisse|DenisseQuest4.1]] <</if>>\ <<if $DenisseQuest == 5 && $QuestNextDay is false >>\ [[Denisse and her dance|DenisseQuest4]] <</if>>\ <<if $SummerLikes1 == 2>>\ <<set $Summer.Meet = 1>>\ <</if>>\ <hr> [[Corridor|Home corridor]]
<<include "AngelaSchedule">>\ <<if $AngelaPhoto == 1 && _angelaWorkSchedule && $ToolsUsed != 0 >>\ [[Search for the photos|AngelaPhotoSearchMap]] <<elseif _angelaAngelasroomSchedule2 >>\ <<md>>It seems that this is the only time of the day when Angela is free from her worries and I can talk to her.<</md>> <strong>Angela - </strong>[[Talk with her|AngelaTalk]] <<if $AngelaNewWork == 3 >>\ [[Told her about your success|AngelaWorkChanging]] <<elseif $AngelaNewWork == 4 >>\ [[Told her about your success|AngelaWorkChanging]] <<elseif $AngelaNewWork == 5 >>\ [[Told her about your success|AngelaWorkChanging]] <<elseif $AngelaNewWork == 91 && _angelaAngelasroomSchedule >>\ [[About some fun|AngelaWorkRegret2]] <<elseif $BoyfriendAvailable == 4 && $MallVisit is 1 && isDateBetween($gameDate, '21:00', '21:35')>>\ [[Talk about situation|MallVisit]] <<elseif _angelaAngelasroomSchedule && $MallVisit is 1>>\ <<goto "MallVisit1">>\ <<elseif _angelaAngelasroomSchedule && $AngelaFurniture == 0 && $mc.Strength > 2>>\ <<goto "AngelaFurniture">>\ <<elseif _angelaAngelasroomSchedule && $SaturdayMovie is 3 && $AngelaShoot lte 2>>\ <<include "AngelaShoot">>\ <</if>>\ <<include "Angela talk quests">>\ <<elseif _angelaAngelasroomSchedule && $gameDate.getUTCDay() > 4 && $Angela.LustLvl gte 1 && $ToolsUsed is 1>>\ <<set $MCseeAngelaFap = 1>>\ <<md>>Fuck! I watch how my beauty neighbor masturbates, gorgeous. I wish I could come in and help her.<</md>> [img[img/Angela/AngelaRoom/Fap.gif]] <<addLust $Angela 20>> <div id="message-placeholder"></div> <<run setup.unlockGalleryItem("Angela", "moments", "Image10", "New moment has been added to your gallery")>> <<elseif _angelaAngelasroomSchedule && $gameDate.getUTCDay() gte 5 && $Angela.LustLvl gte 1>>\ <<md>>Damn, I hear strange sounds. It seems Angela is having fun playing with her pussy. It would be cool if I could look at that.<</md>> [img[img/trash/door.jpg]] <<elseif _angelaSleepSchedule>>\ <<md>>Angela is sleeping. The door is locked.<</md>> [img[img/trash/door.jpg]] <<elseif _angelaWorkSchedule>>\ <<md>>Strange, Angela's door is closed.<</md>> [img[img/trash/door.jpg]] <<elseif $ToolsUsed is 0 and $BoyfriendKnow != 2>>\ <<md>>Strange, Angela's door is closed.<</md>> [img[img/trash/door.jpg]] <<elseif $ToolsUsed != 0>>\ <<md>>Now her door will always be open for me. Excellent.<</md>> [img[img/trash/door.jpg]] <<include "UsingTools">>\ <<elseif $BoyfriendKnow == 2>>\ <<md>>I think Angela forgot to close the door. Wonderful.<</md>> [[Enter there|Examine Angela's room]] <</if>>\ <hr> [[Corridor|Home corridor]]
<<include "PrologueQuests">>\ <<include "Monica quests">>\ <<if $PrologueQuest1 == 12 && isDateBetween($gameDate, '08:00', '10:00') && $QuestNextDay is false>>\ <<goto"Prologue 3.21">>\ <</if>>\ <<if $PrologueQuest1 > 43 && $NoraQuest1 == 10 && isDateBetween($gameDate, '08:00', '08:30')>>\ [[Talk with Nora|NoraNews]] <</if>>\ <<if $LindaQuest1 == 0 && isDateBetween($gameDate, '16:00', '17:25') && $Linda.Meet == 1 && $QuestNextDay is false>>\ <<goto "LindaQuest 1.1">>\ <<elseif $LindaQuest4 == 5 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "LindaQuest 5.1">>\ <<elseif $LindaQuest4 == 6 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "LindaQuest 5.1">>\ <<elseif $LindaQuest4 == 1 && isDateBetween($gameDate, '08:00', '08:30')>>\ <<goto "LindaQuest 4.2">>\ <<elseif $ClaraM1Quest > 0 && isDateBetween($gameDate, '08:00', '08:10')>>\ <<md>>There are hell a lot of students today. I need to check what is this!<</md>> [[Look at the crowd|Clara2QBegin]] <</if>>\ <<if isDateBetween($gameDate, '08:00', '18:00') && $gameDate.getUTCDay() lte 4>>\ <strong>Information board - </strong>\ <<if $ClaraFirstMeet is 1 && $IBCheck is 0>>\ <<talk "Check">> <<md>>It turns out the school is participating in a regional competition. The quality of grades, discipline, reputation of the school, and staff are assessed. The current position of our school is also displayed here. It seems we are currently near the bottom in rankings.<</md>> <<text y "I can use this information in the faculty meetings to convince my colleagues to do what is best for the school and set rules that interest me first.">> <<md>>I should also talk to Clara, so that I may have an opportunity to have a greater influence on the students.<</md>> <</talk>> <<set $IBCheck = 1>>\ <<else>>\ <<talk "Check" 1 $talk "Nothing interesting for now.">> <</talk>> <</if>>\ <</if>>\ <<if $Tutorial > 2.49>>\ <strong>Linda -</strong> [[Talk with Receptionist|LindaTalk]] <</if>>\ <<if $ClaraM8Quest == 1 && isDateBetween($gameDate, '15:00', '16:00') >>\ [[Visit ball|ClaraBallPrologue]] <</if>>\ <<if $LucyKnown == 0 && isDateBetween($gameDate, '08:00', '08:25')>>\ <<goto "Lucy meet new">>\ <</if>>\ <<if $LucyQuest7 == 1 && isDateBetween($gameDate, '08:00', '08:25')>>\ [[Think about your date|LucyDateLindaTalk]] <</if>>\ <<if $LucyQuest8 == 2 && isDateBetween($gameDate, '08:00', '08:25')>>\ [[Whats wrong with Lucy|LucyNurseHall]] <</if>>\ <<if $SmokingSF == 2 && isDateBetween($gameDate, '08:00', '08:25')>>\ <<goto "SmokingCheckMorning">>\ <</if>>\ <<if $Fiona7Q == 1 && isDateBetween($gameDate, '12:00', '15:25') >>\ <<goto "FionaSex1Part1">>\ <</if>>\ <<if $Fiona11Q == 2 && isDateBetween($gameDate, '15:00', '16:00')>>\ [[Meet Fiona|FionaBeach3]] <</if>>\ <<if $Sophia3Quest == 2 &&isDateBetween($gameDate, '12:00', '13:00') && $QuestNextDay is false >>\ [[Talk with Fiona|SophiaQuestNew3.4]] <</if>>\ <hr> <<if $SchoolDormitory is 1 && $DaysPassed gte $SchoolDormitoryAviable>>\ <<if isDateBetween($gameDate, '07:55', '15:10')>>\ <<talk "School dormitory" 1 $talk "Knock Knock. The door is closed.">><</talk>> <<elseif $SchoolDormitory is 1 && $DaysPassed lt $SchoolDormitoryAviable>>\ <<talk "School dormitory" 1 $talk "Dormitory is being reformed, wait a week.">><</talk>> <<elseif $SchoolDormitory is 1 && $AutumnMeet == 1 && $QuestNextDay is true >>\ <<talk "School dormitory" 1 $talk "I think it's better to come when she's not so busy.">><</talk>> <<elseif $SchoolDormitory is 1 && $AutumnMeet == 2 && $QuestNextDay is true>>\ <<talk "School dormitory" 1 $talk "Autumn is a capricious girl. I'll come back tomorrow.">><</talk>> <<elseif $SchoolDormitory is 1 && $AutumnMeet == 3 && $QuestNextDay is true>>\ <<talk "School dormitory" 1 $talk "She's too drunk, it's best not to bother her now..">><</talk>> <<else>>\ [[School dormitory]] <</if>>\ <</if>>\ [[Second floor]] [[Sport field]] [[Nurse room|Hospital]] [[Canteen]] <<if $WCAvailable is true>>\ [[WC]] <</if>>\ <<if $LucyQuest2 == 1 && isDateBetween($gameDate, '14:00', '16:00')>>\ <<talk "Leave" 1 $talk "I can’t leave. Need to check how is Lucy">><</talk>> <<else>>\ <</if>>\ <<if $Fiona15Q == 7 && isDateBetween($gameDate, '15:00', '16:20') >>\ [[Say hi to Fiona|FionaMassage1]] <</if>>\ <<if $AutumnCheerleader2 == 137 && isDateBetween($gameDate, '15:00', '17:00')>>\ [[Wait for Autumn|AutumnQuest3.10]] <</if>>\ <<if $Jane5Q == 5 && isDateBetween($gameDate, '12:00', '13:00')>>\ [[Break-in time|JaneQuest 5.9]] <</if>>\ <<if $Jane5Q == 41 && isDateBetween($gameDate, '12:00', '13:00')>>\ [[Break-in time|JaneQuest5.8]] <</if>>\ [[Rehall]] <hr> [[Leave|School gate]]
<<include "NewVariables">>\ <<include "Minds in corridor">>\ <<include "AngelaSchedule">>\ <<if _angelaSchedule>>\ [[Living room]] - Angela is here <<elseif isDateBetween($gameDate, '19:30', '20:00') && $gameDate.getUTCDay() <= 4 && $LivewithLexi == 1 || isDateBetween($gameDate, '10:00', '11:10') && $gameDate.getUTCDay() >= 4 && $LivewithLexi == 1>>\ [[Living room]] - Lexi is here <<elseif isDateBetween($gameDate, '19:30', '20:00') && $gameDate.getUTCDay() <= 4 && $LivewithVeronica == 1 || isDateBetween($gameDate, '10:00', '11:10') && $gameDate.getUTCDay() >= 4 && $LivewithVeronica == 1>>\ [[Living room]] - Veronica is here <<elseif isDateBetween($gameDate, '19:30', '20:00') && $gameDate.getUTCDay() <= 4 && $LivewithMonica == 1 || isDateBetween($gameDate, '10:00', '11:10') && $gameDate.getUTCDay() >= 4 && $LivewithMonica == 1>>\ [[Living room]] - Monica is here <<else>>\ [[Living room]] <</if>>\ <<if _angelaKitchenSchedule>>\ [[Kitchen]] - Angela is here <<elseif isDateBetween($gameDate, '08:05', '08:15') && $gameDate.getUTCDay() <= 4 && $LivewithLexi == 1 || isDateBetween($gameDate, '20:00', '21:00') && $gameDate.getUTCDay() <= 4 && $LivewithLexi == 1 || isDateBetween($gameDate, '16:00', '16:35') && $gameDate.getUTCDay() >= 5 && $LivewithLexi == 1>>\ [[Kitchen]] - Lexi is here <<elseif isDateBetween($gameDate, '08:05', '08:15') && $gameDate.getUTCDay() <= 4 && $LivewithVeronica == 1 || isDateBetween($gameDate, '20:00', '21:00') && $gameDate.getUTCDay() <= 4 && $LivewithVeronica == 1 || isDateBetween($gameDate, '16:00', '16:35') && $gameDate.getUTCDay() >= 5 && $LivewithVeronica == 1>>\ [[Kitchen]] - Veronica is here <<elseif isDateBetween($gameDate, '08:05', '08:15') && $gameDate.getUTCDay() <= 4 && $LivewithMonica == 1 || isDateBetween($gameDate, '20:00', '21:00') && $gameDate.getUTCDay() <= 4 && $LivewithMonica == 1 || isDateBetween($gameDate, '16:00', '16:35') && $gameDate.getUTCDay() >= 5 && $LivewithMonica == 1>>\ [[Kitchen]] - Monica is here <<else>>\ [[Kitchen]] <</if>>\ <<if _angelaToiletSchedule>>\ [[Toilet]] - Angela is here <<else>>\ [[Toilet]] <</if>>\ <<if _angelaBathroomSchedule>>\ [[Bathroom]] - Angela is here <<elseif isDateBetween($gameDate, '07:30', '08:00') && $LivewithLexi == 1 || isDateBetween($gameDate, '19:00', '19:30') && $LivewithLexi == 1>>\ [[Bathroom]] - Lexi is here <<elseif isDateBetween($gameDate, '07:30', '08:00') && $LivewithVeronica == 1 || isDateBetween($gameDate, '19:00', '19:30') && $LivewithVeronica == 1>>\ [[Bathroom]] - Veronica is here <<elseif isDateBetween($gameDate, '07:30', '08:00') && $LivewithMonica == 1 || isDateBetween($gameDate, '19:00', '19:30') && $LivewithMonica == 1>>\ [[Bathroom]] - Monica is here <<else>>\ [[Bathroom]] <</if>>\ <<if isDateBetween($gameDate, '21:00', '23:00') && $LivewithLexi == 1>>\ [[My room]] - Lexi is here <<elseif isDateBetween($gameDate, '21:00', '23:00') && $LivewithVeronica == 1>>\ [[My room]] - Veronica is here <<elseif isDateBetween($gameDate, '21:00', '23:00') && $LivewithMonica == 1>>\ [[My room]] - Monica is here <<else>>\ [[My room]] <</if>>\ <<if isDateBetween($gameDate, '21:05', '23:00') && $QuestNextDay is true && $AngelaDinnerYes == 3>>\ <<talk "Angela's room" 1>>I should give her some space. At least, for today.<</talk>> <<elseif isDateBetween($gameDate, '11:00', '11:55') && $MCseeAngelaFap == 1>>\ <<talk "Angela's room" 1>>It’s dangerous to continue peeping.<</talk>> <<elseif _angelaAngelasroomSchedule>>\ [[Angela's room]] - Angela is here <<else>>\ [[Angela's room]] <</if>>\ <<if isDateBetween($gameDate, '07:50', '08:00') && $MoneyHelp is 0 && $gameDate.getUTCDay() lte 4>>\ [[Street Raw-Road]] - Angela is here <<else>>\ [[Street Raw-Road]] <</if>>\ <<if $ChristmasTalentWinnerFiona == 1 && isDateBetween($gameDate, '17:00', '19:00')>>\ [[Call Fiona|SpecialNumberFionaStart]] <</if>>\ <<if $ChristmasTalentWinnerVeronica == 1 && isDateBetween($gameDate, '18:00', '22:00')>>\ [[Call Veronica|SpecialNumberVeronicaStart]] <</if>>\ <<if $Bella1Q == 6 >>\ [[Check phone|Bella2Q6]] <</if>>\ <<if $LivewithVeronicaParty == 3>>\ <<goto "VeronicaLiveParty4">> <</if>>\ <<if $MoneyHelp == 2 && $AngelaNewWork == 1 && isDateBetween($gameDate, '12:00', '19:15') >>\ <<goto "AngelaMoneyNotGiven">>\ <</if>>\ <<if $photo_camera > 0 && $id.whisky > 0 && $SaturdayMovie == 2>>\ <<set $SaturdayMovie = 3>>\ <</if>>\ <<if $AngelaTennis == 1 && _angelaTennisSchedule>>\ [[Go to the court with Angela|AngelaTennis2]] <<elseif $AngelaTennis == 2 && _angelaTennisSchedule>>\ [[Go to the court with Angela|AngelaTennis3]] <</if>>\
<<set $uiBarVisible to true>> <<set $gameDate to new Date("2019-07-14T07:50Z"); >> <<set window.GameDays to [ "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday", "Sunday" ];>> <<include "Quests">> <<include "Characters">> <<include "Professions">> <<include "SchoolUpgrades">> <<include "Achievements Module">> <<include "AchivementShopModule">> <<include "AchievementsList">> <<include "AchivementShopList">> <<include "clothes">> <<set $FsCo = 0>> <<set $GloryHole = 0>> <<set $GymAvailable = 0>> <<set $GymPerDay = 0>> <<set $WalkPerDay = 0>> <<set $PUPerDay = 0>> <<set $TVPerDay = 0>> <<set $ReadPerDay = 0>> <<set $cash = 50>> <<set $achivementCash = 0>> <<set $stamina = 100>> <<set $MeditationSkill = 0>> <<set $MeditationToday = 0>> <<set $talk = 0>> <<set $CoffeeDrinked = 0>> <<set $ShowerTaked = 0>> <<set $DollarToHomeless =0>> <<set $HomelessBonus = 0>> <<set $HomeBonus = 0>> <<set $MeditationBonus = 0>> <<set $GymProgress = 0>> <<set $GymPass = 0>> <<set $LibraryPass = 0>> <<set $DrunkLvl = 0>> <<set $id = { boxofchocolate: 0, dress: 0, spermdress: 0, sleepingpill: 0, cigarrete: 0, whisky: 0, teddy: 0, perfume: 0, weed: 0, romanticBook: 0, hentai: 0, flowers: 0, pearl: 0, shell: 0, necklace: 0, virus: 0, hdd: 0, aphrodisiac: 0, wine: 0, camera: 0, energy: 0, coke: 0, sportBottle: 0, bandage: 0, magicBall: 0 };>> <<set $CharismaBook = 0>> <<set $photo_camera = 0>> <<set $FoodSwallowed = 0>> <<set $GirlCum = 0>> <<set $tools = 0>> <<set $ToolsUsed = 0>> <<set $mattress = 0>> <<set $Computer = 0>> <<set $bat = 0>> <<set $ling1 = 0>> <<set $showerradio = 0>> <<set $mc = { Name: "Master", Surname: "Grand", images: 0, img: "img/avatars/a.jpg", icon: "img/avatars/aS.jpeg", style: "border: 2px solid rgba(191, 111, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 111, 64, 1);", Strength: 0, Intellect: 0, Charisma: 0, Boldness: 0, TeacherLevel: 1, Virus: 0, MaxStamina: 100, SwimSetActive: 0, wglassesOn: 0, wshortsOn: 0, wshoesOn: 0 };>> <<set $StartBonus = 0>> <<set $CharismaProgress = 0>> <<set $StrengthProgress = 0>> <<set $IntellectProgress = 0>> <<set $BoldnessProgress = 0>> <<set $cheatParameter = false>> <<set $VirusProgress = 0>> <<set $mc.Virus = 6>> <<set $VirPerDay = 0>> <<set $ServerProgress = 0>> <<set $ServerLvl = 0>> <<set $SerPerDay = 0>> <<set $DaysPassed = 0>> <<set $MainWorks = 0>> <<set $AssSpanked = 0>> <<set $Blowjobs = 0>> <<set $Handjobs = 0>> <<set $VaginaFingered = 0>> <<set $VaginaFucked = 0>> <<set $AssFucked = 0>> <<set $Creampies = 0>> <<set $BathroomSexAvailable = 0>> <<set $StayAtHome = 1>> <<include "WorkVar">> <<set $TaskDone = 0>> <<set $IBCheck = 0>> <<set $PunishmentOpen = 0>> <<set $Spanking = 0>> <<set $Undressing = 0>> <<set $Touching = 0>> <<set $Handjob = 0>> <<set $Blowjob = 0>> <<set $FuckPussy = 0>> <<set $FuckAnal = 0>> <<set $UndressAviable = 0>> <<set $Library_work_available = 0>> /* intellect */ <<set $Brothel_work_available = 0>> /* boldness */ <<set $Cafe_work_available = 0>> /* charisma */ <<set $Gym_work_available = 0>> /* charisma */ <<set $UiBarHistoryOn = false>> <<set $Strength5Bonus = 0>> <<set $Strength10Bonus = 0>> <<set $Intellect7Bonus = 0>> <<set $WT = 0>>\ <<set $Homeless = 1>> <<set $UniformBasic = 1>> <<set $UniformCandid = 0>> <<set $SurgicalMask = 0>> <<set $SchoolDormitory = 0>> <<set $CanteenCoffeeBonus = 0>> <<set $storyHistoryBack = []>> <<set $storyHistoryFlag = false>> <<set $CheerleadersBook = 0>> <<include "inv_list">>
<<set $Clara.Meet = 1>>\ <<md>>Finally! It was a long trip, but I’ve made it to the Principal's office. I hope there will be no problems in our meeting. I'd like to start working here as soon as possible.<</md>> [img[img/Clara/ClaraStart.jpg]] <div id="message-placeholder"></div> <<set $Clara.unlockedgallery to true>>\ <<set $Clara.moments[0].unlocked to true>>\ <<md>>The door opens with barely a sound to reveal an attractive, young, brown-haired woman. I think we'll get along well enough. Hopefully I can start working with her on a more personal level.<</md>> <<say $Clara>>Ah! Hello! I assume you are the board’s new hire. I heard your phone interview was impressive. I hope you don’t mind me asking a few extra questions to make sure you’re a good fit.<</say>> <<md>>Just the one phone interview? I'm sure she's well aware of the layers of bureaucracy one must delve through to get to this point. But hey, what's another few questions?<</md>> <<say $Clara>>Things aren't going so well in our school right now. The students have lost interest in studying and have shown themselves to be rather undisciplined. I hope these circumstances don't turn you away from working with us!<</say>> <<md>>The job openings alone reveal what a dire state this school is in at the moment. I wouldn't be here if I wasn't qualified.<</md>> <<say $Clara>>Well then, let's get down to the interview. The first question is: What is your name?<</say>> <<include"Start1.1">>\ <<if $Tutorial == 1>>\ [[Respond|Tutorial2]] <<else>>\ [[Respond|start-bonus]] <</if>>\ <<if $SharedInfo == 1>> <script> if (window.location.href.includes('https://data.mopoga.com/favorite-teacher')) { document.querySelector('p:nth-child(5)').style.display = 'none'; } if (window.location.href.includes('sluttystar.co')) { document.querySelector('p:last-child').style.display = 'none'; } </script> <style> .centered { text-align: center; font-weight: bold; } .centered p { margin: 0; } .hello-user { font-size: larger; text-align: center; } .favorite-teacher { font-size: x-large; font-weight: bold; margin: 0 auto; max-width: 500px; text-align: center; } .hr-custom { width: 40%; margin: 5px auto; } .changelog-heading { text-align: center; font-weight: bold; margin: 5px 0; } </style> <script> (function() { let sessionStartTime = new Date().getTime(); let sessionCounter = 1; let platform = ''; let browser = ''; function getPlatformAndBrowser() { const userAgent = navigator.userAgent; let platform = 'Unknown'; let browser = 'Unknown'; if (userAgent.includes('Windows')) { platform = 'Windows'; } else if (userAgent.includes('Mac')) { platform = 'macOS'; } else if (userAgent.includes('Linux')) { platform = 'Linux'; } else if (userAgent.includes('Android')) { platform = 'Android'; } else if (userAgent.includes('iOS')) { platform = 'iOS'; } if (userAgent.includes('Edg/')) { browser = 'Edge'; } else if (userAgent.includes('Chrome')) { browser = 'Chrome'; } else if (userAgent.includes('Firefox')) { browser = 'Firefox'; } else if (userAgent.includes('Safari')) { browser = 'Safari'; } else if (userAgent.includes('Opera')) { browser = 'Opera'; } return { platform, browser }; } function sendAnalyticsData(platform, browser) { try { const timeZone = Intl.DateTimeFormat().resolvedOptions().timeZone; const language = navigator.language || navigator.userLanguage; const screenSize = `${window.screen.width}x${window.screen.height}`; fetch('https://sluttystar.co/logging/log_data.php', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ platform: platform, browser: browser, time_zone: timeZone, language: language, screen_size: screenSize }) }) .then(response => { if (!response.ok) { throw new Error('Error logging data: ' + response.status); } console.log('Analytics data logged successfully'); }) .catch(error => { console.error('Error logging analytics data:', error); }); } catch (error) { console.error('Error gathering analytics data:', error); } } function sendSessionDuration(platform, browser) { const currentTime = new Date().getTime(); const sessionDuration = Math.floor((currentTime - sessionStartTime) / 1000); console.log(`Session ${sessionCounter} duration: ${sessionDuration} seconds`); navigator.sendBeacon('https://sluttystar.co/logging/log_session.php', JSON.stringify({ session_duration: sessionDuration, session_number: sessionCounter, platform: platform, browser: browser })); console.log('Session duration sent to server'); } function handleBeforeUnload() { console.log('beforeunload event triggered'); sendSessionDuration(platform, browser); } const { platform: p, browser: b } = getPlatformAndBrowser(); platform = p; browser = b; sendAnalyticsData(platform, browser); window.addEventListener('beforeunload', handleBeforeUnload); console.log('Event listener added for beforeunload'); $(document).ready(function() { // Initialize game-specific variables or functions here if needed }); })(); </script> <</if>>
<hr> <<dateTime>> <hr> <<include "uibar" >>\ <div class ="iconka"><a href="https://www.patreon.com/sluttystar" target="_blank"><img data-passage="btnPatreon" height="32" width="32" align="middle"></a> \ <a id="openFullscreen" title="Open Fullscreen"><img data-passage="btnFullscreen" height="30" width="32" align="top"></a>\ <a href="https://discord.com/invite/WgaSVC62Km" target="_blank"><img data-passage="btnDiscord" height="32" width="32" align="middle"></a>\ </div>\ <<script>> $(document).ready(function(){ $("#openFullscreen").click(function(){ debugger; if(!document.fullscreen){ var elem = document.documentElement; if (elem.requestFullscreen) { elem.requestFullscreen(); } else if (elem.mozRequestFullScreen) { /* Firefox */ elem.mozRequestFullScreen(); } else if (elem.webkitRequestFullscreen) { /* Chrome, Safari & Opera */ elem.webkitRequestFullscreen(); } else if (elem.msRequestFullscreen) { /* IE/Edge */ elem.msRequestFullscreen(); } }else{ if(document.cancelFullScreen) { document.cancelFullScreen(); } else if(document.mozCancelFullScreen) { document.mozCancelFullScreen(); } else if(document.webkitCancelFullScreen) { document.webkitCancelFullScreen(); } } }); }); <</script>>
<<set $SeaRelax = 0>> <<set $SportfieldRun = 0>> <<set $LexiCleaningDone = 1>> <<set $LexiCookingDone = 1>> <<set $VeronicaCleaningDone = 1>> <<set $VeronicaCookingDone = 1>> <<set $MonicaCleaningDone = 1>> <<set $MonicaCookingDone = 1>> <<set $McCum = 0>> <<set $MonicaCum = 0>> <<set $LucyCum = 0>> <<set $LexiCum = 0>> <<set $AngelaCum = 0>> <<set $AngelaCum2 = 0>> <<set $MonicaArouse = 0>> <<set $LucyArouse = 0>> <<set $LexiArouse = 0>> <<set $AngelaArouse = 0>> <<if $StayAtHome is 1>> <<set $StayAtHomeAch = 1>> <<else>> <<set $StayAtHome = 1>> <</if>> <<if $gameDate.getUTCDay() is 5>> <<set $punishments_count = 0>> <</if>> <<set _tipArray = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 ]>> <<switch _tipArray.random()>> <<case 1>> <<text y "Remember that for a person, the sound of his name is the sweetest and most important sound of human speech.">> <<case 2>> <<text y "Do not miss the opportunity to touch a person, but only if he is not against your invasion of his personal space.">> <<case 3>> <<text y "Be a good listener. Listen carefully to the person you are talking to, look into his eyes at least 2/3 of the time while he is talking.">> <<case 4>> <<text y "Just smile. Sincerely smiling, you will automatically evoke sympathy and cheer up others.">> <<case 5>> <<text y "Remember that if you are near a person while he is in a good mood, he will still associate his good mood with you, even if you are not the reason for his good mood.">> <<case 6>> <<text y "Take an interest in a person’s hobby and interests, let him know that you care about his desires.">> <<case 7>> <<text y "Non-verbal communication can talk about a person’s thoughts more than verbal. Watch your and other people's gestures.">> <<case 8>> <<text y "Try to avoid saying bad things about people; this will probably only provoke negative emotions.">> <<case 9>> <<text y "Acknowledge and validate the feelings of the person you are talking to, as this will create a sense of understanding and empathy.">> <<case 10>> <<text y "Offer help and support when needed, but without being intrusive, as it demonstrates your genuine concern for their well-being.">> <<case 11>> <<text y "Develop a sense of humor and learn to laugh at yourself, as it can help diffuse tense situations and make others feel more comfortable around you.">> <<case 12>> <<text y "Show appreciation and gratitude for the little things people do, as it can make them feel valued and important.">> <<case 13>> <<text y "Be aware of your body language, as it can convey messages about your emotions and intentions even when you're not speaking.">> <<case 14>> <<text y "Maintain a positive attitude, even in difficult situations, as it can inspire others and create a more pleasant environment.">> <<case 15>> <<text y "Learn to apologize sincerely when you make a mistake or hurt someone's feelings, as it demonstrates humility and a willingness to grow.">> <<case 16>> <<text y "Respect the opinions and beliefs of others, even if you don't agree with them, as it fosters a sense of mutual understanding and tolerance.">> <<case 17>> <<text y "Be punctual and reliable in your commitments, as it shows respect for other people's time and builds trust.">> <<case 18>> <<text y "Practice active listening by asking open-ended questions and paraphrasing what the other person says, to show genuine interest and understanding.">> <<case 19>> <<text y "Each time you press the Sleep button, the game is saved to the very first slot. ">> <<case 20>> <<text y "Don't forget to upgrade your skills to open up more opportunities to interact with other characters.">> <</switch>> <<include "PatreonReminder">> <<if $LivewithLexi == 1>> <<set _LexiLiveSleep = [ 1, 2, 3]>> <<switch _LexiLiveSleep.random()>> <<case 1>> <<link [[Wake up|LexiLiveMorning]]>><</link>> <<case 2>> <<link [[Wake up|My room]]>><</link>> <<case 3>> <<link [[Wake up|LexiLiveMorning]]>><</link>> <</switch>> <<elseif $LivewithMonica == 1>> <<set _MonicaLiveSleep = [ 1, 2, 3]>> <<switch _MonicaLiveSleep.random()>> <<case 1>> <<link [[Wake up|MonicaLiveMorning]]>><</link>> <<case 2>> <<link [[Wake up|My room]]>><</link>> <<case 3>> <<link [[Wake up|MonicaLiveMorning]]>><</link>> <</switch>> <<else>> <<link [[Wake up|My room]]>><</link>> <</if>> <<if $gameDate.getUTCHours() > 2>> <<run $gameDate.setUTCDate($gameDate.getUTCDate() + 1)>> <</if>> <<run $gameDate.setUTCHours(7)>> <<run $gameDate.setUTCMinutes(0)>> <<if $mc.MaxStamina gte $stamina>> <<set $stamina = $mc.MaxStamina>> <</if>> <<set $QuestNextWeek -=1>> <<set $MeditationToday = 0>> <<set $VeronicaPunishment = 0>> <<set $MonicaPunishment = 0>> <<set $LexiPunishment = 0>> <<set $Spanking = 0>> <<set $Undressing = 0>> <<set $Touching = 0>> <<set $Handjob = 0>> <<set $Blowjob = 0>> <<set $FuckPussy = 0>> <<set $FuckAnal = 0>> <<set $ReadPerDay = 0>> <<set $RunPerDay = 0>> <<set $WalkPerDay = 0>> <<set $WT = 0>> <<set $PUPerDay = 0>> <<set $TVPerDay = 0>> <<set $CoffeeDrinked = 0>> <<set $ShowerTaked = 0>> <<set $MCseeAngelaFap = 0>> <<set $Homeless = 1>> <<set $HomelessBonus = 0>> <<set $HomeBonus = 0>> <<set $MeditationBonus = 0>> <<if $GymPass gte 1>> <<set $GymPass -=1>> <</if>> <<set $GymPerDay = 0>> <<set $TodayReadHorrorBook is 0>> <<set $CanteenCoffeeBonus =0>> <<if $DrunkLvl is 5>> <<set $mc.Strength += 1>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness += 1>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 4>> <<set $mc.Strength += 1>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness += 1>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 3>> <<set $mc.Strength += 1>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness += 1>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 2>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness -= 2>> <<script>>console.log(State.variables.mc);<</script>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 1>> <<set $mc.Charisma -= 1>> <<set $mc.Boldness -= 1>> <<script>>console.log(State.variables.mc);<</script>> <<set $DrunkLvl = 0>> <</if>> <<if $mc.Strength < 0>> <<set $mc.Strength = 0>> <</if>> <<if $mc.Charisma < 0>> <<set $mc.Charisma = 0>> <</if>> <<if $mc.Intellect < 0>> <<set $mc.Intellect = 0>> <</if>> <<if $mc.Boldness < 0>> <<set $mc.Boldness = 0>> <</if>> <<if $ClaraPhoto == 3>> <<set $ClaraPhoto = 0>> <</if>> <<if $LexiPhoto == 3>> <<set $LexiPhoto = 0>> <</if>> <<if $AngelaPhoto == 3>> <<set $AngelaPhoto = 0>> <</if>> <<if $VeronicaPhoto == 3>> <<set $VeronicaPhoto = 0>> <</if>> <<if $ClaraPhoto == 5>> <<set $ClaraPhoto = 0>> <</if>> <<if $LexiPhoto == 5>> <<set $LexiPhoto = 0>> <</if>> <<if $AngelaPhoto == 5>> <<set $AngelaPhoto = 0>> <</if>> <<if $VeronicaPhoto == 5>> <<set $VeronicaPhoto = 0>> <</if>> <<if $LucyPhoto == 5>> <<set $LucyPhoto = 0>> <</if>> <<if $MonicaPhoto == 5>> <<set $MonicaPhoto = 0>> <</if>> <<if $NaomiPhoto == 5>> <<set $NaomiPhoto = 0>> <</if>> <<set $PhotosSearchPerDay = 6>> <<if $QuestNextDay is true>> <<set $QuestNextDay to false>> <</if>> <<if $QuestNextWeek < 0>> <<set $QuestNextWeek = 0>> <</if>> <<if $PhotoSelectedLexi == 1>> <<set $PhotoSelectedLexi == 0>> <</if>> <<if $PhotoSelectedClara == 1>> <<set $PhotoSelectedClara == 0>> <</if>> <<if $FoodPreparePerDay == 1>> <<set $FoodPreparePerDay = 0>> <</if>> <<set $LivewithLexiSexPerDay = 0>> <<if $StudioRoseWorkDay == 1>> <<set $StudioRoseWorkDay = 0>> <</if>> <<if $AngelaHugPerDay > 0>> <<set $AngelaHugPerDay = 0>> <</if>> <<if $ShowerPerDay > 0>> <<set $ShowerPerDay = 0 >> <</if>> <<if $BrokenGlassDaysLeft > 0>> <<set $BrokenGlassDaysLeft -= 1>> <</if>> <<if $$LexiReportDaysLeft > 0>> <<set $LexiReportDaysLeft -= 1>> <</if>> <<set $DaysPassed += 1>> <<set $VirPerDay = 0>> <<check_all_achievements>> <<if $Imp_Intellect == 1>> <<set $LibraryOpen = 1>> <</if>> <<if $LindaQuest3 == 1>> <<goto "LindaQuest 3.2">> <<elseif $LindaQuest5 == 7>> <<goto LindaQuest8.5>> <<elseif $Amber1Q == 4>> <<goto "Amber3Q1">> <</if>> <<if $CamillaQuest5 == 6>> <<goto "CamillaQuest 7.6">> <</if>> <<if $PrologueQuest1 == 2>> <<set $PrologueQuest1Failed = 1>> <</if>> <<if $DenisseQuestAvailable > 0>> <<set $DenisseQuestAvailable -=1>> <</if>> <<script>> //<<set $Inventory.Name["energy"].CanUse = true>> debugger; for(var i=0; i< State.variables.Inventory.length; i++){ if(State.variables.Inventory[i].Name == "energy"){ State.variables.Inventory[i].CanUse = true; } } //State.variables.Inventory.find(e=>e.Name == "energy").CanUse = true; <</script>> <<script>>Save.slots.save(0)<</script>> <<include"EmailRandom">>
<<if !['Sleep', 'Sleep2'].includes(passage())>> <<set _hrs = $gameDate.getUTCHours()>> <<if _hrs > 1 && _hrs < 7>> <<goto [[Sleep2]]>> <</if>> <</if>> <<check_all_achievements>>
<<set $SeaRelax = 0>> <<set $SportfieldRun = 0>> <<set $LexiCleaningDone = 1>> <<set $LexiCookingDone = 1>> <<set $VeronicaCleaningDone = 1>> <<set $VeronicaCookingDone = 1>> <<set $MonicaCleaningDone = 1>> <<set $MonicaCookingDone = 1>> <<set $MonicaCum = 0>> <<set $LexiCum = 0>> <<set $AngelaCum = 0>> <<set $AngelaCum2 = 0>> <<set $MonicaArouse = 0>> <<set $LucyArouse = 0>> <<set $LucyCum = 0>> <<if $StayAtHome is 1>><<set $StayAtHomeAch = 1>><<else>><<set $StayAtHome = 1>><</if>> <<if $gameDate.getUTCDay() is 5>> <<set $punishments_count = 0>> <</if>> <<set _tipArray = [ 1, 2, 3, 4, 5, 6, 7, 8 ]>> <<switch _tipArray.random()>> <<case 1>> <<text y "Remember that for a person, the sound of his name is the sweetest and most important sound of human speech.">> <<case 2>> <<text y "Do not miss the opportunity to touch a person, but only if he is not against your invasion of his personal space.">> <<case 3>> <<text y "Be a good listener. Listen carefully to the person you are talking to, look into his eyes at least 2/3 of the time while he is talking.">> <<case 4>> <<text y "Just smile. Sincerely smiling, you will automatically evoke sympathy and cheer up others.">> <<case 5>> <<text y "Remember that if you are near a person while he is in a good mood, he will still associate his good mood with you, even if you are not the reason for his good mood.">> <<case 6>> <<text y "Take an interest in a person’s hobby and interests, let him know that you care about his desires.">> <<case 7>> <<text y "Non-verbal communication can talk about a person’s thoughts more than verbal. Watch your and other people's gestures.">> <<case 8>> <<text y "Try to avoid saying bad things about people; this will probably only provoke negative emotions.">> <</switch>> <<include "PatreonReminder">> <<link [[Wake up|My room]]>> <<if $gameDate.getUTCHours() > 2>> <<run $gameDate.setUTCDate($gameDate.getUTCDate() + 1)>> <</if>> <<run $gameDate.setUTCHours(7)>> <<run $gameDate.setUTCMinutes(0)>> <<if $mc.MaxStamina gte $stamina>> <<set $stamina = $mc.MaxStamina>> <</if>> <<set $stamina -= 1>> <<set $MeditationToday = 0>> <<set $VeronicaPunishment = 0>> <<set $MonicaPunishment = 0>> <<set $LexiPunishment = 0>> <<set $Spanking = 0>> <<set $Undressing = 0>> <<set $Touching = 0>> <<set $Handjob = 0>> <<set $Blowjob = 0>> <<set $FuckPussy = 0>> <<set $FuckAnal = 0>> <<set $ReadPerDay = 0>> <<set $RunPerDay = 0>> <<set $WalkPerDay = 0>> <<set $WT = 0>> <<set $PUPerDay = 0>> <<set $TVPerDay = 0>> <<set $CoffeeDrinked = 0>> <<set $ShowerTaked = 0>> <<set $MCseeAngelaFap = 0>> <<set $Homeless = 1>> <<set $HomelessBonus = 0>> <<set $HomeBonus = 0>> <<set $MeditationBonus = 0>> <<if $GymPass gte 1>> <<set $GymPass -=1>> <</if>> <<set $GymPerDay = 0>> <<set $TodayReadHorrorBook is 0>> <<set $CanteenCoffeeBonus =0>> <<if $DrunkLvl is 5>> <<script>>console.log(State.variables.mc);<</script>> <<set $mc.Strength += 1>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness += 1>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 4>> <<script>>console.log(State.variables.mc);<</script>> <<set $mc.Strength += 1>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness += 1>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 3>> <<script>>console.log(State.variables.mc);<</script>> <<set $mc.Strength += 1>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness += 1>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 2>> <<set $mc.Charisma += 1>> <<set $mc.Intellect += 1>> <<set $mc.Boldness -= 2>> <<script>>console.log(State.variables.mc);<</script>> <<set $DrunkLvl = 0>> <<elseif $DrunkLvl is 1>> <<set $mc.Charisma -= 1>> <<set $mc.Boldness -= 1>> <<script>>console.log(State.variables.mc);<</script>> <<set $DrunkLvl = 0>> <</if>> <<set $DaysPassed += 1>> <<set $VirPerDay = 0>> <<if $ShowerPerDay > 0>> <<set $ShowerPerDay = 0 >> <</if>> <<if $PrologueQuest1 == 2>> <<set $PrologueQuest1Failed = 1>> <</if>> <<if $DenisseQuestAvailable > 0>> <<set $DenisseQuestAvailable -=1>> <</if>> <<check_all_achievements>> <<script>> //<<set $Inventory.Name["energy"].CanUse = true>> debugger; for(var i=0; i< State.variables.Inventory.length; i++){ if(State.variables.Inventory[i].Name == "energy"){ State.variables.Inventory[i].CanUse = true; } } //State.variables.Inventory.find(e=>e.Name == "energy").CanUse = true; <</script>> <</link>> <<if $Imp_Intellect == 1>> <<set $LibraryOpen = 1>> <</if>> <<if $QuestNextDay is true>> <<set $QuestNextDay to false>> <</if>> <<include"EmailRandom">>
<<widget "dateTime">>\ <div class="dateTime">\ <<= GameDays[$gameDate.getUTCDay()]>> - <span class="dayTime"><<if isDateBetween($gameDate, '06:00', '11:55')>>\ Morning <<elseif isDateBetween($gameDate, '12:00', '13:55')>>\ Noon <<elseif isDateBetween($gameDate, '14:00', '17:55')>>\ Afternoon <<elseif isDateBetween($gameDate, '18:00', '23:55')>>\ Evening <<elseif isDateBetween($gameDate, '00:00', '05:55')>>\ Night <</if>></span>\ <<= padZero($gameDate.getUTCHours())>><span class="blinky">:</span><<= padZero($gameDate.getUTCMinutes())>>\ </div>\ <</widget>>\
<<say $mc>>Hello! How are you doing? Did you sleep well?<</say>> <<say $Angela>>Hello! Everything is as usual. I slept well, and the monsters under my bed were silent. Haha.<</say>> <<addAff $Angela 12>> <<md>>For now.<</md>> <<say $mc>>This is great news! Bon Appetit.<</say>> <<talk "Make a hot compliment" 1 $mc.Charisma "I don't have enough charisma.">><<text g "Charisma check was successful.">> <<say $mc>>Your body is sexier today than usual. What is your secret?<</say>> <<say $Angela>>Oh thank you! I don’t even know .. huh.<</say>> <<addLust $Angela 14>> [[Give her a smile and leave|Home corridor]] <</talk>> <<talk "Compliment the food">>\ <<say $mc>>The food is delicious as always!<</say>> <<say $Angela>>And you, as always, are very handsome!<</say>> [[Give her a smile and leave|Home corridor]] <</talk>> <<addmins 25>>\
<<set $AngelaWatchFilms +=1>>\ <<md>>Choose a genre of movie to watch with Angela.<</md>> [[Action]] [[Romantic]] [[Comedy]] <<if $Angela.AffectionLvl gte 1 && $MoviePorn is 1>>\ [[Porn]]\ <<else>>\ <<talk "Porn" 1 $talk "Angela affection is not enough.">><</talk>> <</if>>\
<<md>>Nothing lifts spirits and adrenaline like action films.<</md>> <<md>>Ever since early childhood, I liked these films about die-hard heroes who, despite all the obstacles, obstacles and intrigues of fate, are able to emerge victorious from any battle.<</md>> <<say $mc>>I'd like to watch an action movie. It'll be cool!<</say>> <<md>>As soon as I had time to say that, Angela's face became darker than a cloud. It was as if I invited her to see something very disgusting. Why do I feel like a big pervert now?<</md>> <<say $Angela>>Action... yeah, I guess so. Let's see if I'll start to like these sorts of movies.<</say>> <<md>>There is discontent in her voice, from which everything inside me shrinks.<</md>> <<md>>This movie is just amazing! Every moment and frame is like a work of art! And how juicy the fighting scenes are presented makes my heart glee.<</md>> <<md>>But Angela does not share my delight. She looks with horror at everything that happens on the screen. This is clearly not the genre of the film that would make her want to fall into my arms or at least get closer. No matter how I tried to attract her to the conversation, for the girl all this time was sheer torment.<</md>> <<addAff $Angela -6>> <<say $Angela>>This is terrible...<</say>> <<md>>I won't say that I agree with her, quite the opposite. I really liked the film. But if I say this now, it will further exacerbate the already awkward situation.<</md>> <<say $mc>>Yeah, I think you're right...<</say>> <<md>>I think you shouldn't try to watch this genre of films with her anymore if I want to get closer.<</md>> [[Stand up|Living room]] <<addmins 90>>\
<<md>>There is no better choice for sharing with a girl than romantic movies.<</md>> <<md>>From my experience that more girls just love this slightly primitive but very dreamy genre of films. There are, of course, those who cannot stand them, but in general they are rather an exception to the rule.<</md>> <<say $mc>>How would you like the idea of watching a romantic movie?<</say>> <<md>>As I expected, the answer was pretty obvious. After all, looking at Angela, the thought immediately arises that she is a lover of this kind of stories.<</md>> <<say $Angela>>Cool, I love romantic movies.<</say>> <<md>>However, I have nothing to complain about.<</md>> <<md>>She is next to me and I can smell even this magical aroma from here. He drives me crazy, which makes being so close to Angela amazing.<</md>> <<md>>For me, this film seems too dull. All these actions, all the feelings that seemed to have been accumulating in the heroes of 100 years are suddenly reflected in themselves. The story is as unrealistic as possible. This would never have happened in life. People are too different, there is too much difference in the vision of the world. But that's why they love such films, isn't it? For the opportunity to escape from reality and immerse yourself in a world where all our dreams come true.<</md>> <<md>>But judging by Angela's reaction, the way she looks at the screen in fascination, she definitely likes what is happening on the screen. At least one of us enjoyed the movie.<</md>> <<if $mc.Charisma > 2>>\ <<talk "Kiss her">> <<md>>Watching Angela eagerly watch the action on the screen and how she bites her lip, I had a desire to be with her as close as possible.<</md>> <<md>>It was a strange attraction that I found very difficult to control. I just wanted to be close to her and not move, not disturb the peace at that moment.<</md>> <<md>>Especially when I was next to her, Angela clearly did not mind. When I was near, she only leaned more against me. This action made me feel so good and comfortable. And a strange desire seized.<</md>> <<say $Angela>>Do you like everything?<</say>> <<md>>Angela turned to me, so close and vulnerable. So seductive and vulnerable at the same time. I think this is the first time I see her like this. There is some charm in this. Attracted too much.<</md>> <<say $mc>>Very.<</say>> <<md>>Our lips merged in a kiss in an instant, and I realized that completely and without any words I was ready to give her everything she required. And more than anything else, I did not want to part with her for a minute, fearing that this would also be forever. It was wonderful. But the next moment our lust was suddenly disturbed.<</md>> <<say $Angela>>We shouldn't do this now. Okay?<</say>> <<say $mc>>Okay.<</say>> <<md>>I was too much at the mercy of the senses to be upset about such a trifle. Still, she didn't pull away or run away, which means I can count on much more.<</md>> <<addAff $Angela 12>> <<addLust $Angela 6>> <<say $Angela>>$mc.Name, we should spend time together more often! Thank you for keeping me company.<</say>> <<say $mc>>Of course, it was a great movie!<</say>> <<md>>I don't care if it's a lie. The main thing is that the girl liked it, which means it was all not in vain.<</md>> <</talk>> <<else>> <<addAff $Angela 12>> <<say $Angela>>$mc.Name, we should spend time together more often! Thank you for keeping me company.<</say>> <<say $mc>>Of course, it was a great movie!<</say>> <<md>>I don't care if it's a lie. The main thing is that the girl liked it, which means it was all not in vain.<</md>> <</if>>\ [[Stand up|Living room]] <<addmins 90>>\
<<md>>There is no better way in the world to attract a girl to your side as just a joke. A joke may contain the truth or a complete utter lie, but it has that magic thanks to which we become kinder and more fun. If your mood is below zero - just watch a comedy and you will feel how much more fun it will be in your soul.<</md>> <<md>>And Angela will not regard it other than friendly gatherings. So everything will be clean and beautiful.<</md>> <<say $mc>>A cool comedy came out recently. Want to see it?<</say>> <<say $Angela>>Oh yes. I've been waiting for this one to come out. Let's watch it.<</say>> <<md>>Hah, I didn't know that she was a connoisseur of the genre. It looks like we already have something in common. We both love to cheer ourselves up with good films.<</md>> <<md>>We both laughed throughout the movie. It seems to be some kind of disease. After all, as soon as Angela began to laugh, it was so contagious that I could not stop my laughter for a second. And vice versa, as soon as I started laughing from a very funny moment, the girl's ringing laughter sounded in unison with mine.<</md>> <<md>>No, this movie was definitely worth the wait. I haven't experienced so many vivid emotions for a long time.<</md>> <<say $mc>>Did you like it?<</say>> <<md>>When we both stopped laughing, I finally managed to ask her. Damn, laughter is already driving cheekbones!<</md>> <<say $Angela>>Yes, thanks for the company. Watch another one some time?<</say>> <<addAff $Angela 16>> <<md>>The pleasure of the time spent together was read on her face. My attempt was crowned with success.<</md>> <<say $mc>>We'll see. Right now I have some business to attend to. See you later!<</say>> [[Stand up|Living room]] <<addmins 90>>\
<<if $RandomAttributes == 1>>\ <<set _RandomAttributesEventArray = [ 1, 2, 3, 4]>>\ <<switch _RandomAttributesEventArray.random()>>\ <<case 1>>\ <<set $mc.Strength = 2>>\ <<set $RandomAttributes = 2>>\ <<set $mc.Intellect = 0>>\ <<set $mc.Charisma = 0>>\ <<set $mc.Boldness = 0>>\ <<case 2>>\ <<set $mc.Intellect = 2>>\ <<set $RandomAttributes = 2>>\ <<set $mc.Strength = 0>>\ <<set $mc.Charisma = 0>>\ <<set $mc.Boldness = 0>>\ <<case 3>>\ <<set $mc.Charisma = 2>>\ <<set $RandomAttributes = 2>>\ <<set $mc.Intellect = 0>>\ <<set $mc.Strength = 0>>\ <<set $mc.Boldness = 0>>\ <<case 4>>\ <<set $mc.Boldness = 2>>\ <<set $RandomAttributes = 2>>\ <<set $mc.Intellect = 0>>\ <<set $mc.Charisma = 0>>\ <<set $mc.Strength = 0>>\ <</switch>>\ <</if>>\ <<if $TutorialOn == 0>>\ <<set $Tutorial = 2.6>>\ <</if>>\ <<if $Tutorial == 2.45>>\ <<goto "Tutorial 6">> <</if>>\ <<switch visited()>>\ <<case 1>>\ <<if $StartBonus is "1">>\ <<set $mc.Strength = 2>>\ <<elseif $StartBonus is "2">> <<set $mc.Intellect = 2>>\ <<elseif $StartBonus is "3">> <<set $mc.Charisma = 2>>\ <<elseif $StartBonus is "4">> <<set $mc.Boldness = 2>>\ <</if>>\ <<md>>This is my first day at work. I have to impress my students and talk as much as possible about genitalia. I'm a biology teacher after all.<</md>> [[Introduce myself to the class|Bclass1stMeet]] <<default>>\ <<if $GloryHole is 1>>\ <<goto "GloryHoleClass">>\ <</if>>\ <<calculateSchoolParams>>\ <div class="tablet-outer-side">\ <img src="img/tablet/camera.png" class="tablet-ui">\ <div class="Work">\ <div class="Task">\ <<include "ActualTask">>\ </div>\ <div class="flex-center-col">\ <div class="work-columns">\ <div class="Work-options">\ <div class="text-label">\ <span class="Work-title">Work Intensity</span>\ </div>\ <<if $PrologueQuest1 == 8 && $QuestNextDay is false>>\ <<talk_btn "Work without desire" 20 $stamina "It's needed 20 stamina for that action.">><<goto "Prologue2.6">><<set $stamina -=20>><<set $WorkMult = 0.67>><</talk_btn>>\ <<else>>\ <<talk_btn "Work without desire" 20 $stamina "It's needed 20 stamina for that action.">><<goto "Basic work">><<set $stamina -=20>><<set $WorkMult = 0.67>><</talk_btn>>\ <</if>>\ <<if $PrologueQuest1 == 8 && $QuestNextDay is false>>\ <<talk_btn "Work as usual" 20 $stamina "It's needed 20 stamina for that action.">><<goto "Prologue2.6">><<set $stamina -=20>><<set $WorkMult = 0.67>><</talk_btn>>\ <<else>>\ <<talk_btn "Work as usual" 40 $stamina "It's needed 40 stamina for that action.">><<goto "Basic work">><<set $stamina -=40>><<set $WorkMult = 1>><</talk_btn>>\ <</if>>\ <<if $PrologueQuest1 == 8 && $QuestNextDay is false>>\ <<talk_btn "Work hard" 20 $stamina "It's needed 20 stamina for that action.">><<goto "Prologue2.6">><<set $stamina -=20>><<set $WorkMult = 0.67>><</talk_btn>>\ <<else>>\ <<talk_btn "Work hard" 60 $stamina "It's needed 60 stamina for that action.">><<goto "Basic work">><<set $stamina -=60>><<set $WorkMult = 1.33>><</talk_btn>>\ <</if>>\ <<if $PrologueQuest1 == 8 && $QuestNextDay is false>>\ <<talk_btn "Work hard" 20 $stamina "It's needed 20 stamina for that action.">><<goto "Prologue2.6">><<set $stamina -=20>><<set $WorkMult = 0.67>><</talk_btn>>\ <<else>>\ <<talk_btn "Work extremely" 80 $stamina "It's needed 80 stamina for that action.">><<goto "Basic work">><<set $stamina -=80>><<set $WorkMult = 1.67>><</talk_btn>>\ <</if>>\ <<button [[Leave|Biology class]]>><</button>>\ </div>\ <div class="Work-stat">\ <div class="text-label">\ <span class="Work-title">School Statistics</span>\ </div>\ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar green-bg" style="width: '+$SchoolMood.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Mood</span>\ </div>\ <span><<= $SchoolMood.toFixed(2)>></span>\ </div>\ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar blue-bg" style="width: '+$SchoolObedience.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Obedience</span>\ </div>\ <span><<= $SchoolObedience.toFixed(2)>></span>\ </div>\ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar yellow-bg" style="width: '+$SchoolGrades.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Grades</span>\ </div>\ <span><<= $SchoolGrades.toFixed(2)>></span>\ </div>\ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar red-bg" style="width: '+$SchoolExhibitionism.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Perversity</span>\ </div>\ <span><<= $SchoolExhibitionism.toFixed(2)>></span>\ </div>\ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar grey-bg" style="width: '+$SchoolInfrastructure.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Infrastructure</span>\ </div>\ <span><<= $SchoolInfrastructure.toFixed(2)>></span>\ </div>\ \ </div>\ </div>\ </div>\ </div>\ <img src="img/tablet/button.png" class="tablet-ui"> </div>\ <</switch>>\
<<if $Angela.LustLvl gte 4 && $BathroomSexAvailable is 0>>\ <<goto "Availability of sex in shower">>\ <<elseif $Angela.LustLvl gte 3>>\ <<link "Peek">>\ <<goto "Peek Event Bathroom 4">>\ <</link>>\ <<elseif $Angela.LustLvl gte 3 && $BathroomSexAvailable is 1>>\ <<say $Angela>>Well? Don't just stand there in the doorway, join me?<</say>> <<talk "Join her" 2 $Angela.AffectionLvl "Angela affection is not enough.">><<text g "Angela affection check was successful.">> <<md>>I can't believe that Angela invited me to join her.<</md>> <<say $mc>>Yes, just a second. I need to get undressed.<</say>> <<say $Angela>>Be careful, the water is hot. Be a gentleman, and help me wash up. I don't bite.<</say>> [img[img/Angela/Shower/AskForJoin.gif]] <<if $AngelaImage51Unlocked == 0>>\ <<set $AngelaImage51Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<say $mc>>I'd like to wash you more often. Let me know next time.<</say>> <<say $Angela>>I thought you would.<</say>> <<addLust $Angela 18>> <<md>>I should thank her for this during the eating. Well, I can eat her, he-he...<</md>> <<set $ShowerTaked = 1>>\ <</talk>> <<elseif $Angela.LustLvl gte 2>>\ <<set _AngelaBathroomLust2 = [ 1, 2]>>\ <<switch _AngelaBathroomLust2.random()>>\ <<case 1>>\ <<link "Peek">>\ <<goto "Peek Event Bathroom 3">>\ <</link>>\ <<case 2>>\ <<link "Peek">>\ <<goto "Peek Event Bathroom 3.1">>\ <</link>>\ <</switch>>\ <<elseif $Angela.LustLvl gte 1>> <<set _AngelaBathroomLust1 = [ 1, 2]>>\ <<switch _AngelaBathroomLust1.random()>>\ <<case 1>>\ <<link "Peek">>\ <<goto "Peek Event Bathroom 2">>\ <</link>>\ <<case 2>>\ <<link "Peek">>\ <<goto "Peek Event Bathroom 2.1">>\ <</link>>\ <</switch>>\ <<else>>\ <<text r "Failure.">> <<say $Angela>>What the fuck?! Get the fuck out, pervert!<</say>> <<addAff $Angela -40>> <<md>>Hahaha! Wow, I didn’t mean for her to see me.<</md>> <</if>>\ <<addmins 5>>\
<<md>>Cooking is a tricky business. Especially when you observe how appetizing your neighbor has. It is very difficult to observe how the two halves sit alone, and no one touches them. What a gorgeous ass Angela has.<</md>> <<if $Angela.LustLvl gte 1>>\ <<say $Angela>>Is something wrong?<</say>> <<md>>The pinch I gave to one of the halves of the ass didn't seem to be met with resistance.<</md>> <<md>>The girl just smiled at me softly. So my actions were approved. I am very happy about it. After all, there is nothing more pleasant than being close to that ass that turns you on.<</md>> <<say $mc>> I decided to help you with the dishes.<</say>> <<say $Angela>>Oh, that's so sweet of you! Then here's what to do...<</say>> <<md>>Is this cute? I pinched the other half of the girl's ass, but she only sighed languidly. Does it seem to me or does she even like it?<</md>> [img[img/Angela/Kitchen/Wash.gif]] <<addLust $Angela 10>> [[Leave kitchen|Home corridor]] <<else>>\ <<md>>I pinched Angela's ass.<</md>> <<addLust $Angela 8>> <<say $Angela>>What are you thinking about?!<</say>> <<md>>Her look is now so aggressive that it seems to me that she will just eat me now. If you don't do anything now, you can definitely get hit on the head for your trick.<</md>> <<addAff $Angela -12>> <<say $mc>>Sorry, I wanted to offer you help with the dishes.<</say>> <<md>>With one glance, she let me know that she did not believe a single word of mine. For a moment, I even felt a little embarrassed about my act. However, her ass is excellent.<</md>> <<say $Angela>>Well, let's clean the dishes.<</say>> <<md>>Better to help her and try not to attract special attention to herself. It is better not to think about it, but to do what is said.<</md>> [img[img/Angela/Kitchen/Wash.gif]] [[Leave kitchen|Home corridor]] <</if>>\ <<addmins 25>>\
<span class="qual">Qualification: $mc.TeacherLevel</span> <span class="cash">Cash: <<= $cash.toFixed(2)>>\ $</span> <span class="st">Stamina: $stamina</span>\ /*<<staminaBar>>*/\ by SluttyStar v1.44
<<widget "addmins">> <<run $gameDate.setUTCMinutes($gameDate.getUTCMinutes() + $args[0])>> <</widget>>
<<widget "addhours">> <<run $gameDate.setUTCHours($gameDate.getUTCHours() + $args[0])>> <</widget>>
<<set _distance = getDistance()>> <<addmins _distance>> <<set $characters = [ {name: "Angela", object: $Angela}, {name: "Lucy", object: $Lucy}, {name: "Clara", object: $Clara}, {name: "Veronica", object: $Veronica}, {name: "Monica", object: $Monica}, {name: "Lexi", object: $Lexi}, {name: "Sophia", object: $Sophia}, {name: "Autumn", object: $Autumn}, {name: "Naomi", object: $Naomi}, {name: "Jane", object: $Jane}, {name: "Bella", object: $Bella}, {name: "Amber", object: $Amber}, {name: "Olivia", object: $Olivia}, {name: "Fiona", object: $Fiona}, {name: "Linda", object: $Linda}, {name: "Susan", object: $Susan}, {name: "Jerry", object: $Jerry}, {name: "Camilla", object: $Camilla}, {name: "Lily", object: $Lily}, {name: "Samantha", object: $Samantha}, {name: "Aria", object: $Aria}, {name: "Marsha", object: $Marsha}, {name: "Nora", object: $Nora}, {name: "Ruby", object: $Ruby}, {name: "Denisse", object: $Denisse}, {name: "Coco", object: $Coco}, {name: "Tracey", object: $Tracey}, {name: "MrsWalker", object: $MrsWalker}, {name: "Summer", object: $Summer}, ]>> <<set $UnlockedCharacter = []>> <<set $LockedCharacter = $characters.map(char => char.name)>> <<for _i to 0; _i lt $characters.length; _i++>> <<set _character = $characters[_i]>> <<set _charObj = _character.object>> <<set _charName = _character.name>> <<if _charObj is not undefined>> <<if _charObj.AffectionLvl gte 4>> <<set State.variables[_charName + "AffLvl"] = "Desired">> <<elseif _charObj.AffectionLvl gte 3>> <<set State.variables[_charName + "AffLvl"] = "Close friend">> <<elseif _charObj.AffectionLvl gte 2>> <<set State.variables[_charName + "AffLvl"] = "Casual friend">> <<elseif _charObj.AffectionLvl gte 1>> <<set State.variables[_charName + "AffLvl"] = "Acquaintance">> <<else>> <<set State.variables[_charName + "AffLvl"] = "Stranger">> <</if>> <<if _charObj.LustLvl gte 4>> <<set State.variables[_charName + "LusLvl"] = "Whore of Babylon">> <<elseif _charObj.LustLvl gte 3>> <<set State.variables[_charName + "LusLvl"] = "Horny">> <<elseif _charObj.LustLvl gte 2>> <<set State.variables[_charName + "LusLvl"] = "Wet">> <<elseif _charObj.LustLvl gte 1>> <<set State.variables[_charName + "LusLvl"] = "Excited">> <<else>> <<set State.variables[_charName + "LusLvl"] = "Uninterested">> <</if>> <</if>> <</for>> /* Algoritm Dlya Shkoli */ <<if $mc.TeacherLevel gte 10>> <<set $MultA = 1.20 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.9 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 9>> <<set $MultA = 1.15 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.88 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 8>> <<set $MultA = 1.10 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.86 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 7>> <<set $MultA = 1.05 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.84 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 6>> <<set $MultA = 1 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.82 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 5>> <<set $MultA = 0.95 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.8 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 4>> <<set $MultA = 0.9 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.78 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 3>> <<set $MultA = 0.85 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.76 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 2>> <<set $MultA = 0.80 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.74 * $WorkMult * randomFloat(0.75,1.25)>> <<elseif $mc.TeacherLevel gte 1>> <<set $MultA = 0.75 * $WorkMult * randomFloat(0.75,1.25)>> <<set $MultB = 0.72 * $WorkMult * randomFloat(0.75,1.25)>> <</if>> /* Algoritm Dlya obsheniya */ <<set $SmallTalk = 6+2*$mc.Charisma>> <<set $LargeTalk = 14+3*$mc.Charisma>> <<set $Flirt = 8+5*$mc.Charisma>> /* Pizdec */ <<set $CharismaSummaA = $CharismaProgress + 1>> <<set $CharismaSummaB = $mc.Charisma + 1>> <<set $StrengthSummaA = $StrengthProgress + 1>> <<set $StrengthSummaB = $mc.Strength + 1>> <<set $IntellectSummaA = $IntellectProgress + 1>> <<set $IntellectSummaB = $mc.Intellect + 1>> <<set $BoldnessSummaA = $BoldnessProgress + 1>> <<set $BoldnessSummaB = $mc.Boldness + 1>> <<set $VirusSummaA = $VirusProgress + 1>> <<set $VirusSummaB = $mc.Virus + 1>> /* Pizdec s ikonkami */ <<if $mc.images is "0">> <<set $mc.img = "img/avatars/a.jpg">> <<set $mc.icon = "img/avatars/aS.jpeg">> <<elseif $mc.images is "1">> <<set $mc.img = "img/avatars/b.jpg">> <<set $mc.icon = "img/avatars/bS.jpeg">> <<elseif $mc.images is "2">> <<set $mc.img = "img/avatars/c.jpg">> <<set $mc.icon = "img/avatars/cS.jpg">> <<elseif $mc.images is "3">> <<set $mc.img = "img/avatars/d.jpg">> <<set $mc.icon = "img/avatars/dS.jpg">> <</if>> /* Task system */ <<if $MoodTask is 1>> <<if $SchoolMood gte $TaskObjective>> <<set $TaskDone = 1>> <</if>> <<elseif $ObedienceTask is 1>> <<if $SchoolObedience gte $TaskObjective>> <<set $TaskDone = 1>> <</if>> <<elseif $GradesTask is 1>> <<if $SchoolGrades gte $TaskObjective>> <<set $TaskDone = 1>> <</if>> <<elseif $ExhibitionismTask is 1>> <<if $SchoolExhibitionism gte $TaskObjective>> <<set $TaskDone = 1>> <</if>> <</if>> <<if $UiBarHistoryOn>> <<script>> document.getElementById("ui-bar-history").style.display = "block"; <</script>> <</if>> <<include "Telephone Screen">>
<<if $StartBonus is "1">>\ <<set $mc.Strength = 2>>\ <<elseif $StartBonus is "2">>\ <<set $mc.Intellect = 2>>\ <<elseif $StartBonus is "3">>\ <<set $mc.Charisma = 2>>\ <<elseif $StartBonus is "4">>\ <<set $mc.Boldness = 2>>\ <<else>>\ <<set $mc.Charisma = 2>>\ <</if>>\ <<say $Clara>>Great! $mc.Name, my name is Clara Scott, and I'm the Principal here. Next question: In your time at college, where did you graduate in your class?<</say>> <<md>>The Principal? We'll see how long that lasts after the students find themselves to be more disciplined and with better grades. I'll turn this school around.<</md>> <<say $mc>>I graduated near the top of my class.<</say>> <<say $Clara>>That's wonderful to hear. It seems we're lucky to have such a driven individual. Last question: Do you have a preferred teaching method?<</say>> <<say $mc>>I prefer to see what sort of class I'm working with first. I'm sure the all-girl nature of the school will change things.<</say>> <<say $Clara>>I am a supporter of strict discipline. I recommend that you get used to this frame of mind. Things are going to change around here as long as I have the right teachers behind me.<</say>> <<md>>Before this is all over, that's one position I plan on having her in.<</md>> <<dlg "dlg" 0 >>\ <<level 0>>\ <<line "Well, I can’t wait to get started">> <<say $mc>>Well, I can’t wait to get started.<</say>> <<say $Clara>>You've been accepted as a teacher. Do not let me down.<</say>> <<md>>There it is. The end of this grueling process. I hope to never sit through another interview again.<</md>> <<say $Clara>>We have a faculty meeting every Friday to talk about issues in the school and areas for improvement. These meetings are the faculty’s chance to bring up suggestions for improvements to our students’ education.<</say>> <<md>>This is great news. I hope the rest of the teachers will be able to please me so that they'll more readily consider my ideas.<</md>> <<say $Clara>>This is all you need to know for now. I’ll notify you of any changes. If there is an emergency, feel free to contact me. Thank you for meeting with me and I wish you luck with your classes $mc.Name.<</say>> <<say $mc>>Thank you, Clara. I'm happy to be a part of this team.<</say>> [[Leave cabinet|Start3]]\ <</line>>\ <</level>>\ <</dlg>>\
<style> body.street { background-image: url("img/backgrounds/StreetMorning.jpeg"); }</style>\ <<md>>I’m happy to have this new job. Clara seems a little bitchy, but a little manipulation and a good hard cock can sort that out.<</md>> [img[img/trash/Clock.jpeg]] <<md>>It’s getting late, and that meeting took up more time than I thought it would. I should probably move into my new apartment.<</md>> <<if $Tutorial == 1>>\ [[Go home|Tutorial 3]] <<else>>\ [[Go home|Start4]] <</if>>\
<<run $gameDate.setUTCHours(23)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<set $Angela.Meet = 1>>\ <<md>>I finally finished unloading the truck. Best unpack now so I’m not living out of boxes. I should try to stay as quiet as possible though. My new roommate might not like me unpacking this late. God, I hope she’s not too fat.<</md>> <<dlg "dlg" 0>>\ <<level 0>>\ <<line "Time to start unpacking">>\ <<say $Angela>>You must be the new roommate. I’m Angela! I hope we’ll become fast friends.<</say>> [img[img/Angela/My room.jpg]] <div id="message-placeholder"></div> <<run setup.unlockGalleryItem("Angela", "moments", "Image1", "New moment has been added to your gallery")>> <<md>>I didn’t even notice her entering my room. I was too busy unpacking my belongings. How long has she been standing there?<</md>> <<say $mc>>Hi Angela, I’m $mc.Name. I hope I didn’t disturb you.<</say>> <<say $Angela>>No, I stayed up since I knew you would be coming in late. I’ll leave you to your unpacking. You must be tired from all the travelling. Sleep well.<</say>> <<say $mc>>You too!<</say>> <<md>>Fuck! She is smoking hot. This move has really gotten off to a good start. For once in my life I've run into some luck.<</md>> [[It's time to sleep|Start5]] <</line>>\ <</level>>\ <</dlg>>\ <<set $Angela.unlockedgallery to true>>\ <<set $Angela.moments[0].unlocked to true>>\ <<script>> setupEmailSystem(); <</script>>
<<md>>In all the excitement of getting a new job, meeting my smoking hot boss and roommate, and exploring a new city, I lay in bed thinking of everything that has yet to come. Thoughts of Angela and Carla bouncing on my cock begging to cum, followed by thoughts of countless students begging for a higher grade or wanting to further understand my latest biology lesson.<</md>> <<md>>Rolling over and closing my eyes, I finally drift off to dream of a school full of horny schoolgirls.<</md>> <<link "Sleep">><<goto "Start6">><<check_all_achievements>> <</link>>
<<link "My stats">><<goto "My stats">><<check_all_achievements>> <</link>> <<link "Characters">><<goto "Che">><<check_all_achievements>> <</link>> <<link "Achievements">><<goto "Achievements">><<check_all_achievements>> <</link>> <<link "Credits">><<goto "Credits">><<check_all_achievements>> <</link>> <<link "Gallery" >><<goto "GalleryMain2">><<check_all_achievements>> <</link>>
<div class="blowjob">\ <div>Everything I keep in pants pockets.</div>\ </div>\ <div class="pockets">\ <<inventory $Inventory>>\ </div>\ <<prevlink>>\ <<script>> $(document).ready(function () { var arr = State.variables.Inventory.filter(e => e.Status == "on"); debugger; if (arr.length != 0) { for (var i = 0; i < arr.length; i++) { $('#' + arr[i].Place).attr({ 'data-id': arr[i].Name, 'data-place': arr[i].Place }).append('<img src="' + arr[i].Img + '"><div class="previw-inv-on"><span class="i-title">' + arr[i].Title + ': </span><span class="description">' + arr[i].Description + '</span></div>'); } } $('.use-it').click(function () { debugger; var id = $(this).attr('id'), canUse = true; var arr = State.variables.Inventory.find(e => e.Name == id).Changes.length > 0 ? State.variables.Inventory.find(e => e.Name == id).Changes : []; if (arr.length != 0) { var item = State.variables.Inventory.find(e=>e.Name == id); if(item.CanUse !== undefined){ if(item.CanUse){ canUse=true; item.CanUse = false; }else{ canUse=false; } } if(canUse){ for (var i = 0; i < arr.length; i++) { var v = arr[i].Value; if(arr[i].Name == "DrunkLvl"){ if(State.variables.DrunkLvl == 0){ State.variables.DrunkLvl +=1; State.variables.mc.Boldness +=1; State.variables.mc.Charisma +=1; if (State.variables.id[id] !== undefined) { State.variables.id[id] -= 1; } else { State.variables[id] -= 1; } Engine.play(State.active.title); } else { if (State.variables.DrunkLvl == 1){ State.variables.DrunkLvl +=1; State.variables.mc.Boldness +=1; State.variables.mc.Charisma -=2; State.variables.mc.Intellect -=1; if (State.variables.id[id] !== undefined) { State.variables.id[id] -= 1; } else { State.variables[id] -= 1; } Engine.play(State.active.title); } else{ if(State.variables.DrunkLvl == 2){ State.variables.DrunkLvl +=1; State.variables.mc.Boldness -=3; State.variables.mc.Strength -=1; if (State.variables.id[id] !== undefined) { State.variables.id[id] -= 1; } else { State.variables[id] -= 1; } Engine.play(State.active.title); } } } }else{ if (arr[i].Value.indexOf('-') == 0) { v = v.replace('-', ''); if(State.variables.mc[arr[i].Name] !== undefined){ State.variables.mc[arr[i].Name] -= parseInt(v, 10); }else{ State.variables[arr[i].Name] -= parseInt(v, 10); } } else { v = v.replace('-', ''); if(State.variables.mc[arr[i].Name] !== undefined){ State.variables.mc[arr[i].Name] += parseInt(v, 10); }else{ State.variables[arr[i].Name] += parseInt(v, 10); } } // $('#'+arr[i].Name).text(State.variables.mc[arr[i].Name]); if (State.variables.id[id] !== undefined) { State.variables.id[id] -= 1; } else { State.variables[id] -= 1; } State.variables.Inventory.find(e => e.Name == id).Status = "on"; Engine.play(State.active.title); } } } } }); $('.put-on').click(function () { debugger; var id = $(this).attr('id'), checkAttr = $('#' + id).attr('place'), checkPos = $('#' + checkAttr).attr('data-id'), arrCheckPos = []; if (typeof (checkPos) !== 'undefined' && id !== checkPos) { arrCheckPos = State.variables.Inventory.find(e => e.Name == checkPos).Changes; State.variables.Inventory.find(e => e.Name == checkPos).Status = "off"; var currSet = State.variables.Inventory.find(e => e.Name == checkPos).GroupSet, currSetArr = [], setCount = 0; if (typeof (currSet) !== 'undefined') { currSetArr = State.variables.Inventory.filter(e => e.GroupSet == currSet && e.Status == "on"); setCount = State.variables.Inventory.filter(e => e.GroupSet == currSet); var bonusSet = State.variables.BonusSet.find(e => e.Name == currSet); if (setCount.length != currSetArr.length && bonusSet.Status) { bonusSet.Status = false; bonusSetDown(bonusSet.Bonus); } } if (typeof (State.variables.id[checkPos]) !== 'undefined') { State.variables.id[checkPos] += 1; } else { State.variables[checkPos] += 1; } if (arrCheckPos.length != 0) { //State.variables.Inventory.find(e=>e.Name==id).Status = "on"; for (var i = 0; i < arrCheckPos.length; i++) { var v = arrCheckPos[i].Value; if (arrCheckPos[i].Value.indexOf('-') == 0) { v = v.replace('-', ''); State.variables.mc[arrCheckPos[i].Name] += parseInt(v, 10); } else { v = v.replace('-', ''); State.variables.mc[arrCheckPos[i].Name] -= parseInt(v, 10); } } } } var arr = State.variables.Inventory.find(e => e.Name == id).Changes.length > 0 ? State.variables.Inventory.find(e => e.Name == id).Changes : []; if (typeof (State.variables.id[id]) !== 'undefined') { State.variables.id[id] -= 1; } else { State.variables[id] -= 1; } State.variables.Inventory.find(e => e.Name == id).Status = "on"; if (arr.length != 0) { for (var i = 0; i < arr.length; i++) { var v = arr[i].Value; if (arr[i].Value.indexOf('-') == 0) { v = v.replace('-', ''); State.variables.mc[arr[i].Name] -= parseInt(v, 10); } else { //v=v.replace('-',''); State.variables.mc[arr[i].Name] += parseInt(v, 10); } } } currSet = State.variables.Inventory.find(e => e.Name == id).GroupSet, currSetArr = [], setCount = 0; if (typeof (currSet) !== 'undefined') { currSetArr = State.variables.Inventory.filter(e => e.GroupSet == currSet && e.Status == "on"); setCount = State.variables.Inventory.filter(e => e.GroupSet == currSet); bonusSet = State.variables.BonusSet.find(e => e.Name == currSet); if (setCount.length == currSetArr.length && !bonusSet.Status) { bonusSet.Status = true;//State.variables.BonusSet.find(e => e.Name == currSet); bonusSetUp(bonusSet.Bonus); } } Engine.play(State.active.title); }); $('.put-off').click(function () { debugger; if (typeof ($(this).attr('data-id')) !== 'undefined') { var id = $(this).attr('data-id'), arr = State.variables.Inventory.find(e => e.Name == id).Changes.length > 0 ? State.variables.Inventory.find(e => e.Name == id).Changes : []; if (typeof (State.variables.id[id]) !== 'undefined') { State.variables.id[id] += 1; } else { State.variables[id] += 1; } if (arr.length != 0) { for (var i = 0; i < arr.length; i++) { var v = arr[i].Value; if (arr[i].Value.indexOf('-') == 0) { v = v.replace('-', ''); State.variables.mc[arr[i].Name] += parseInt(v, 10); } else { v = v.replace('-', ''); State.variables.mc[arr[i].Name] -= parseInt(v, 10); } //$('#'+arr[i].Name).text(State.variables.mc[arr[i].Name]); } } State.variables.Inventory.find(e => e.Name == id).Status = "off"; var currSet = State.variables.Inventory.find(e => e.Name == id).GroupSet, currSetArr = [], setCount = 0; if (typeof (currSet) !== 'undefined') { currSetArr = State.variables.Inventory.filter(e => e.GroupSet == currSet && e.Status == "on"); setCount = State.variables.Inventory.filter(e => e.GroupSet == currSet); var bonusSet = State.variables.BonusSet.find(e => e.Name == currSet); if (setCount.length != currSetArr.length && bonusSet.Status) { bonusSet.Status = false; bonusSetDown(bonusSet.Bonus); } } Engine.play(State.active.title); } }); function bonusSetDown(bonusSet) { if (bonusSet.length) { for (var i = 0; i < bonusSet.length; i++) { var v = bonusSet[i].Value; if (bonusSet[i].Value.indexOf('-') == 0) { v = v.replace('-', ''); State.variables.mc[bonusSet[i].Name] += parseInt(v, 10); } else { State.variables.mc[bonusSet[i].Name] -= parseInt(v, 10); } } } } function bonusSetUp(bonusSet) { if (bonusSet.length) { for (var i = 0; i < bonusSet.length; i++) { var v = bonusSet[i].Value; if (bonusSet[i].Value.indexOf('-') == 0) { v = v.replace('-', ''); State.variables.mc[bonusSet[i].Name] -= parseInt(v, 10); } else { State.variables.mc[bonusSet[i].Name] += parseInt(v, 10); } } } } }); <</script>>
<<set $currentPassage to passage()>> <<set $vipEmmaActive = 1>> <<set $CharlieActivated to true>> /*Patreon reminder*/ <<set $patreonReminder = 3>> <<set $dreamCounter = 1>> /*Info share*/ <<set $SharedInfo = 0>> /*Whoremails*/ <<set $WhoremailActivated = 0>> <<set $LexiMailUsual = 0>> <<set $MailDaysLeft = 0>> <<set $FionaEmail1 = 0>>\ <<set $SummerLikes1 = 0>>\ <<set _dailyResetVars to []>> <<set $BookShoppingVisited to false>> /*Phone bough*/ <<set $phoneClara = 0>> <<set $phoneJohan = 0>> <<set $phoneJohanFailed = 0>> <<set $ClientsPhotoActivated to false>> /*BuildingUpdates */ <<set $BuildingUpdatesVisited = false>> /*Gram*/ <<set $SlutGramActivated = 0>> <<set $lexiQuestCompleted = 0>> /*Fckr*/ <<set $FckrActivated = 0>> <<set $FirstGram = 0>>\ <<set $emails = 0>>\ <<set $post1 = 0>>\ <<set $currentEmail = 1.18>>\ <<set $currentCategory = 1.18>>\ /* QuickStart Attributes */ <<set $RandomAttributes = 0>> /* Prologue quest */ <<set $PrologueQuest1 = 0>> <<set $Prologue1T = 0>> <<set $PrologueQuest1Failed = 0>> /*Food-drink attributes */ <<set $Feed = 100>>\ <<set $Fat = 0>>\ <<set $Attractiveness = 0>>\ <<set $SchoolReputation = 0>>\ <<set $Monohamic = 0>>\ <<set $Polyhamic = 0>>\ /* School director attributes */ <<set $variable to 0>> <<set $popularity to 0>> <<set $popularitynew to 0>> <<set $influence to 0>> <<set $influencenew to 0>> <<set $innovation to 0>> <<set $innovationnew to 0>> <<set $horny to 0>> <<set $hornynew to 0>> <<set $schoolmoney to 0>> <<set $SpiritDayBegin = 0>>\ <<set $SpiritDayClara = 0>>\ <<set $ClaraSchoolWork = 0>> <<set $ClaraStaff = 0>> <<set $ClaraClubSteal = 0>> <<set $ClubAvailable = 0>>\ <<set $GeekClub = 0>> <<set $VegetarianClub = 0>> <<set $AuthorClub = 0>> <<set $MathClub = 0>> <<set $BookClub = 0>> <<set $CameraSchoolUpgrade = 0>> <<set $BrokenGlassDaysLeft = 0>> <<set $LexiReportDaysLeft = 0>>` <<set $LexiReport = 0>> <<set $DirectorEmails = 1>> <<set $DirectorEmailsRead = 0>> <<set $DirectorNews = 0>> <<set $DirectorNews1 = 1>> <<set $DirectorReports = 1>> <<set $DirectorOtherSchools = 1>> <<set $DirectorPath = 0>>\ <<set $DirectorLindaMeet = 1>>\ <<set $DirectorClaraMeet = 0>>\ <<set $DirectorSophiaMeet = 0>>\ <<set $DirectorLucyMeet = 0>>\ <<set $DirectorFionaMeet = 0>>\ <<set $DirectorMonicaMeet = 0>>\ <<set $DirectorLexiMeet = 0>>\ <<set $DirectorVeronicaMeet = 0>>\ <<set $DirectorMrsRocksMeet = 0>>\ <<set $DirectorEllieMeet = 0>>\ <<set $DirectorSponsorMeet = 0>>\ <<set $DirectorSponsorTask = 0>>\ <<set $DirectorLindaFirstSchedule = 0>>\ <<set $SponsorFirstMeet = 0>>\ /* Angela's quests */ <<set $MCKnowAngela = 0>> <<set $MoneyHelp = 0>> <<set $BustyDinner = 0>> <<set $FirstDress = 0>> <<set $FirstDressB = 0>> <<set $FirstDressC = 0>> <<set $SaturdayMovie = 0>> <<set $AngelaCorruption = 0>> <<set $AngelaWorkWithClothes = 0>> <<set $AngelaShoot = 0>> <<set $BoyfriendKnow = 0>> <<set $AngelaPearl = 0>> <<set $AngelaAskNumber = 0>> <<set $AngelaAskBirthday = 0>> <<set $AngelaFavBook = 0>> <<set $AngelaDateAgree = 0>> <<set $AngelaArouse = 0>>\ <<set $AngelaHugPerDay = 0>>\ <<set $AngelaKissPerDay = 0>>\ <<set $AngelaPhoto = 0>>\ <<set $AngelaStealPhoto = 0>>\ <<set $AngelaPhotoRed = 0>>\ <<set $AngelaPhotoGrey = 0>>\ <<set $AngelaPhotoNature = 0>>\ <<set $AngelaNewWork = 0>>\ <<set $AngelaNewWorkPills = 0>>\ <<set $AngelaLingerie = 0>>\ <<set $make_up_coffee = 0>>\ <<set $punish1 = 0>>\ /*Diffenent*/ <<set $AskForPC = 0>> <<set $MallVisit = 0>> <<set $BrothelVisited = 0>> /* Clara's quests */ <<set $MCKnowClara = 0>> <<set $ClaraFirstMeet = 0>> <<set $ClaraSecondMeet = 0>> <<set $Clara1Quest = 0>> <<set $Clara2Quest = 0>> <<set $Clara3Quest = 0>> <<set $Clara4Quest = 0>> <<set $Clara5Quest = 0>> <<set $Clara6Quest = 0>> <<set $Clara7Quest = 0>> <<set $Clara8Quest = 0>> <<set $Clara9Quest = 0>> <<set $Clara10Quest = 0>> <<set $Clara11Quest = 0>> <<set $Clara12Quest = 0>> <<set $Clara13Quest = 0>> <<set $Clara14Quest = 0>> <<set $Clara15Quest = 0>> <<set $Clara16Quest = 0>> <<set $Clara17Quest = 0>> <<set $Clara18Quest = 0>> <<set $Clara19Quest = 0>> <<set $Clara20Quest = 0>> <<set $Clara21Quest = 0>> <<set $Clara22Quest = 0>> <<set $Clara23Quest = 0>> <<set $Clara24Quest = 0>> <<set $Clara25Quest = 0>> <<set $Clara26Quest = 0>> <<set $Clara27Quest = 0>> <<set $Clara28Quest = 0>> <<set $Clara29Quest = 0>> <<set $Clara30Quest = 0>> <<set $Clara31Quest = 0>> <<set $Clara32Quest = 0>> <<set $ClaraPhoto = -1>>\ <<set $ClaraPhotoRed = 0>>\ <<set $ClaraPhotoGrey = 0>>\ <<set $ClaraPhotoNature = 0>>\ <<set $ClaraM1Quest = 0>> <<set $ClaraM1TQuest = 0>> <<set $ClaraM2Quest = 0>> <<set $ClaraM2TQuest = 0>> <<set $ClaraM3Quest = 0>> <<set $ClaraM3TQuest = 0>> <<set $ClaraM4Quest = 0>> <<set $ClaraM4TQuest = 0>> <<set $ClaraM5Quest = 0>> <<set $ClaraM5TQuest = 0>> <<set $ClaraM6Quest = 0>> <<set $ClaraM6TQuest = 0>> <<set $ClaraM7TQuest = 0>> <<set $ClaraM8TQuest = 0>> <<set $ClaraM9TQuest = 0>> <<set $ClaraM10TQuest = 0>> <<set $ClaraM11TQuest = 0>> <<set $ClaraM12TQuest = 0>> <<set $ClaraM13TQuest = 0>> <<set $ClaraM14TQuest = 0>> <<set $ClaraM15TQuest = 0>> <<set $ClaraM16TQuest = 0>> <<set $ClaraM17TQuest = 0>> <<set $ClaraM18TQuest = 0>> <<set $ClaraM19TQuest = 0>> <<set $ClaraM20TQuest = 0>> <<set $ClaraM7Quest = 0>> <<set $ClaraM8Quest = 0>> <<set $ClaraM9Quest = 0>> <<set $ClaraM10Quest = 0>> <<set $ClaraM11Quest = 0>> <<set $ClaraM12Quest = 0>> <<set $ClaraM13Quest = 0>> <<set $ClaraM14Quest = 0>> <<set $ClaraM15Quest = 0>> <<set $ClaraM16Quest = 0>> <<set $ClaraM17Quest = 0>> <<set $ClaraM18Quest = 0>> <<set $ClaraM19Quest = 0>> <<set $ClaraM20Quest = 0>> <<set $ClaraHomeVideoLaptop = 0>>\ <<set $ClaraHomeVideoCabinet = 0>>\ <<set $ClaraHomeVideoTable = 0>>\ <<set $ClaraHomeAvailablePipes = 0>>\ <<set $ClaraHomeFixedPipes = 0>>\ /* Lucy's quests */ <<set $GymTimes = 0>> <<set $GymVisit = 0>> <<set $LucyKnown = 0>> <<set $LucyHomeKnown = 0>> <<set $LucyQuest1 = 0>> <<set $LucyQuest2 = 0>> <<set $LucyQuest3 = 0>> <<set $LucyQuest4 = 0>> <<set $LucyQuest5 = 0>> <<set $LucyQuest6 = 0>> <<set $LucyQuest7 = 0>> <<set $LucyQuest8 = 0>> <<set $LucyQuest9 = 0>> <<set $LucyQuest10 = 0>> <<set $LucyQuest11 = 0>> <<set $LucyQuest12 = 0>> <<set $LucyQuest13 = 0>> <<set $LucyQuest14 = 0>> <<set $LucyQuest15 = 0>> <<set $LucyQuest16 = 0>> <<set $LucyQuest17 = 0>> <<set $LucyQuest18 = 0>> <<set $LucyQuest19 = 0>> <<set $LucyQuest20 = 0>> <<set $LucyQuest1T = 0>> <<set $LucyQuest2T = 0>> <<set $LucyQuest3T = 0>> <<set $LucyQuest4T = 0>> <<set $LucyQuest5T = 0>> <<set $LucyQuest6T = 0>> <<set $LucyQuest7T = 0>> <<set $LucyQuest8T = 0>> <<set $LucyQuest9T = 0>> <<set $LucyQuest10T = 0>> <<set $LucyQuest11T = 0>> <<set $LucyQuest12T = 0>> <<set $LucyQuest13T = 0>> <<set $LucyQuest14T = 0>> <<set $LucyQuest15T = 0>> <<set $LucyQuest16T = 0>> <<set $LucyQuest17T = 0>> <<set $LucyQuest18T = 0>> <<set $LucyQuest19T = 0>> <<set $LucyQuest20T = 0>> <<set $LucyPhoto = -1>>\ <<set $LucyPhotoRed = 0>>\ <<set $LucyPhotoGrey = 0>>\ <<set $LucyPhotoNature = 0>>\ /* Sophia quests */ <<set $SophiaFirstMeet = 0>>\ <<set $SophiaFirstQuest = 0>>\ <<set $Sophia1Quest = 0>>\ <<set $Sophia2Quest = 0>>\ <<set $Sophia3Quest = 0>>\ <<set $Sophia4Quest = 0>>\ <<set $Sophia5Quest = 0>>\ <<set $Sophia1T = 0>>\ <<set $MCKnowSchoolgirls = 0>> /* Lexi's quests */ <<set $McKnowLexiHome = 0>> <<set $McKnowLexiHomeYork = 0>> <<set $Lexi1 = 0>> <<set $Lexi2 = 0>> <<set $Lexi3 = 0>> <<set $Lexi4 = 0>> <<set $Lexi5 = 0>> <<set $Lexi6 = 0>> <<set $Lexi7 = 0>> <<set $Lexi8 = 0>> <<set $Lexi9 = 0>> <<set $Lexi10 = 0>> <<set $Lexi11 = 0>> <<set $Lexi12 = 0>> <<set $Lexi13 = 0>> <<set $Lexi14 = 0>> <<set $Lexi15 = 0>> <<set $Lexi16 = 0>> <<set $Lexi17 = 0>> <<set $Lexi18 = 0>> <<set $Lexi19 = 0>> <<set $Lexi20 = 0>> <<set $Lexi1T = 0>> <<set $Lexi2T = 1>> <<set $Lexi3T = 0>> <<set $Lexi4T = 0>> <<set $Lexi5T = 0>> <<set $Lexi6T = 0>> <<set $Lexi7T = 0>> <<set $Lexi8T = 0>> <<set $Lexi9T = 0>> <<set $Lexi10T = 0>> <<set $Lexi11T = 0>> <<set $Lexi12T = 0>> <<set $Lexi13T = 0>> <<set $Lexi14T = 0>> <<set $Lexi15T = 0>> <<set $Lexi16T = 0>> <<set $Lexi17T = 0>> <<set $Lexi18T = 0>> <<set $Lexi19T = 0>> <<set $Lexi20T = 0>> <<set $LexiAskNumber = 0>> <<set $LexiAskBirthday = 0>> <<set $LexiFavBook = 0>> <<set $LexiCleaningDone = 1>> <<set $LexiCookingDone = 1>> <<set $LexiSexyCloth = 0>> <<set $LexiArouse = 0>>\ <<set $LexiHugPerDay = 0>>\ <<set $LexiKissPerDay = 0>>\ <<set $LexiWatchPorn = 0>>\ <<set $LexiLingerie = 0>>\ <<set $LexiPhoto = -1>>\ <<set $LexiPhotoRed = 0>>\ <<set $LexiPhotoGrey = 0>>\ <<set $LexiPhotoNature = 0>>\ /* Monica's quests */ <<set $MonicaRegularGeneral = 0>> <<set $MonicaRegularIndividual = 0>> <<set $MonicaPrivateTutoring = 0>> <<set $MonicaExhibitionistic = 0>> <<set $MonicaMeet = 0>> <<set $BookQuest = 0>> <<set $BookQuestTalked = 0>> <<set $BookFound = 0>> <<set $BooksForMonica = 0>> <<set $MonicaCheerleader1 = 0>> <<set $MonicaCheerleader1T = 0>>\ <<set $MonicaCheerleader2 = 0>> <<set $MonicaCheerleader2T = 0>>\ <<set $MonicaCheerleader3 = 0>> <<set $MonicaCheerleader3T = 0>>\ <<set $MonicaCheerleader4 = 0>> <<set $MonicaCheerleader4T = 0>>\ <<set $MonicaCheerleader5 = 0>> <<set $MonicaCheerleader5T = 0>>\ <<set $MonicaCheerleader6 = 0>> <<set $MonicaCheerleader7 = 0>> <<set $MonicaCheerleader8 = 0>> <<set $MonicaCheerleader9 = 0>> <<set $MonicaCheerleader10 = 0>> <<set $MonicaCheerleaderPharmacy = 0>> <<set $MonicaCheerleaderCaptain1 = 0>> <<set $MonicaCheerleaderCritisized1 = 0>> <<set $MonicaCheerleaderLifeguard = 0>> <<set $MonicaCheerleaderHasChocolate is false>> <<set $MonicaCheerleaderBookOrdered is false>> <<set $MonicaCleaningDone = 1>> <<set $MonicaCookingDone = 1>> <<set $MonicaSexyCloth = 0>>\ <<set $MonicaSubway1 = 0>>\ <<set $MonicaUniform = 0>>\ <<set $MonicaKitchenSex = 0>>\ <<set $MonicaBlackBible = 0>>\ <<set $MonicaPhoto = -1>>\ <<set $MonicaPhotoRed = 0>>\ <<set $MonicaPhotoGrey = 0>>\ <<set $MonicaPhotoNature = 0>>\ /* Helen's quests */ <<set $HelenQuest1 = 0>> <<set $HelenQuest2 = 0>> <<set $HelenQuest3 = 0>> <<set $HelenQuest4 = 0>> <<set $HelenQuest5 = 0>> <<set $HelenQuest6 = 0>> <<set $HelenQuest7 = 0>> <<set $HelenQuest8 = 0>> <<set $HelenQuest9 = 0>> <<set $HelenQuest10 = 0>> <<set $HelenHelp = false>> /* James quests */ <<set $JamesHelp = false>> <<set $JamesQuest1 = 0>> /* Autumn quests */ <<set $SchoolDormitoryGates = 0>> <<set $AutumnMeet = 0>> <<set $Autumn1Whisky = 0>> <<set $Autumn2Whisky = 0>> <<set $AutumnCheerleader1 = 0>> <<set $AutumnT = 0>> <<set $AutumnCheerleader2 = 0>> <<set $AutumnCheerleader3 = 0>> <<set $AutumnCheerleader4 = 0>> <<set $AutumnCheerleader5 = 0>> <<set $AutumnCheerleader6 = 0>> <<set $AutumnCheerleader7 = 0>> <<set $AutumnCheerleader8 = 0>> <<set $AutumnCheerleader9 = 0>> <<set $AutumnCheerleader10 = 0>> <<set $AutumnCheerleaderSave = 0>> <<set $AutumnCheerleaderPunish = 0>> <<set $AutumnCheerleaderCheckroom = 0>> <<set $AutumnCheerleaderCheckroomLeft = 0>> <<set $AutumnCheerleaderCheckroomCenter = 0>> <<set $AutumnCheerleaderCheckroomRight = 0>> <<set $AutumnMonicaCheerleader1 = 0>> /* Veronica's quests */ <<set $VeronicaStroll = 0>> <<set $VeronicaWeed = 0>> <<set $VeronicaWeedMeet = 0>> <<set $VeronicaCleaningDone = 1>> <<set $VeronicaCookingDone = 1>> <<set $VeronicaSexyCloth = 0>> <<set $VeronicaPhoto = -1>>\ <<set $VeronicaPhotoRed = 0>>\ <<set $VeronicaPhotoGrey = 0>>\ <<set $VeronicaPhotoNature = 0>>\ <<set $VeronicaLingerie = 0>>\ <<set $VeronicaQuest1 = 0>> <<set $VeronicaQuest2 = 0>> <<set $VeronicaQuest3 = 0>> <<set $VeronicaQuest4 = 0>> <<set $VeronicaQuest5 = 0>> <<set $VeronicaQuest1T = 0>> /* Bella's quests */ <<set $Bella1Q = 0>> <<set $Bella1QT = 0>> <<set $Bella2Q = 0>> <<set $Bella2QT = 0>> <<set $Bella2Q = 0>> <<set $Bella3QT = 0>> <<set $BellaSearchLocation = 0>> <<set $BellaSearchLocationToilet = 0>> <<set $BellaSearchLocationSurgery = 0>> <<set $BellaSearchLocationWards = 0>> <<set $BellaSearchLocationConsultation = 0>> <<set $BellaSearchLocationDone = 0>> /* Amber's quests */ <<set $Amber0Q = 0>> <<set $Amber1Q = 0>> <<set $Amber1QT = 0>> <<set $Amber2Q = 0>> <<set $Amber2QT = 0>> <<set $Amber3Q = 0>> <<set $Amber3QT = 0>> /* SGInvite */ <<set $SGInvitePrologue = 0>> /* Mc quests */ <<set $FirstClass = 0>> <<set $PunishTalk = 0>> /*Grades Quests */ <<set $Fiona1Q = 0>> <<set $Fiona1QT = 0>> <<set $Fiona2Q = 0>> <<set $Fiona2QT = 0>> <<set $Fiona3Q = 0>> <<set $Fiona3QT = 0>> <<set $Fiona4Q = 0>> <<set $Fiona4QT = 0>> <<set $Fiona5Q = 0>> <<set $Fiona5QT = 0>> <<set $Fiona6Q = 0>> <<set $Fiona6QT = 0>> <<set $Fiona7Q = 0>> <<set $Fiona7QT = 0>> <<set $Fiona8Q = 0>> <<set $Fiona8QT = 0>> <<set $Naomi1Q = 0>> <<set $Naomi1QT = 0>> <<set $Naomi2Q = 0>> <<set $Naomi2QT = 0>> <<set $Naomi3Q = 0>> <<set $Naomi3QT = 0>> <<set $Naomi4Q = 0>> <<set $Naomi4QT = 0>> <<set $Naomi5Q = 0>> <<set $Naomi5QT = 0>> <<set $Naomi6Q = 0>> <<set $Naomi6QT = 0>> <<set $NaomiPhoto = -1>>\ <<set $NaomiPhotoRed = 0>>\ <<set $NaomiPhotoGrey = 0>>\ <<set $NaomiPhotoNature = 0>>\ <<set $Jane1Q = 0>> <<set $Jane1QT = 0>> <<set $Jane2Q = 0>> <<set $Jane2QT = 0>> <<set $Jane3Q = 0>> <<set $Jane3QT = 0>> <<set $Jane4Q = 0>> <<set $Jane4QT = 0>> <<set $Jane5Q = 0>> <<set $Jane5QT = 0>> <<set $Jane6Q = 0>> <<set $Jane6QT = 0>> <<set $Jane7Q = 0>> <<set $Jane7QT = 0>> <<set $Jane8Q = 0>> <<set $Jane8QT = 0>> <<set $Jane9Q = 0>> <<set $Jane9QT = 0>> <<set $Jane10Q = 0>> <<set $Jane10QT = 0>> <<set $Olivia1Q = 0>> <<set $Olivia1QT = 0>> <<set $OLivia2Q = 0>> <<set $OLivia3Q = 0>> <<set $OLivia4Q = 0>> <<set $OLivia5Q = 0>> <<set $OLivia6Q = 0>> <<set $OLivia7Q = 0>> <<set $OLivia8Q = 0>> <<set $OLivia9Q = 0>> <<set $OLivia10Q = 0>> <<set $Susan1Q = 0>> <<set $AngelaWatchFilms = 0>> <<set $AngelaTVBroke = 0>> <<set $AngelaСan = 0>> <<set $AngelaFurniture = 0>>\ <<set $AngelaPhoto = 0>>\ <<set $AngelaDinnerYes = 0>>\ <<set $SeaRelax = 0>>\ <<set $SportfieldRun = 0>>\ <<set $MoviePorn = 0>> <<set $Refusals = 0>> <<set $CafeTrouble = 0>> <<set $ShowerPerDay = 0>>\ <<set $SmokingSF = 0>> <<set $SmokingDealer = 0>> <<set $SmokingStudent = 0>> <<set $SeaShortsOff = 0>> <<set $SeaShortsOn = 0>> <<set $SeaSneackersOff = 0>> <<set $SeaSneackersOn = 0>> <<set $SeaGlassesOff = 0>> <<set $SeaGlassesOn = 0>> <<set $SeaDive = 0>> <<set $Pants2Lucy = 0>> <<set $SubSmoking = 0>> <<set $CoffeeHurt = 0>> <<set $CoffeeHurtNurse1 = 0>> <<set $PoliceQ1 = 0>> <<set $PoliceQ1 = 0>> <<set $HospitalNurseMeet = 0>> <<set $HospitalAdminMeet = 0>> <<set $ChristmasOn = 0>> <<set $ChristmasHomeless = 0>> <<set $ChristmasDecoration = 0>> <<set $ChristmasDecorationLucy = 0>> <<set $ChristmasDecorationSophia = 0>> <<set $ChristmasTalentCompetition = 0>> <<set $ChristmasChoiceAdviceLinda = 0>> <<set $ChristmasChoiceAdviceClara = 0>> <<set $ChristmasTalentWinnerMonica = 0>> <<set $ChristmasTalentWinnerVeronica = 0>> <<set $ChristmasTalentWinnerLexi = 0>> <<set $ChristmasTalentWinnerFiona = 0>> <<set $ChristmasConcert = 0>> <<set $ChristmasGiftClara = 0>> <<set $ChristmasGiftMonica = 0>> <<set $ChristmasGiftLinda = 0>> <<set $ChristmasGiftFiona = 0>> <<set $ChristmasGiftLexi = 0>> <<set $ChristmasGiftVeronica = 0>> <<set $ClubGirlsFuckQuest = 0>> <<set $BeachMeditationFuck = 0>> <<set $BeachMeditation = 0>> <<set $McPrinciple = 0>> <<set $Tutorial = 0>> <<set $TutorialGirl = 0>> <<set $TutorialOn = 0>> <<set $WCAsked = 0>> <<set $LindaAsked = 0>> <<set $LibraryOpen = 0>> <<set $TraceyQuest = 0>>\ <<set $CocoQuest = 0>>\ <<set $BarRoom = 0>>\ <<set $MovieClass = 0>>\ <<set $MelodyQuest = 0>> <<set $CameraLucy = 0>>\ <<set $CameraMonica = 0>>\ <<set $CameraLexi = 0>>\ <<set $CameraClara = 0>>\ <<set $RadioBugLexi = 0>> <<set $RadioBugLucy = 0>> <<set $RadioBugClara = 0>> <<set $RadioBugMonica = 0>> <<set $RadioBugGet = 0>> <<set $RadioBugPolice = 0>> <<set $RadioFirst = 0>> <<set $VeronicaLingerie = 0>> <<set $BaseballActivate = 0>> <<set $BaseballCount = 0>> <<set $BaseballRose = 0>> <<set $JerryFootball = 0>> <<set $JerryBaseball = 0>> <<set $Jerry1QT = 0>>\ <<set $JerryDick = 0>>\ <<set $PhotosSearchPerDay = 0>>\ <<set $QuestNextDay to false>>\ <<set $QuestNextWeek = 0>>\ <<set $FoodKnown = 0>>\ <<set $ClaraFoodRight = 0>>\ <<set $LexiFoodRight = 0>>\ <<set $FoodPreparePerDay = 0>>\ <<set $PhotosSearchLocation = 0>>\ <<set $PhotoSelectedLexi = 0>>\ <<set $PhotoSelectedClara = 0>>\ <<set $LindaClaraPath1Q = 0>>\ <<set $LindaQuest1 = 0>>\ <<set $LindaQuest1T = 0>>\ <<set $LindaQuest2 = 0>>\ <<set $LindaQuest2T = 0>>\ <<set $LindaQuest3 = 0>>\ <<set $LindaQuest3T = 0>>\ <<set $LindaQuest4 = 0>>\ <<set $LindaQuest4T = 0>>\ <<set $LindaQuest5 = 0>>\ <<set $LindaQuest5T = 0>>\ <<set $LindaQuest6 = 0>>\ <<set $LindaQuest6T = 0>>\ <<set $LindaDress = 0>>\ <<set $CamillaQuest1 = 0>>\ <<set $CamillaQuest1T = 0>>\ <<set $CamillaQuest2 = 0>>\ <<set $CamillaQuest2T = 0>>\ <<set $CamillaQuest3 = 0>>\ <<set $CamillaQuest3T = 0>>\ <<set $CamillaQuest4 = 0>>\ <<set $CamillaQuest4T = 0>>\ <<set $CamillaQuest5 = 0>>\ <<set $CamillaQuest5T = 0>>\ <<set $CamillaQuest6 = 0>>\ <<set $CamillaQuest6T = 0>>\ <<set $ClaraNewWork = 0>>\ <<set $ClaraMichaelProblem = 0>>\ <<set $DormSex1 = 0>>\ <<set $StudioRoseWorkBegin = 0>>\ <<set $StudioRoseWorkDay = 0>>\ <<set $LivewithLexi = 0>>\ <<set $LivewithVeronica = 0>>\ <<set $Livewithschoolgirl = 0>>\ <<set $LivewithLexiSexPerDay = 0>>\ <<set $LivewithLexiStayAtHome = 0>>\ <<set $LivewithLexiGoNotHome = 0>>\ <<set $LivewithVeronicaBegin = 0>>\ <<set $LivewithVeronicaCloset = 0>>\ <<set $LivewithVeronicaShowerLeave = 0>>\ <<set $LivewithVeronicaParty = 0>>\ <<set $LivewithMonica = 0>>\ <<set $LivewithMonicaSexPerDay = 0>>\ <<set $LivewithMonicaStayAtHome = 0>>\ <<set $LivewithMonicaGoNotHome = 0>>\ <<set $LivewithMonicaBegin = 0>>\ <<set $BasketballStudy = 0>>\ <<set $BasketballDribble = 0>>\ <<set $BasketballDribbleKnown = 0>>\ <<set $BasketballCrossover = 0>>\ <<set $BasketballCrossoverKnown = 0>>\ <<set $BasketballOverTheHead = 0>>\ <<set $BasketballOverTheHeadKnown = 0>>\ <<set $BasketballFarThrow = 0>>\ <<set $BasketballFarThrowKnown = 0>>\ <<set $BasketballFakeMoves = 0>>\ <<set $BasketballFakeMovesKnown = 0>>\ <<set $BasketballAggresivePlay = 0>>\ <<set $BasketballAggresivePlayKnown = 0>>\ <<set $BasketballProHop = 0>>\ <<set $BasketballProHopKnown = 0>>\ <<set $EmmaTraining = 0>>\ <<set $MonicaYogaPark = 0>>\ <<set $MonicaYogaParkSpecial = 0>>\ <<set $MonicaYogaParkSpecialMeditation = 0>>\ <<set $MonicaYogaParkSpecialStay = 0>>\ <<set $KioskEventNight = 0>>\ <<set $AriaCoffeEvent = 0>>\ <<set $AriaBusEvent= 0>>\ <<set $BusEventGoth = 0>>\ <<set $BusEventCoffee = 0>>\ <<set $BusEventDee = 0>>\ <<set $BusEventSchoolgirlBlow = 0>>\ <<set $LilyQuest = 0>>\ /*School control variables*/ <<set $EllieBreakdown = 0>>\ <<set $AngelaChocolateGiven = 0>>\ <<set $AngelaWhiskeyGiven = 0>>\ <<set $AngelaPresentChocolateEvent = 0>>\ <<set $AngelaPresentChocolateWhiskeyEvent = 0>>\ <<set $SiriusDanceGirl = 0>>\/* QuickStart Attributes */ <<set $RandomAttributes = 0>> /* School director attributes */ <<set $variable to 0>> <<set $popularity to 0>> <<set $popularitynew to 0>> <<set $influence to 0>> <<set $influencenew to 0>> <<set $innovation to 0>> <<set $innovationnew to 0>> <<set $horny to 0>> <<set $hornynew to 0>> <<set $schoolmoney to 0>> <<set $SpiritDayBegin = 0>>\ <<set $SpiritDayClara = 0>>\ <<set $ClaraSchoolWork = 0>> <<set $ClaraStaff = 0>> <<set $ClaraClubSteal = 0>> <<set $ClubAvailable = 0>>\ <<set $GeekClub = 0>> <<set $VegetarianClub = 0>> <<set $AuthorClub = 0>> <<set $MathClub = 0>> <<set $BookClub = 0>> <<set $CameraSchoolUpgrade = 0>> <<set $BrokenGlassDaysLeft = 0>> <<set $LexiReportDaysLeft = 0>> <<set $LexiReport = 0>> <<set $DirectorEmails = 1>> <<set $DirectorEmailsRead = 0>> <<set $DirectorNews = 0>> <<set $DirectorNews1 = 1>> <<set $DirectorReports = 1>> <<set $DirectorOtherSchools = 1>> <<set $DirectorPath = 0>>\ <<set $DirectorLindaMeet = 1>>\ <<set $DirectorClaraMeet = 0>>\ <<set $DirectorSophiaMeet = 0>>\ <<set $DirectorLucyMeet = 0>>\ <<set $DirectorFionaMeet = 0>>\ <<set $DirectorMonicaMeet = 0>>\ <<set $DirectorLexiMeet = 0>>\ <<set $DirectorVeronicaMeet = 0>>\ <<set $DirectorMrsRocksMeet = 0>>\ <<set $DirectorEllieMeet = 0>>\ <<set $DirectorSponsorMeet = 0>>\ <<set $DirectorSponsorTask = 0>>\ <<set $DirectorLindaFirstSchedule = 0>>\ <<set $SponsorFirstMeet = 0>>\ /* Angela's quests */ <<set $MCKnowAngela = 0>> <<set $MoneyHelp = 0>> <<set $BustyDinner = 0>> <<set $FirstDress = 0>> <<set $FirstDressB = 0>> <<set $FirstDressC = 0>> <<set $SaturdayMovie = 0>> <<set $AngelaCorruption = 0>> <<set $AngelaShoot = 0>> <<set $BoyfriendKnow = 0>> <<set $AngelaPearl = 0>> <<set $AngelaAskNumber = 0>> <<set $AngelaAskBirthday = 0>> <<set $AngelaFavBook = 0>> <<set $AngelaDateAgree = 0>> <<set $AngelaArouse = 0>>\ <<set $AngelaHugPerDay = 0>>\ <<set $AngelaKissPerDay = 0>>\ <<set $AngelaPhoto = 0>>\ <<set $AngelaStealPhoto = 0>>\ <<set $AngelaPhotoRed = 0>>\ <<set $AngelaPhotoGrey = 0>>\ <<set $AngelaPhotoNature = 0>>\ <<set $AngelaNewWork = 0>>\ <<set $AngelaNewWorkPills = 0>>\ <<set $AngelaLingerie = 0>>\ <<set $make_up_coffee = 0>>\ /*Lexi`s quests*/ <<set $AskForPC = 0>> <<set $MallVisit = 0>> /* Clara's quests */ <<set $MCKnowClara = 0>> <<set $ClaraFirstMeet = 0>> <<set $ClaraSecondMeet = 0>> <<set $Clara1Quest = 0>> <<set $Clara2Quest = 0>> <<set $Clara3Quest = 0>> <<set $Clara4Quest = 0>> <<set $Clara5Quest = 0>> <<set $Clara6Quest = 0>> <<set $Clara7Quest = 0>> <<set $Clara8Quest = 0>> <<set $Clara9Quest = 0>> <<set $Clara10Quest = 0>> <<set $Clara11Quest = 0>> <<set $Clara12Quest = 0>> <<set $Clara13Quest = 0>> <<set $Clara14Quest = 0>> <<set $Clara15Quest = 0>> <<set $Clara16Quest = 0>> <<set $Clara17Quest = 0>> <<set $Clara18Quest = 0>> <<set $Clara19Quest = 0>> <<set $Clara20Quest = 0>> <<set $Clara21Quest = 0>> <<set $Clara22Quest = 0>> <<set $Clara23Quest = 0>> <<set $Clara24Quest = 0>> <<set $Clara25Quest = 0>> <<set $Clara26Quest = 0>> <<set $Clara27Quest = 0>> <<set $Clara28Quest = 0>> <<set $Clara29Quest = 0>> <<set $Clara30Quest = 0>> <<set $Clara31Quest = 0>> <<set $Clara32Quest = 0>> <<set $ClaraPhoto = -1>>\ <<set $ClaraPhotoRed = 0>>\ <<set $ClaraPhotoGrey = 0>>\ <<set $ClaraPhotoNature = 0>>\ <<set $ClaraM1Quest = 0>> <<set $ClaraM1TQuest = 0>> <<set $ClaraM2Quest = 0>> <<set $ClaraM2TQuest = 0>> <<set $ClaraM3Quest = 0>> <<set $ClaraM3TQuest = 0>> <<set $ClaraM4Quest = 0>> <<set $ClaraM4TQuest = 0>> <<set $ClaraM5Quest = 0>> <<set $ClaraM5TQuest = 0>> <<set $ClaraM6Quest = 0>> <<set $ClaraM6TQuest = 0>> <<set $ClaraM7TQuest = 0>> <<set $ClaraM8TQuest = 0>> <<set $ClaraM9TQuest = 0>> <<set $ClaraM10TQuest = 0>> <<set $ClaraM11TQuest = 0>> <<set $ClaraM12TQuest = 0>> <<set $ClaraM13TQuest = 0>> <<set $ClaraM14TQuest = 0>> <<set $ClaraM15TQuest = 0>> <<set $ClaraM16TQuest = 0>> <<set $ClaraM17TQuest = 0>> <<set $ClaraM18TQuest = 0>> <<set $ClaraM19TQuest = 0>> <<set $ClaraM20TQuest = 0>> <<set $ClaraM7Quest = 0>> <<set $ClaraM8Quest = 0>> <<set $ClaraM9Quest = 0>> <<set $ClaraM10Quest = 0>> <<set $ClaraM11Quest = 0>> <<set $ClaraM12Quest = 0>> <<set $ClaraM13Quest = 0>> <<set $ClaraM14Quest = 0>> <<set $ClaraM15Quest = 0>> <<set $ClaraM16Quest = 0>> <<set $ClaraM17Quest = 0>> <<set $ClaraM18Quest = 0>> <<set $ClaraM19Quest = 0>> <<set $ClaraM20Quest = 0>> <<set $ClaraHomeVideoLaptop = 0>>\ <<set $ClaraHomeVideoCabinet = 0>>\ <<set $ClaraHomeVideoTable = 0>>\ <<set $ClaraHomeAvailablePipes = 0>>\ <<set $ClaraHomeFixedPipes = 0>>\ /* Lucy's quests */ <<set $GymTimes = 0>> <<set $GymVisit = 0>> <<set $LucyKnown = 0>> <<set $LucyHomeKnown = 0>> <<set $LucyQuest1 = 0>> <<set $LucyQuest2 = 0>> <<set $LucyQuest3 = 0>> <<set $LucyQuest4 = 0>> <<set $LucyQuest5 = 0>> <<set $LucyQuest6 = 0>> <<set $LucyQuest7 = 0>> <<set $LucyQuest8 = 0>> <<set $LucyQuest9 = 0>> <<set $LucyQuest10 = 0>> <<set $LucyQuest11 = 0>> <<set $LucyQuest12 = 0>> <<set $LucyQuest13 = 0>> <<set $LucyQuest14 = 0>> <<set $LucyQuest15 = 0>> <<set $LucyQuest16 = 0>> <<set $LucyQuest17 = 0>> <<set $LucyQuest18 = 0>> <<set $LucyQuest19 = 0>> <<set $LucyQuest20 = 0>> <<set $LucyQuest1T = 0>> <<set $LucyQuest2T = 0>> <<set $LucyQuest3T = 0>> <<set $LucyQuest4T = 0>> <<set $LucyQuest5T = 0>> <<set $LucyQuest6T = 0>> <<set $LucyQuest7T = 0>> <<set $LucyQuest8T = 0>> <<set $LucyQuest9T = 0>> <<set $LucyQuest10T = 0>> <<set $LucyQuest11T = 0>> <<set $LucyQuest12T = 0>> <<set $LucyQuest13T = 0>> <<set $LucyQuest14T = 0>> <<set $LucyQuest15T = 0>> <<set $LucyQuest16T = 0>> <<set $LucyQuest17T = 0>> <<set $LucyQuest18T = 0>> <<set $LucyQuest19T = 0>> <<set $LucyQuest20T = 0>> <<set $LucyPhoto = -1>>\ <<set $LucyPhotoRed = 0>>\ <<set $LucyPhotoGrey = 0>>\ <<set $LucyPhotoNature = 0>>\ /* Sophia quests */ <<set $SophiaFirstMeet = 0>>\ <<set $SophiaFirstQuest = 0>>\ <<set $Sophia1Quest = 0>>\ <<set $Sophia2Quest = 0>>\ <<set $Sophia3Quest = 0>>\ <<set $Sophia4Quest = 0>>\ <<set $Sophia5Quest = 0>>\ <<set $MCKnowSchoolgirls = 0>> /* Lexi's quests */ <<set $McKnowLexiHome = 0>> <<set $McKnowLexiHomeYork = 0>> <<set $Lexi1 = 0>> <<set $Lexi2 = 0>> <<set $Lexi3 = 0>> <<set $Lexi4 = 0>> <<set $Lexi5 = 0>> <<set $Lexi6 = 0>> <<set $Lexi7 = 0>> <<set $Lexi8 = 0>> <<set $Lexi9 = 0>> <<set $Lexi10 = 0>> <<set $Lexi11 = 0>> <<set $Lexi12 = 0>> <<set $Lexi13 = 0>> <<set $Lexi14 = 0>> <<set $Lexi15 = 0>> <<set $Lexi16 = 0>> <<set $Lexi17 = 0>> <<set $Lexi18 = 0>> <<set $Lexi19 = 0>> <<set $Lexi20 = 0>> <<set $Lexi1T = 0>> <<set $Lexi2T = 1>> <<set $Lexi3T = 0>> <<set $Lexi4T = 0>> <<set $Lexi5T = 0>> <<set $Lexi6T = 0>> <<set $Lexi7T = 0>> <<set $Lexi8T = 0>> <<set $Lexi9T = 0>> <<set $Lexi10T = 0>> <<set $Lexi11T = 0>> <<set $Lexi12T = 0>> <<set $Lexi13T = 0>> <<set $Lexi14T = 0>> <<set $Lexi15T = 0>> <<set $Lexi16T = 0>> <<set $Lexi17T = 0>> <<set $Lexi18T = 0>> <<set $Lexi19T = 0>> <<set $Lexi20T = 0>> <<set $LexiAskNumber = 0>> <<set $LexiAskBirthday = 0>> <<set $LexiFavBook = 0>> <<set $LexiCleaningDone = 1>> <<set $LexiCookingDone = 1>> <<set $LexiSexyCloth = 0>> <<set $LexiArouse = 0>>\ <<set $LexiHugPerDay = 0>>\ <<set $LexiKissPerDay = 0>>\ <<set $LexiWatchPorn = 0>>\ <<set $LexiLingerie = 0>>\ <<set $LexiPhoto = -1>>\ <<set $LexiPhotoRed = 0>>\ <<set $LexiPhotoGrey = 0>>\ <<set $LexiPhotoNature = 0>>\ /* Monica's quests */ <<set $MonicaMeet = 0>> <<set $BookQuest = 0>> <<set $BookQuestTalked = 0>> <<set $BookFound = 0>> <<set $BooksForMonica = 0>> <<set $MonicaCheerleader1 = 0>> <<set $MonicaCheerleader1T = 0>>\ <<set $MonicaCheerleader2 = 0>> <<set $MonicaCheerleader2T = 0>>\ <<set $MonicaCheerleader3 = 0>> <<set $MonicaCheerleader3T = 0>>\ <<set $MonicaCheerleader4 = 0>> <<set $MonicaCheerleader4T = 0>>\ <<set $MonicaCheerleader5 = 0>> <<set $MonicaCheerleader5T = 0>>\ <<set $MonicaCheerleader6 = 0>> <<set $MonicaCheerleader7 = 0>> <<set $MonicaCheerleader8 = 0>> <<set $MonicaCheerleader9 = 0>> <<set $MonicaCheerleader10 = 0>> <<set $MonicaCleaningDone = 1>> <<set $MonicaCookingDone = 1>> <<set $MonicaSexyCloth = 0>>\ <<set $MonicaSubway1 = 0>>\ <<set $MonicaUniform = 0>>\ <<set $MonicaKitchenSex = 0>>\ <<set $MonicaBlackBible = 0>>\ <<set $MonicaPhoto = -1>>\ <<set $MonicaPhotoRed = 0>>\ <<set $MonicaPhotoGrey = 0>>\ <<set $MonicaPhotoNature = 0>>\ /* Autumn quests */ <<set $SchoolDormitoryGates = 0>> <<set $AutumnMeet = 0>> <<set $Autumn1Whisky = 0>> <<set $Autumn2Whisky = 0>> <<set $AutumnCheerleader1 = 0>> <<set $AutumnCheerleader2 = 0>> <<set $AutumnCheerleader3 = 0>> <<set $AutumnCheerleader4 = 0>> <<set $AutumnCheerleader5 = 0>> <<set $AutumnCheerleader6 = 0>> <<set $AutumnCheerleader7 = 0>> <<set $AutumnCheerleader8 = 0>> <<set $AutumnCheerleader9 = 0>> <<set $AutumnCheerleader10 = 0>> <<set $AutumnCheerleaderSave = 0>> <<set $AutumnCheerleaderPunish = 0>> <<set $AutumnCheerleaderCheckroom = 0>> <<set $AutumnCheerleaderCheckroomLeft = 0>> <<set $AutumnCheerleaderCheckroomCenter = 0>> <<set $AutumnCheerleaderCheckroomRight = 0>> /* Veronica's quests */ <<set $VeronicaStroll = 0>> <<set $VeronicaWeed = 0>> <<set $VeronicaWeedMeet = 0>> <<set $VeronicaCleaningDone = 1>> <<set $VeronicaCookingDone = 1>> <<set $VeronicaSexyCloth = 0>> <<set $VeronicaPhoto = -1>>\ <<set $VeronicaPhotoRed = 0>>\ <<set $VeronicaPhotoGrey = 0>>\ <<set $VeronicaPhotoNature = 0>>\ <<set $VeronicaLingerie = 0>>\ <<set $VeronicaQuest1 = 0>> <<set $VeronicaQuest2 = 0>> <<set $VeronicaQuest3 = 0>> <<set $VeronicaQuest4 = 0>> <<set $VeronicaQuest5 = 0>> <<set $VeronicaQuest1T = 0>> /* Nora's quests */ <<set $NoraQuest1 = 0>> <<set $NoraQuest2 = 0>> <<set $NoraQuest3 = 0>> <<set $NoraQuest4 = 0>> <<set $NoraQuest5 = 0>> <<set $NoraQuest1T = 0>> /* Ruby's quests */ <<set $RubyQuest1 = 0>> <<set $RubyQuest2 = 0>> <<set $RubyQuest3 = 0>> <<set $RubyQuest4 = 0>> <<set $RubyQuest5 = 0>> <<set $RubyQuest1T = 0>> /* Bella's quests */ <<set $Bella1Q = 0>> <<set $Bella1QT = 0>> <<set $Bella2Q = 0>> <<set $Bella2QT = 0>> <<set $Bella2Q = 0>> <<set $Bella3QT = 0>> <<set $BellaSearchLocation = 0>> <<set $BellaSearchLocationToilet = 0>> <<set $BellaSearchLocationSurgery = 0>> <<set $BellaSearchLocationWards = 0>> <<set $BellaSearchLocationConsultation = 0>> <<set $BellaSearchLocationDone = 0>> /* Amber's quests */ <<set $Amber0Q = 0>> <<set $Amber1Q = 0>> <<set $Amber1QT = 0>> <<set $Amber2Q = 0>> <<set $Amber2QT = 0>> <<set $Amber3Q = 0>> <<set $Amber3QT = 0>> /* SGInvite */ <<set $SGInvitePrologue = 0>> /* Mc quests */ <<set $FirstClass = 0>> <<set $PunishTalk = 0>> /*Grades Quests */ <<set $Fiona1Q = 0>> <<set $Fiona1QT = 0>> <<set $Fiona2Q = 0>> <<set $Fiona2QT = 0>> <<set $Fiona3Q = 0>> <<set $Fiona3QT = 0>> <<set $Fiona4Q = 0>> <<set $Fiona4QT = 0>> <<set $Fiona5Q = 0>> <<set $Fiona5QT = 0>> <<set $Fiona6Q = 0>> <<set $Fiona6QT = 0>> <<set $Fiona7Q = 0>> <<set $Fiona7QT = 0>> <<set $Fiona8Q = 0>> <<set $Fiona8QT = 0>> <<set $Naomi1Q = 0>> <<set $Naomi1QT = 0>> <<set $Naomi2Q = 0>> <<set $Naomi2QT = 0>> <<set $Naomi3Q = 0>> <<set $Naomi3QT = 0>> <<set $Naomi4Q = 0>> <<set $Naomi4QT = 0>> <<set $Naomi5Q = 0>> <<set $Naomi5QT = 0>> <<set $Naomi6Q = 0>> <<set $Naomi6QT = 0>> <<set $NaomiPhoto = -1>>\ <<set $NaomiPhotoRed = 0>>\ <<set $NaomiPhotoGrey = 0>>\ <<set $NaomiPhotoNature = 0>>\ <<set $Jane1Q = 0>> <<set $Jane1QT = 0>> <<set $Jane2Q = 0>> <<set $Jane2QT = 0>> <<set $Jane3Q = 0>> <<set $Jane3QT = 0>> <<set $Jane4Q = 0>> <<set $Jane4QT = 0>> <<set $Jane5Q = 0>> <<set $Jane5QT = 0>> <<set $Jane6Q = 0>> <<set $Jane6QT = 0>> <<set $Jane7Q = 0>> <<set $Jane7QT = 0>> <<set $Jane8Q = 0>> <<set $Jane8QT = 0>> <<set $Jane9Q = 0>> <<set $Jane9QT = 0>> <<set $Jane10Q = 0>> <<set $Jane10QT = 0>> <<set $Olivia1Q = 0>> <<set $OLivia2Q = 0>> <<set $OLivia3Q = 0>> <<set $OLivia4Q = 0>> <<set $OLivia5Q = 0>> <<set $OLivia6Q = 0>> <<set $OLivia7Q = 0>> <<set $OLivia8Q = 0>> <<set $OLivia9Q = 0>> <<set $OLivia10Q = 0>> <<set $Susan1Q = 0>> <<set $AngelaWatchFilms = 0>> <<set $AngelaTVBroke = 0>> <<set $AngelaСan = 0>> <<set $AngelaFurniture = 0>>\ <<set $AngelaPhoto = 0>>\ <<set $AngelaDinnerYes = 0>>\ <<set $SeaRelax = 0>>\ <<set $SportfieldRun = 0>>\ <<set $MoviePorn = 0>> <<set $Refusals = 0>> <<set $CafeTrouble = 0>> <<set $ShowerPerDay = 0>>\ <<set $SmokingSF = 0>> <<set $SmokingDealer = 0>> <<set $SmokingStudent = 0>> <<set $SeaShortsOff = 0>> <<set $SeaShortsOn = 0>> <<set $SeaSneackersOff = 0>> <<set $SeaSneackersOn = 0>> <<set $SeaGlassesOff = 0>> <<set $SeaGlassesOn = 0>> <<set $SeaDive = 0>> <<set $Pants2Lucy = 0>> <<set $SubSmoking = 0>> <<set $CoffeeHurt = 0>> <<set $CoffeeHurtNurse1 = 0>> <<set $PoliceQ1 = 0>> <<set $PoliceQ1 = 0>> <<set $HospitalNurseMeet = 0>> <<set $HospitalAdminMeet = 0>> <<set $ChristmasOn = 0>> <<set $ChristmasHomeless = 0>> <<set $ChristmasDecoration = 0>> <<set $ChristmasDecorationLucy = 0>> <<set $ChristmasDecorationSophia = 0>> <<set $ChristmasTalentCompetition = 0>> <<set $ChristmasChoiceAdviceLinda = 0>> <<set $ChristmasChoiceAdviceClara = 0>> <<set $ChristmasTalentWinnerMonica = 0>> <<set $ChristmasTalentWinnerVeronica = 0>> <<set $ChristmasTalentWinnerLexi = 0>> <<set $ChristmasTalentWinnerFiona = 0>> <<set $ChristmasConcert = 0>> <<set $ChristmasGiftClara = 0>> <<set $ChristmasGiftMonica = 0>> <<set $ChristmasGiftLinda = 0>> <<set $ChristmasGiftFiona = 0>> <<set $ChristmasGiftLexi = 0>> <<set $ChristmasGiftVeronica = 0>> <<set $ClubGirlsFuckQuest = 0>> <<set $BeachMeditationFuck = 0>> <<set $BeachMeditation = 0>> <<set $McPrinciple = 0>> <<set $Tutorial = 0>> <<set $TutorialGirl = 0>> <<set $TutorialOn = 0>> <<set $WCAsked = 0>> <<set $LindaAsked = 0>> <<set $LibraryOpen = 0>> <<set $TraceyQuest = 0>>\ <<set $BarRoom = 0>>\ <<set $MovieClass = 0>>\ <<set $MelodyQuest = 0>> <<set $CameraLucy = 0>>\ <<set $CameraMonica = 0>>\ <<set $CameraLexi = 0>>\ <<set $CameraClara = 0>>\ <<set $RadioBugLexi = 0>> <<set $RadioBugLucy = 0>> <<set $RadioBugClara = 0>> <<set $RadioBugMonica = 0>> <<set $RadioBugGet = 0>> <<set $RadioBugPolice = 0>> <<set $RadioFirst = 0>> <<set $VeronicaLingerie = 0>> <<set $BaseballActivate = 0>> <<set $BaseballCount = 0>> <<set $BaseballRose = 0>> <<set $JerryFootball = 0>> <<set $JerryBaseball = 0>> <<set $Jerry1QT = 0>>\ <<set $JerryDick = 0>>\ <<set $PhotosSearchPerDay = 0>>\ <<set $QuestNextDay to false>>\ <<set $FoodKnown = 0>>\ <<set $ClaraFoodRight = 0>>\ <<set $LexiFoodRight = 0>>\ <<set $FoodPreparePerDay = 0>>\ <<set $PhotosSearchLocation = 0>>\ <<set $PhotoSelectedLexi = 0>>\ <<set $PhotoSelectedClara = 0>>\ <<set $LindaClaraPath1Q = 0>>\ <<set $LindaQuest1 = 0>>\ <<set $LindaQuest1T = 0>>\ <<set $LindaQuest2 = 0>>\ <<set $LindaQuest2T = 0>>\ <<set $LindaQuest3 = 0>>\ <<set $LindaQuest3T = 0>>\ <<set $LindaQuest4 = 0>>\ <<set $LindaQuest4T = 0>>\ <<set $LindaQuest5 = 0>>\ <<set $LindaQuest5T = 0>>\ <<set $LindaQuest6 = 0>>\ <<set $LindaQuest6T = 0>>\ <<set $LindaDress = 0>>\ <<set $CamillaQuest1 = 0>>\ <<set $CamillaQuest1T = 0>>\ <<set $CamillaQuest2 = 0>>\ <<set $CamillaQuest2T = 0>>\ <<set $CamillaQuest3 = 0>>\ <<set $CamillaQuest3T = 0>>\ <<set $CamillaQuest4 = 0>>\ <<set $CamillaQuest4T = 0>>\ <<set $CamillaQuest5 = 0>>\ <<set $CamillaQuest5T = 0>>\ <<set $CamillaQuest6 = 0>>\ <<set $CamillaQuest6T = 0>>\ <<set $ClaraNewWork = 0>>\ <<set $ClaraMichaelProblem = 0>>\ <<set $DormSex1 = 0>>\ <<set $StudioRoseWorkBegin = 0>>\ <<set $StudioRoseWorkDay = 0>>\ <<set $LivewithLexi = 0>>\ <<set $LivewithVeronica = 0>>\ <<set $Livewithschoolgirl = 0>>\ <<set $LivewithLexiSexPerDay = 0>>\ <<set $LivewithLexiStayAtHome = 0>>\ <<set $LivewithLexiGoNotHome = 0>>\ <<set $LivewithVeronicaBegin = 0>>\ <<set $LivewithVeronicaCloset = 0>>\ <<set $LivewithVeronicaShowerLeave = 0>>\ <<set $LivewithVeronicaParty = 0>>\ <<set $LivewithMonica = 0>>\ <<set $LivewithMonicaSexPerDay = 0>>\ <<set $LivewithMonicaStayAtHome = 0>>\ <<set $LivewithMonicaGoNotHome = 0>>\ <<set $LivewithMonicaBegin = 0>>\ <<set $BasketballStudy = 0>>\ <<set $BasketballDribble = 0>>\ <<set $BasketballDribbleKnown = 0>>\ <<set $BasketballCrossover = 0>>\ <<set $BasketballCrossoverKnown = 0>>\ <<set $BasketballOverTheHead = 0>>\ <<set $BasketballOverTheHeadKnown = 0>>\ <<set $BasketballFarThrow = 0>>\ <<set $BasketballFarThrowKnown = 0>>\ <<set $BasketballFakeMoves = 0>>\ <<set $BasketballFakeMovesKnown = 0>>\ <<set $BasketballAggresivePlay = 0>>\ <<set $BasketballAggresivePlayKnown = 0>>\ <<set $BasketballProHop = 0>>\ <<set $BasketballProHopKnown = 0>>\ <<set $EmmaTraining = 0>>\ <<set $MonicaYogaPark = 0>>\ <<set $MonicaYogaParkSpecial = 0>>\ <<set $MonicaYogaParkSpecialMeditation = 0>>\ <<set $MonicaYogaParkSpecialStay = 0>>\ <<set $KioskEventNight = 0>>\ <<set $AriaCoffeEvent = 0>>\ <<set $AriaBusEvent= 0>>\ <<set $BusEventGoth = 0>>\ <<set $BusEventCoffee = 0>>\ <<set $BusEventDee = 0>>\ <<set $BusEventSchoolgirlBlow = 0>>\ <<set $LilyQuest = 0>>\ /*Denisse quests*/ <<set $DenisseQuest = 0>>\ <<set $DenisseQuestAvailable = random(14, 28)>> /*School control variables*/ <<set $EllieBreakdown = 0>>\ <<set $AngelaChocolateGiven = 0>>\ <<set $AngelaWhiskeyGiven = 0>>\ <<set $AngelaPresentChocolateEvent = 0>>\ <<set $AngelaPresentChocolateWhiskeyEvent = 0>>\ <<set $SiriusDanceGirl = 0>>\ <<set $RepairReadMessagesDay = 0>>\ <<set $RepairHospitalDay = 0>>\ <<set $RepairHospitalHornyMessageLexi = 0>>\ <<set $RepairHospitalHornyMessageMonica = 0>>\ <<set $RepairHospitalHornyMessageVeronica = 0>>\ <<set $RepairHospitalHornyMessageFiona = 0>>\ <<set $RepairHospitalCommonMessageLexi = 0>>\ <<set $RepairHospitalCommonMessageMonica = 0>>\ <<set $RepairHospitalCommonMessageVeronica = 0>>\ <<set $RepairHospitalCommonMessageFiona = 0>>\ <<set $AmberRepairMast = 0>>\ <<set $LexiRepairMessageRead = 0>>\ <<set $VeronicaRepairMessageRead = 0>>\ <<set $MonicaRepairMessageRead = 0>>\ <<set $FionaRepairMessageRead = 0>>\ <<set $StacyTreatPointsBoldess = 0>>\ <<set $StacyTreatPointsCharisma = 0>>\ <<set $StacyTreatPointsNormal = 0>>\ <<set $BellaRepairNormalTalk = 0>>\ <<set $BellaRepairJelousTalk = 0>>\ <<set $BellaRepairFired = 0>>\ <<set $StacyRepairFired = 0>>\ <<set $LexiNightMessageClinic = 0>>\ <<set $VeronicaWeedClinic = 0>>\ <<set $PhoneMessageChecked = 0>>\ <<set $AngelaYoga = 0>>\ <<set $AngelaTennis = 0>>\ <<set $OliviaTennisTruth = 0>>\ <<set $OliviaTennisMove = 0>>\
<<set $levels = [100, 150, 200, 250, 300];>> <<set $u = { Name: "Schoolgirl", img: "img/avatars/u.jpeg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, AffectionLvl: 0, Affection: 0, LustLvl: 3, Lust: 0 };>> <<set $Angela = { Name: "Angela Moore", img: "img/avatars/Kayden.jpg", style: "border: 2px solid rgb(57,255,20);", style1: "box-shadow: 0px 0px 10px 2px rgba(77, 191, 64,1);", Meet: 0, Work: "Photo-Model", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, CocoBonus: 0, TraceyBonus: 0, CocoBonusPerDay: 0, TraceyPower: 0, CocoBonusActive: false, TraceyBonusActive: false, galleryImg: "img/avatars/Angela2.jpg", unlockedgallery: false, moments: [ { src: "img/Angela/My room.jpg", title: "Angela Image 1", unlocked: false }, { src: "img/Angela/AngelaWaitress5.jpg", title: "Clara Image 2Blured", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaChanging1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, { src: "img/Angela/AngelaEating1.jpg", title: "Clara Image 2", unlocked: false }, ], scenes: [ { src: "img/Angela/Quest/Video/AngelaDreamDance1.1.mp4", title: "Scene 1", unlocked: false }, { src: "img/Angela/Quest/Video/AngelaClaraFaceFuck2.mp4", title: "Scene 2", unlocked: false } ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Veronica*/ <<set $Veronica = { Name: "Veronica Garcia", img: "img/avatars/Vero.jpg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 1, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0, galleryImg: "img/avatars/Veronica2.jpg", unlockedgallery: false, moments: [ { src: "img/Veronica/VeronicaSmokeField.jpg", title: "Veronica Smoke Field", unlocked: false }, { src: "img/Veronica/BenchEvent1.jpg", title: "Bench Event 1", unlocked: false }, { src: "img/Veronica/BenchEvent2.jpg", title: "Bench Event 2", unlocked: false }, { src: "img/Veronica/Kiss.gif", title: "Kiss", unlocked: false }, { src: "img/Veronica/Park.jpg", title: "Park", unlocked: false }, { src: "img/Veronica/Park2.jpg", title: "Park 2", unlocked: false }, { src: "img/Veronica/ParkSmoke.jpg", title: "Park Smoke", unlocked: false }, { src: "img/Veronica/PC.jpg", title: "PC", unlocked: false }, { src: "img/Veronica/RepairVeronicaWeed1.jpg", title: "Repair Veronica Weed 1", unlocked: false }, { src: "img/Veronica/VeronicaBath1.jpg", title: "Veronica Bath 1", unlocked: false }, { src: "img/Veronica/VeronicaCS1.jpg", title: "Veronica CS 1", unlocked: false }, { src: "img/Veronica/VeronicaJanitor1.jpg", title: "Veronica Janitor 1", unlocked: false }, { src: "img/Veronica/VeronicaLingerieHome1.jpg", title: "Veronica Lingerie Home 1", unlocked: false }, { src: "img/Veronica/VeronicaLingerieHome2.jpg", title: "Veronica Lingerie Home 2", unlocked: false }, { src: "img/Veronica/VeronicaLingerieSchool2.jpg", title: "Veronica Lingerie School 2", unlocked: false }, { src: "img/Veronica/VeronicaLiveCabinet1.jpg", title: "Veronica Live Cabinet 1", unlocked: false }, { src: "img/Veronica/VeronicaLiveCabinet2.jpg", title: "Veronica Live Cabinet 2", unlocked: false }, { src: "img/Veronica/VeronicaLiveParty1.jpg", title: "Veronica Live Party 1", unlocked: false }, { src: "img/Veronica/VeronicaLocker1.jpg", title: "Veronica Locker 1", unlocked: false }, { src: "img/Veronica/VeronicaLocker2.jpg", title: "Veronica Locker 2", unlocked: false }, { src: "img/Veronica/VeronicaMistress.jpg", title: "Veronica Mistress", unlocked: false }, { src: "img/Veronica/VeronicaMoto1.jpg", title: "Veronica Moto 1", unlocked: false }, { src: "img/Veronica/VeronicaMoto2.jpg", title: "Veronica Moto 2", unlocked: false }, { src: "img/Veronica/VeronicaPhotoGrey1.jpg", title: "Veronica Photo Grey 1", unlocked: false }, { src: "img/Veronica/VeronicaPhotoGrey2.jpg", title: "Veronica Photo Grey 2", unlocked: false }, { src: "img/Veronica/VeronicaPhotoGrey3.jpg", title: "Veronica Photo Grey 3", unlocked: false }, { src: "img/Veronica/VeronicaPhotoRed1.jpg", title: "Veronica Photo Red 1", unlocked: false }, { src: "img/Veronica/VeronicaPhotoRed2.jpg", title: "Veronica Photo Red 2", unlocked: false }, { src: "img/Veronica/VeronicaPhotoRed3.jpg", title: "Veronica Photo Red 3", unlocked: false }, { src: "img/Veronica/VeronicaPhotoNature1.jpg", title: "Veronica Photo Nature 1", unlocked: false }, { src: "img/Veronica/VeronicaPhotoNature2.jpg", title: "Veronica Photo Nature 2", unlocked: false }, { src: "img/Veronica/VeronicaPhotoNature3.jpg", title: "Veronica Photo Nature 3", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram1.jpg", title: "Veronica Slutgram 1", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram2.jpg", title: "Veronica Slutgram 2", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram3.jpg", title: "Veronica Slutgram 3", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram4.jpg", title: "Veronica Slutgram 4", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram5.jpg", title: "Veronica Slutgram 5", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram6.jpg", title: "Veronica Slutgram 6", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram7.jpg", title: "Veronica Slutgram 7", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram8.jpg", title: "Veronica Slutgram 8", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram9.jpg", title: "Veronica Slutgram 9", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram10.jpg", title: "Veronica Slutgram 10", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram11.jpg", title: "Veronica Slutgram 11", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram12.jpg", title: "Veronica Slutgram 12", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram13.jpg", title: "Veronica Slutgram 13", unlocked: false }, { src: "img/Veronica/VeronicaSlutgram14.jpg", title: "Veronica Slutgram 14", unlocked: false }, { src: "img/Veronica/VeronicaSmoke1.jpg", title: "Veronica Smoke 1", unlocked: false }, { src: "img/Veronica/VeronicaSmoke2.jpg", title: "Veronica Smoke 2", unlocked: false }, { src: "img/Veronica/VeronicaSmoke3.jpg", title: "Veronica Smoke 3", unlocked: false }, { src: "img/Veronica/VeronicaSmokeContest.jpg", title: "Veronica Smoke Contest", unlocked: false }, { src: "img/Veronica/VeronicaSpecial.jpg", title: "Veronica Special", unlocked: false }, { src: "img/Veronica/Video1Preview.png", title: "Video 1 Preview", unlocked: false }, { src: "img/Veronica/Video2Preview.png", title: "Video 2 Preview", unlocked: false }, { src: "img/Veronica/Video3Preview.png", title: "Video 3 Preview", unlocked: false }, { src: "img/Veronica/Video4Preview.png", title: "Video 4 Preview", unlocked: false }, { src: "img/Veronica/Video5Preview.png", title: "Video 5 Preview", unlocked: false }, { src: "img/Veronica/Video6Preview.png", title: "Video 6 Preview", unlocked: false }, { src: "img/Veronica/Video7Preview.png", title: "Video 7 Preview", unlocked: false }, { src: "img/Veronica/Video8Preview.png", title: "Video 8 Preview", unlocked: false }, { src: "img/Veronica/Video9Preview.png", title: "Video 9 Preview", unlocked: false }, { src: "img/Veronica/Video10Preview.png", title: "Video 10 Preview", unlocked: false }, { src: "img/Veronica/Video11Preview.png", title: "Video 11 Preview", unlocked: false }, { src: "img/Veronica/Video12Preview.png", title: "Video 12 Preview", unlocked: false }, { src: "img/Veronica/Video13Preview.png", title: "Video 13 Preview", unlocked: false }, { src: "img/Veronica/Video14Preview.png", title: "Video 14 Preview", unlocked: false }, { src: "img/Veronica/Video15Preview.png", title: "Video 15 Preview", unlocked: false }, { src: "img/Veronica/Video16Preview.png", title: "Video 16 Preview", unlocked: false }, { src: "img/Veronica/Video17Preview.png", title: "Video 17 Preview", unlocked: false }, { src: "img/Veronica/Video18Preview.png", title: "Video 18 Preview", unlocked: false }, { src: "img/Veronica/Video19Preview.png", title: "Video 19 Preview", unlocked: false }, { src: "img/Veronica/Video20Preview.png", title: "Video 20 Preview", unlocked: false }, { src: "img/Veronica/Video21Preview.png", title: "Video 21 Preview", unlocked: false }, { src: "img/Veronica/Video22Preview.png", title: "Video 22 Preview", unlocked: false }, { src: "img/Veronica/Video23Preview.png", title: "Video 23 Preview", unlocked: false }, { src: "img/Veronica/Video24Preview.png", title: "Video 24 Preview", unlocked: false }, { src: "img/Veronica/Video25Preview.png", title: "Video 25 Preview", unlocked: false } ], scenes: [ { src: "img/Veronica/Quest/VeronicaCum.mp4", title: "Veronica Cum", unlocked: false }, { src: "img/Veronica/Quest/VeronicaDreamGarden1.1.mp4", title: "Veronica Dream Garden 1.1", unlocked: false }, { src: "img/Veronica/Quest/VeronicaDreamGarden1.2.mp4", title: "Veronica Dream Garden 1.2", unlocked: false }, { src: "img/Veronica/Quest/VeronicaDreamGarden1.3.mp4", title: "Veronica Dream Garden 1.3", unlocked: false }, { src: "img/Veronica/Quest/VeronicaDreamGarden1.4.mp4", title: "Veronica Dream Garden 1.4", unlocked: false }, { src: "img/Veronica/Quest/VeronicaSlave1.mp4", title: "Veronica Slave 1", unlocked: false }, { src: "img/Veronica/Quest/VeronicaSlave2.mp4", title: "Veronica Slave 2", unlocked: false }, { src: "img/Veronica/Quest/VeronicaSlave3.mp4", title: "Veronica Slave 3", unlocked: false }, { src: "img/Veronica/Quest/VeronicaSmokeSuck.mp4", title: "Veronica Smoke Suck", unlocked: false }, { src: "img/Veronica/Quest/VeronicaSquirt1.mp4", title: "Veronica Squirt 1", unlocked: false }, { src: "img/Veronica/Quest/VeronicaSquirt2.mp4", title: "Veronica Squirt 2", unlocked: false }, { src: "img/Veronica/Quest/Video/JerryVeronicaToilet.mp4", title: "Jerry Veronica Toilet", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaBabeFuckCouch1.mp4", title: "Veronica Babe Fuck Couch 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaDream21.mp4", title: "Veronica Dream 21", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaDream22.mp4", title: "Veronica Dream 22", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaGymTrainer1.mp4", title: "Veronica Gym Trainer 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaGymTrainer2.mp4", title: "Veronica Gym Trainer 2", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaJanitor1.mp4", title: "Veronica Janitor 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaLickShowerNature1.mp4", title: "Veronica Lick Shower Nature 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaLingerieFuck.mp4", title: "Veronica Lingerie Fuck", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaLingerieSuck.mp4", title: "Veronica Lingerie Suck", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaLiveParty1.mp4", title: "Veronica Live Party 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaLiveShowerMast1.mp4", title: "Veronica Live Shower Mast 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaLiveShowerSurprise1.mp4", title: "Veronica Live Shower Surprise 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaMast1.mp4", title: "Veronica Mast 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaMast2.mp4", title: "Veronica Mast 2", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaRepairWeedFuck1.mp4", title: "Veronica Repair Weed Fuck 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepOil1.mp4", title: "Veronica Sleep Oil 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepOil2.mp4", title: "Veronica Sleep Oil 2", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepOil3.mp4", title: "Veronica Sleep Oil 3", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepOil4.mp4", title: "Veronica Sleep Oil 4", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepTwoGirlsRedLingerie1.mp4", title: "Veronica Sleep Two Girls Red Lingerie 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepTwoGirlsRedLingerie2.mp4", title: "Veronica Sleep Two Girls Red Lingerie 2", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepTwoGirlsRedLingerie3.mp4", title: "Veronica Sleep Two Girls Red Lingerie 3", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSleepTwoGirlsRedLingerie4.mp4", title: "Veronica Sleep Two Girls Red Lingerie 4", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSoccer1.mp4", title: "Veronica Soccer 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSoccer2.mp4", title: "Veronica Soccer 2", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSoccer3.mp4", title: "Veronica Soccer 3", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSuck1.mp4", title: "Veronica Suck 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaSuckBabeCouch1.mp4", title: "Veronica Suck Babe Couch 1", unlocked: false }, { src: "img/Veronica/Quest/Video/VeronicaTannedFuck.mp4", title: "Veronica Tanned Fuck", unlocked: false } ], memories: [ ] };>> /*Lexi*/ <<set $Lexi = { Name: "Lexi Richardson", img: "img/avatars/Lexi.png", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 1, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0, galleryImg: "img/avatars/Lexi2.jpg", unlockedgallery: false, moments: [ { src: "img/Lexi/LexiSecondFloor.jpg", title: "Lexi Second Floor", unlocked: false }, { src: "img/Lexi/L5N1.mp4", title: "L5N1", unlocked: false }, { src: "img/Lexi/LexiBed1.jpg", title: "Lexi Bed 1", unlocked: false }, { src: "img/Lexi/LexiBed2.jpg", title: "Lexi Bed 2", unlocked: false }, { src: "img/Lexi/LexiBlue1.jpg", title: "Lexi Blue 1", unlocked: false }, { src: "img/Lexi/LexiButt.mp4", title: "Lexi Butt", unlocked: false }, { src: "img/Lexi/LexiCat1.jpg", title: "Lexi Cat 1", unlocked: false }, { src: "img/Lexi/LexiCowgirl.mp4", title: "Lexi Cowgirl", unlocked: false }, { src: "img/Lexi/LexiDoggy.mp4", title: "Lexi Doggy", unlocked: false }, { src: "img/Lexi/LexiPetting.mp4", title: "Lexi Petting", unlocked: false }, { src: "img/Lexi/LexiPhotoGrey1.jpg", title: "Lexi Photo Grey 1", unlocked: false }, { src: "img/Lexi/LexiPhotoGrey2.jpg", title: "Lexi Photo Grey 2", unlocked: false }, { src: "img/Lexi/LexiPhotoNature1.jpg", title: "Lexi Photo Nature 1", unlocked: false }, { src: "img/Lexi/LexiPhotoNature2.jpg", title: "Lexi Photo Nature 2", unlocked: false }, { src: "img/Lexi/LexiPhotoNature3.jpg", title: "Lexi Photo Nature 3", unlocked: false }, { src: "img/Lexi/LexiPhotoRed1.jpg", title: "Lexi Photo Red 1", unlocked: false }, { src: "img/Lexi/LexiPhotoRed2.jpg", title: "Lexi Photo Red 2", unlocked: false }, { src: "img/Lexi/LexiPhotoRed3.jpg", title: "Lexi Photo Red 3", unlocked: false }, { src: "img/Lexi/LexiPlay1.jpg", title: "Lexi Play 1", unlocked: false }, { src: "img/Lexi/LexiQDJ.jpg", title: "Lexi QDJ", unlocked: false }, { src: "img/Lexi/LexiShorts1.jpg", title: "Lexi Shorts 1", unlocked: false }, { src: "img/Lexi/LexiShower.webm", title: "Lexi Shower", unlocked: false }, { src: "img/Lexi/LexiSlutgram1.jpg", title: "Lexi Slutgram 1", unlocked: false }, { src: "img/Lexi/LexiSlutgram2.jpg", title: "Lexi Slutgram 2", unlocked: false }, { src: "img/Lexi/LexiSlutgram3.jpg", title: "Lexi Slutgram 3", unlocked: false }, { src: "img/Lexi/LexiSlutgram4.jpg", title: "Lexi Slutgram 4", unlocked: false }, { src: "img/Lexi/LexiSlutgram5.jpg", title: "Lexi Slutgram 5", unlocked: false }, { src: "img/Lexi/LexiSlutgram6.jpg", title: "Lexi Slutgram 6", unlocked: false }, { src: "img/Lexi/LexiSlutgram7.jpg", title: "Lexi Slutgram 7", unlocked: false }, { src: "img/Lexi/LexiSlutgram8.jpg", title: "Lexi Slutgram 8", unlocked: false }, { src: "img/Lexi/LexiSlutgram9.jpg", title: "Lexi Slutgram 9", unlocked: false }, { src: "img/Lexi/LexiSlutgram10.jpg", title: "Lexi Slutgram 10", unlocked: false }, { src: "img/Lexi/LexiSlutgram11.jpg", title: "Lexi Slutgram 11", unlocked: false }, { src: "img/Lexi/LexiSlutgram12.jpg", title: "Lexi Slutgram 12", unlocked: false }, { src: "img/Lexi/LexiSlutgram13.jpg", title: "Lexi Slutgram 13", unlocked: false }, { src: "img/Lexi/LexiSlutgram14.jpg", title: "Lexi Slutgram 14", unlocked: false }, { src: "img/Lexi/LexiSlutgram15.jpg", title: "Lexi Slutgram 15", unlocked: false }, { src: "img/Lexi/LexiSlutgram16.jpg", title: "Lexi Slutgram 16", unlocked: false }, { src: "img/Lexi/LexiSpank.mp4", title: "Lexi Spank", unlocked: false }, { src: "img/Lexi/Lexispanking1.png", title: "Lexi Spanking 1", unlocked: false }, { src: "img/Lexi/Lexitouchbreast1.png", title: "Lexi Touch Breast 1", unlocked: false }, { src: "img/Lexi/Lexitraining.png", title: "Lexi Training", unlocked: false }, { src: "img/Lexi/Lexiupskirt1.png", title: "Lexi Upskirt 1", unlocked: false }, { src: "img/Lexi/SSN1.jpg", title: "SSN1", unlocked: false }, { src: "img/Lexi/SSN2.gif", title: "SSN2", unlocked: false }, { src: "img/Lexi/SSN3.gif", title: "SSN3", unlocked: false }, { src: "img/Lexi/SSN4.gif", title: "SSN4", unlocked: false }, { src: "img/Lexi/SSN5.gif", title: "SSN5", unlocked: false }, { src: "img/Lexi/Video1Preview.png", title: "Video 1 Preview", unlocked: false }, { src: "img/Lexi/Video2Preview.png", title: "Video 2 Preview", unlocked: false }, { src: "img/Lexi/Video3Preview.png", title: "Video 3 Preview", unlocked: false }, { src: "img/Lexi/Video4Preview.png", title: "Video 4 Preview", unlocked: false }, { src: "img/Lexi/Video5Preview.png", title: "Video 5 Preview", unlocked: false }, { src: "img/Lexi/Video6Preview.png", title: "Video 6 Preview", unlocked: false }, { src: "img/Lexi/Video7Preview.png", title: "Video 7 Preview", unlocked: false }, { src: "img/Lexi/Video8Preview.png", title: "Video 8 Preview", unlocked: false }, { src: "img/Lexi/Video9Preview.png", title: "Video 9 Preview", unlocked: false }, { src: "img/Lexi/Video10Preview.png", title: "Video 10 Preview", unlocked: false }, { src: "img/Lexi/Video11Preview.png", title: "Video 11 Preview", unlocked: false }, { src: "img/Lexi/Video12Preview.png", title: "Video 12 Preview", unlocked: false }, { src: "img/Lexi/Video13Preview.png", title: "Video 13 Preview", unlocked: false }, { src: "img/Lexi/Video14Preview.png", title: "Video 14 Preview", unlocked: false }, { src: "img/Lexi/Video15Preview.png", title: "Video 15 Preview", unlocked: false }, { src: "img/Lexi/Video16Preview.png", title: "Video 16 Preview", unlocked: false }, { src: "img/Lexi/Video17Preview.png", title: "Video 17 Preview", unlocked: false }, { src: "img/Lexi/Video18Preview.png", title: "Video 18 Preview", unlocked: false } ], scenes: [ { src: "img/Lexi/Quest/Video/Lexi028F1.mp4", title: "Lexi 028F1", unlocked: false }, { src: "img/Lexi/Quest/Video/Lexi028F2.mp4", title: "Lexi 028F2", unlocked: false }, { src: "img/Lexi/Quest/Video/Lexi028F3.mp4", title: "Lexi 028F3", unlocked: false }, { src: "img/Lexi/Quest/Video/Lexic9cum.mp4", title: "Lexi C9 Cum", unlocked: false }, { src: "img/Lexi/Quest/Video/lexi9suck.mp4", title: "Lexi 9 Suck", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiBetrayal1.mp4", title: "Lexi Betrayal 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiDreamHospital1.1.mp4", title: "Lexi Dream Hospital 1.1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiDreamHospital1.2.mp4", title: "Lexi Dream Hospital 1.2", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiDreamHospital1.3.mp4", title: "Lexi Dream Hospital 1.3", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiFoodSuck.mp4", title: "Lexi Food Suck", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiIntAnal.mp4", title: "Lexi Int Anal", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiIntBlow.mp4", title: "Lexi Int Blow", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiIntVaginal.mp4", title: "Lexi Int Vaginal", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiJanelInj1.mp4", title: "Lexi Janel Inj 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiLiveBedFuck1.mp4", title: "Lexi Live Bed Fuck 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiLiveBedFuck2.mp4", title: "Lexi Live Bed Fuck 2", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiLiveFuck1.mp4", title: "Lexi Live Fuck 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiLiveShower.mp4", title: "Lexi Live Shower", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiLiveShowerFuck1.mp4", title: "Lexi Live Shower Fuck 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiLiveSuck1.mp4", title: "Lexi Live Suck 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiRepairNurseFuck1.mp4", title: "Lexi Repair Nurse Fuck 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiShower.mp4", title: "Lexi Shower", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiSleepShooting1.mp4", title: "Lexi Sleep Shooting 1", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiSleepShooting2.mp4", title: "Lexi Sleep Shooting 2", unlocked: false }, { src: "img/Lexi/Quest/Video/LexiSleepShooting3.mp4", title: "Lexi Sleep Shooting 3", unlocked: false }, { src: "img/Lexi/Quest/Video/MonicaSuck.mp4", title: "Monica Suck", unlocked: false }, { src: "img/Lexi/Quest/Video/naomicum1.mp4", title: "Naomi Cum 1", unlocked: false }, { src: "img/Lexi/Quest/Video/NaomiF1.mp4", title: "Naomi F1", unlocked: false }, { src: "img/Lexi/Quest/Video/NaomiF2.mp4", title: "Naomi F2", unlocked: false }, { src: "img/Lexi/Quest/Video/NaomiLingerie.mp4", title: "Naomi Lingerie", unlocked: false }, { src: "img/Lexi/Quest/Video/Naomimast1.mp4", title: "Naomi Mast 1", unlocked: false }, { src: "img/Lexi/Quest/Video/Naomimast2.mp4", title: "Naomi Mast 2", unlocked: false }, { src: "img/Lexi/Quest/Video/Naomipool1.mp4", title: "Naomi Pool 1", unlocked: false }, { src: "img/Lexi/Quest/Video/Naomistreet_HD_720p_VP8.mp4", title: "Naomi Street HD 720p VP8", unlocked: false }, { src: "img/Lexi/Quest/Video/naomisuck1.mp4", title: "Naomi Suck 1", unlocked: false }, { src: "img/Lexi/Quest/LexiCS.mp4", title: "Lexi CS", unlocked: false } ] , memories: [ { src: "img/Angela/Quest/Video/AngelaDreamDance1.1.mp4", title: "Scene 1", unlocked: false }, { src: "img/Angela/Quest/Video/AngelaClaraFaceFuck2.mp4", title: "Scene 2", unlocked: false } ], };>> /*Monica*/ <<set $Monica = { Name: "Monica Walker", img: "img/avatars/Monica.jpeg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 1, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0, galleryImg: "img/avatars/Monica2.jpg", unlockedgallery: false, moments: [ { src: "img/Monica/MonicaGates.jpg", title: "Monica Gates", unlocked: false }, { src: "img/Monica/CafeVisit.jpg", title: "Cafe Visit", unlocked: false }, { src: "img/Monica/Corridor.jpg", title: "Corridor", unlocked: false }, { src: "img/Monica/MeditationMonicaCommon1.jpg", title: "Meditation Monica Common 1", unlocked: false }, { src: "img/Monica/MeditationMonicaSpecial1.jpg", title: "Meditation Monica Special 1", unlocked: false }, { src: "img/Monica/MeditationMonicaSpecial2.jpg", title: "Meditation Monica Special 2", unlocked: false }, { src: "img/Monica/MeditationMonicaSpecial3.jpg", title: "Meditation Monica Special 3", unlocked: false }, { src: "img/Monica/MonicaBandage.jpg", title: "Monica Bandage", unlocked: false }, { src: "img/Monica/MonicaBeach.png", title: "Monica Beach", unlocked: false }, { src: "img/Monica/MonicaBeach2.jpg", title: "Monica Beach 2", unlocked: false }, { src: "img/Monica/MonicaBed1.jpg", title: "Monica Bed 1", unlocked: false }, { src: "img/Monica/MonicaBed2.jpg", title: "Monica Bed 2", unlocked: false }, { src: "img/Monica/MonicaBook1.jpg", title: "Monica Book 1", unlocked: false }, { src: "img/Monica/MonicaBook2.jpg", title: "Monica Book 2", unlocked: false }, { src: "img/Monica/MonicaBreakfastDish.jpg", title: "Monica Breakfast Dish", unlocked: false }, { src: "img/Monica/MonicaClaraCard.png", title: "Monica Clara Card", unlocked: false }, { src: "img/Monica/MonicaDoctor1.png", title: "Monica Doctor 1", unlocked: false }, { src: "img/Monica/MonicaDoctor2.png", title: "Monica Doctor 2", unlocked: false }, { src: "img/Monica/MonicaHands.jpg", title: "Monica Hands", unlocked: false }, { src: "img/Monica/MonicaHospitalLuggage.jpg", title: "Monica Hospital Luggage", unlocked: false }, { src: "img/Monica/MonicaHotTub1.jpg", title: "Monica Hot Tub 1", unlocked: false }, { src: "img/Monica/MonicaHotTub2.jpg", title: "Monica Hot Tub 2", unlocked: false }, { src: "img/Monica/MonicaHotTub3.jpg", title: "Monica Hot Tub 3", unlocked: false }, { src: "img/Monica/MonicaNoraBrother.jpg", title: "Monica Nora Brother", unlocked: false }, { src: "img/Monica/MonicaPhotoGrey1.jpg", title: "Monica Photo Grey 1", unlocked: false }, { src: "img/Monica/MonicaPhotoGrey2.jpg", title: "Monica Photo Grey 2", unlocked: false }, { src: "img/Monica/MonicaPhotoGrey3.jpg", title: "Monica Photo Grey 3", unlocked: false }, { src: "img/Monica/MonicaPhotoNature1.jpg", title: "Monica Photo Nature 1", unlocked: false }, { src: "img/Monica/MonicaPhotoNature2.jpg", title: "Monica Photo Nature 2", unlocked: false }, { src: "img/Monica/MonicaPhotoNature3.jpg", title: "Monica Photo Nature 3", unlocked: false }, { src: "img/Monica/MonicaPhotoRed1.jpg", title: "Monica Photo Red 1", unlocked: false }, { src: "img/Monica/MonicaPhotoRed2.jpg", title: "Monica Photo Red 2", unlocked: false }, { src: "img/Monica/MonicaPhotoRed3.jpg", title: "Monica Photo Red 3", unlocked: false }, { src: "img/Monica/MonicaPills.jpg", title: "Monica Pills", unlocked: false }, { src: "img/Monica/MonicaReception.jpg", title: "Monica Reception", unlocked: false }, { src: "img/Monica/MonicaThink1.jpg", title: "Monica Think 1", unlocked: false }, { src: "img/Monica/MonicaTrivialPursuit.jpg", title: "Monica Trivial Pursuit", unlocked: false }, { src: "img/Monica/MonicaTrivialPursuit2.jpg", title: "Monica Trivial Pursuit 2", unlocked: false }, { src: "img/Monica/MonicaWindow1.jpg", title: "Monica Window 1", unlocked: false }, { src: "img/Monica/SSS0.jpg", title: "SSS0", unlocked: false }, { src: "img/Monica/SSS1.jpg", title: "SSS1", unlocked: false }, { src: "img/Monica/SSS2.jpg", title: "SSS2", unlocked: false }, { src: "img/Monica/YogaMonicaBegin1.jpg", title: "Yoga Monica Begin 1", unlocked: false }, { src: "img/Monica/YogaMonicaCommon1.jpg", title: "Yoga Monica Common 1", unlocked: false }, { src: "img/Monica/YogaMonicaCommon2.jpg", title: "Yoga Monica Common 2", unlocked: false }, { src: "img/Monica/YogaMonicaSpecial1.jpg", title: "Yoga Monica Special 1", unlocked: false }, { src: "img/Monica/YogaMonicaSpecial2.jpg", title: "Yoga Monica Special 2", unlocked: false }, { src: "img/Monica/YogaSunnyDay1.jpg", title: "Yoga Sunny Day 1", unlocked: false }, { src: "img/Monica/YogaSunnyDay2.jpg", title: "Yoga Sunny Day 2", unlocked: false } ], scenes: [ { src: "img/Monica/Quest/Video/MonikaOut.mp4", title: "Monika Out", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaCS1.mp4", title: "Monica CS1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaCS2.mp4", title: "Monica CS2", unlocked: false }, { src: "img/Monica/Quest/Video/Monica_mast_1_HD_720p_VP8.mp4", title: "Monica Mast 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaDream1.mp4", title: "Monica Dream 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaHospitalFuck1.mp4", title: "Monica Hospital Fuck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaHospitalSuck1.mp4", title: "Monica Hospital Suck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntAnal1.mp4", title: "Monica Int Anal 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntAnal2.mp4", title: "Monica Int Anal 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntBlowjob1.mp4", title: "Monica Int Blowjob 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntBlowjob2.mp4", title: "Monica Int Blowjob 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntCowgirl1.mp4", title: "Monica Int Cowgirl 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntCuni.mp4", title: "Monica Int Cuni", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntFingering.mp4", title: "Monica Int Fingering", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntGGCum.mp4", title: "Monica Int GG Cum", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaIntMissionary.mp4", title: "Monica Int Missionary", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaTraining1.mp4", title: "Monica Training 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaMast2.mp4", title: "Monica Mast 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaShower.mp4", title: "Monica Shower", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaMastHospitalHouse.mp4", title: "Monica Mast Hospital House", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveSexBed1_HD_720p.mp4", title: "Monica Live Sex Bed 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveSexBed2_HD_720p.mp4", title: "Monica Live Sex Bed 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveShowerFuck1_HD_720p.mp4", title: "Monica Live Shower Fuck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveShowerMast1_HD_720p.mp4", title: "Monica Live Shower Mast 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveShowerMast2_HD_720p.mp4", title: "Monica Live Shower Mast 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBus1.mp4", title: "Monica Bus 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaCelebrationSuck1.mp4", title: "Monica Celebration Suck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaNature1.mp4", title: "Monica Nature 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaNature2.mp4", title: "Monica Nature 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaGrope1.mp4", title: "Monica Grope 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaGrope2.mp4", title: "Monica Grope 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveKitchen1.mp4", title: "Monica Live Kitchen 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLiveKitchen2.mp4", title: "Monica Live Kitchen 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBookSex1.mp4", title: "Monica Book Sex 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBookSex2.mp4", title: "Monica Book Sex 2", unlocked: false }, { src: "img/Monica/Quest/Video/MeditationMonicaSpecialBlow1.mp4", title: "Meditation Monica Special Blow 1", unlocked: false }, { src: "img/Monica/Quest/Video/MeditationMonicaSpecialFuck1.mp4", title: "Meditation Monica Special Fuck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaJanel1.mp4", title: "Monica Janel 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaAgainstWall1.mp4", title: "Monica Against Wall 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaRenewalFuck1.mp4", title: "Monica Renewal Fuck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaLaundrySuck1.mp4", title: "Monica Laundry Suck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaShower2.mp4", title: "Monica Shower 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaCatchCam1.mp4", title: "Monica Catch Cam 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBeachTrespassSuck1.mp4", title: "Monica Beach Trespass Suck 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaDanceDream.mp4", title: "Monica Dance Dream", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBedSleep1.mp4", title: "Monica Bed Sleep 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBedSleep2.mp4", title: "Monica Bed Sleep 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaBedSleep3.mp4", title: "Monica Bed Sleep 3", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepBed1.mp4", title: "Monica Sleep Bed 1", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepBed2.mp4", title: "Monica Sleep Bed 2", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepBed3.mp4", title: "Monica Sleep Bed 3", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepBed4.mp4", title: "Monica Sleep Bed 4", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepDance3.mp4", title: "Monica Sleep Dance 3", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepDance4.mp4", title: "Monica Sleep Dance 4", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepDance5.mp4", title: "Monica Sleep Dance 5", unlocked: false }, { src: "img/Monica/Quest/Video/MonicaSleepDance5.mp4", title: "Monica Sleep Dance 5", unlocked: false }, ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Clara*/ <<set $Clara = { Name: "Clara Scott", img: "img/avatars/Aidra.jpeg", style: "border: 2px solid rgb(0,128,128);", style1: "box-shadow: 0px 0px 10px 2px rgba(0, 128, 128, 1);", Meet: 0, Work:"Directress", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, playerInfluence: 0.1, npcInfluence: 0.8, cap: 0.49, galleryImg: "img/avatars/Clara2.jpg", unlockedgallery: false, moments: [ { src: "img/Clara/ClaraStart.jpg", title: "Image 1", unlocked: false }, { src: "img/Lucy/BeforeGym1.jpg", title: "Before Gym 1", unlocked: false }, { src: "img/Lucy/BeforeGym2.jpg", title: "Before Gym 2", unlocked: false }, { src: "img/Lucy/canteen.jpg", title: "Canteen", unlocked: false }, { src: "img/Lucy/Gym.jpg", title: "Gym", unlocked: false }, { src: "img/Lucy/InClass.jpg", title: "In Class", unlocked: false }, { src: "img/Lucy/In class.jpeg", title: "In Class 2", unlocked: false }, { src: "img/Lucy/latte.jpg", title: "Latte", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (1).jpg", title: "Lucy American Day 1", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (2).jpg", title: "Lucy American Day 2", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (3).jpg", title: "Lucy American Day 3", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (4).jpg", title: "Lucy American Day 4", unlocked: false }, { src: "img/Lucy/LucyBed1.jpg", title: "Lucy Bed 1", unlocked: false }, { src: "img/Lucy/LucyBed2.jpg", title: "Lucy Bed 2", unlocked: false }, { src: "img/Lucy/LucyBed3.jpg", title: "Lucy Bed 3", unlocked: false }, { src: "img/Lucy/LucyHelp.jpg", title: "Lucy Help", unlocked: false }, { src: "img/Lucy/LucyHome1.jpg", title: "Lucy Home 1", unlocked: false }, { src: "img/Lucy/LucyKitchen1.jpg", title: "Lucy Kitchen 1", unlocked: false }, { src: "img/Lucy/LucyMeet1.jpg", title: "Lucy Meet 1", unlocked: false }, { src: "img/Lucy/LucyPhoto1.png", title: "Lucy Photo 1", unlocked: false }, { src: "img/Lucy/LucyPhotoGrey1.jpg", title: "Lucy Photo Grey 1", unlocked: false }, { src: "img/Lucy/LucyPhotoGrey2.jpg", title: "Lucy Photo Grey 2", unlocked: false }, { src: "img/Lucy/LucyPhotoGrey3.jpg", title: "Lucy Photo Grey 3", unlocked: false }, { src: "img/Lucy/LucyPhotoNature1.jpg", title: "Lucy Photo Nature 1", unlocked: false }, { src: "img/Lucy/LucyPhotoNature2.jpg", title: "Lucy Photo Nature 2", unlocked: false }, { src: "img/Lucy/LucyPhotoNature3.jpg", title: "Lucy Photo Nature 3", unlocked: false }, { src: "img/Lucy/LucyPhotoRed1.jpg", title: "Lucy Photo Red 1", unlocked: false }, { src: "img/Lucy/LucyPhotoRed2.jpg", title: "Lucy Photo Red 2", unlocked: false }, { src: "img/Lucy/LucyPhotoRed3.jpg", title: "Lucy Photo Red 3", unlocked: false }, { src: "img/Lucy/LucyRememberDress.jpg", title: "Lucy Remember Dress", unlocked: false }, { src: "img/Lucy/LucySmile.jpg", title: "Lucy Smile", unlocked: false }, { src: "img/Lucy/LucySport1.jpg", title: "Lucy Sport 1", unlocked: false }, { src: "img/Lucy/LucyTrainingGym.jpg", title: "Lucy Training Gym", unlocked: false }, { src: "img/Lucy/LucyWalk1.png", title: "Lucy Walk 1", unlocked: false }, { src: "img/Lucy/SP1.gif", title: "SP1", unlocked: false }, { src: "img/Lucy/SP2.gif", title: "SP2", unlocked: false }, { src: "img/Lucy/Video1Preview.png", title: "Video 1 Preview", unlocked: false }, { src: "img/Lucy/Video2Preview.png", title: "Video 2 Preview", unlocked: false }, { src: "img/Lucy/Video3Preview.png", title: "Video 3 Preview", unlocked: false }, { src: "img/Lucy/Video4Preview.png", title: "Video 4 Preview", unlocked: false }, { src: "img/Lucy/Video5Preview.png", title: "Video 5 Preview", unlocked: false }, { src: "img/Lucy/Video6Preview.png", title: "Video 6 Preview", unlocked: false }, { src: "img/Lucy/Video7Preview.png", title: "Video 7 Preview", unlocked: false }, { src: "img/Lucy/Video8Preview.png", title: "Video 8 Preview", unlocked: false }, { src: "img/Lucy/Video9Preview.png", title: "Video 9 Preview", unlocked: false }, { src: "img/Lucy/Video10Preview.png", title: "Video 10 Preview", unlocked: false }, { src: "img/Lucy/Video11Preview.png", title: "Video 11 Preview", unlocked: false }, { src: "img/Lucy/Video12Preview.png", title: "Video 12 Preview", unlocked: false }, { src: "img/Lucy/Video13Preview.png", title: "Video 13 Preview", unlocked: false }, { src: "img/Lucy/Video14Preview.png", title: "Video 14 Preview", unlocked: false }, { src: "img/Lucy/Video15Preview.png", title: "Video 15 Preview", unlocked: false }, { src: "img/Lucy/Video16Preview.png", title: "Video 16 Preview", unlocked: false }, { src: "img/Lucy/Video17Preview.png", title: "Video 17 Preview", unlocked: false }, { src: "img/Lucy/Video18Preview.png", title: "Video 18 Preview", unlocked: false }, { src: "img/Lucy/W1.gif", title: "W1", unlocked: false }, { src: "img/Lucy/W2.gif", title: "W2", unlocked: false }, { src: "img/Lucy/W3.gif", title: "W3", unlocked: false } ], scenes: [ { src: "img/Clara/Quest/Video/ClaraSleepWindow1.mp4", title: "Light dream about Clara", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyFuck2.mp4", title: "Lucy Fuck 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyFuck3.mp4", title: "Lucy Fuck 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyGymFuck1.mp4", title: "Lucy Gym Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntAnal.mp4", title: "Lucy Int Anal", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntBlow.mp4", title: "Lucy Int Blow", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntCowgirl.mp4", title: "Lucy Int Cowgirl", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntCuni.mp4", title: "Lucy Int Cuni", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntHandjob.mp4", title: "Lucy Int Handjob", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntTabletop.mp4", title: "Lucy Int Tabletop", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntVaginal.mp4", title: "Lucy Int Vaginal", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyJaneFantasy1.mp4", title: "Lucy Jane Fantasy 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyJanelInj1.mp4", title: "Lucy Janel Inj 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureHouseFuck1.mp4", title: "Lucy Nature House Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureHouseSuck1.mp4", title: "Lucy Nature House Suck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureStockings1.1.mp4", title: "Lucy Nature Stockings 1.1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureStockings1.2.mp4", title: "Lucy Nature Stockings 1.2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyPillsFuck.mp4", title: "Lucy Pills Fuck", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyRetreatFuck1.mp4", title: "Lucy Retreat Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyRetreatSuck1.mp4", title: "Lucy Retreat Suck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyShower1.mp4", title: "Lucy Shower 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyShower2.mp4", title: "Lucy Shower 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyShower3.mp4", title: "Lucy Shower 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepDesert1.mp4", title: "Lucy Sleep Desert 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepDesert2.mp4", title: "Lucy Sleep Desert 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepDesert3.mp4", title: "Lucy Sleep Desert 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepKitchen1.mp4", title: "Lucy Sleep Kitchen 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepKitchen2.mp4", title: "Lucy Sleep Kitchen 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepKitchen3.mp4", title: "Lucy Sleep Kitchen 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySofaFaint1.mp4", title: "Lucy Sofa Faint 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySuck1.mp4", title: "Lucy Suck 1", unlocked: false } ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Lucy*/ <<set $Lucy = { Name: "Lucy Nelson", img: "img/avatars/Lucy.jpg", style: "border: 2px solid rgba(66, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(66, 64, 191, 1);", Meet: 0, Work:"Math teacher", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 , galleryImg: "img/avatars/Lucy2.jpg", unlockedgallery: false, playerInfluence: 0.1, npcInfluence: 0.8, cap: 0.49, moments: [ { src: "img/Lucy/1img.jpg", title: "Image 1", unlocked: false }, { src: "img/Lucy/BeforeGym1.jpg", title: "Before Gym 1", unlocked: false }, { src: "img/Lucy/BeforeGym2.jpg", title: "Before Gym 2", unlocked: false }, { src: "img/Lucy/canteen.jpg", title: "Canteen", unlocked: false }, { src: "img/Lucy/Gym.jpg", title: "Gym", unlocked: false }, { src: "img/Lucy/InClass.jpg", title: "In Class", unlocked: false }, { src: "img/Lucy/In class.jpeg", title: "In Class 2", unlocked: false }, { src: "img/Lucy/latte.jpg", title: "Latte", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (1).jpg", title: "Lucy American Day 1", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (2).jpg", title: "Lucy American Day 2", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (3).jpg", title: "Lucy American Day 3", unlocked: false }, { src: "img/Lucy/LucyAmericanDay (4).jpg", title: "Lucy American Day 4", unlocked: false }, { src: "img/Lucy/LucyBed1.jpg", title: "Lucy Bed 1", unlocked: false }, { src: "img/Lucy/LucyBed2.jpg", title: "Lucy Bed 2", unlocked: false }, { src: "img/Lucy/LucyBed3.jpg", title: "Lucy Bed 3", unlocked: false }, { src: "img/Lucy/LucyHelp.jpg", title: "Lucy Help", unlocked: false }, { src: "img/Lucy/LucyHome1.jpg", title: "Lucy Home 1", unlocked: false }, { src: "img/Lucy/LucyKitchen1.jpg", title: "Lucy Kitchen 1", unlocked: false }, { src: "img/Lucy/LucyMeet1.jpg", title: "Lucy Meet 1", unlocked: false }, { src: "img/Lucy/LucyPhoto1.png", title: "Lucy Photo 1", unlocked: false }, { src: "img/Lucy/LucyPhotoGrey1.jpg", title: "Lucy Photo Grey 1", unlocked: false }, { src: "img/Lucy/LucyPhotoGrey2.jpg", title: "Lucy Photo Grey 2", unlocked: false }, { src: "img/Lucy/LucyPhotoGrey3.jpg", title: "Lucy Photo Grey 3", unlocked: false }, { src: "img/Lucy/LucyPhotoNature1.jpg", title: "Lucy Photo Nature 1", unlocked: false }, { src: "img/Lucy/LucyPhotoNature2.jpg", title: "Lucy Photo Nature 2", unlocked: false }, { src: "img/Lucy/LucyPhotoNature3.jpg", title: "Lucy Photo Nature 3", unlocked: false }, { src: "img/Lucy/LucyPhotoRed1.jpg", title: "Lucy Photo Red 1", unlocked: false }, { src: "img/Lucy/LucyPhotoRed2.jpg", title: "Lucy Photo Red 2", unlocked: false }, { src: "img/Lucy/LucyPhotoRed3.jpg", title: "Lucy Photo Red 3", unlocked: false }, { src: "img/Lucy/LucyRememberDress.jpg", title: "Lucy Remember Dress", unlocked: false }, { src: "img/Lucy/LucySmile.jpg", title: "Lucy Smile", unlocked: false }, { src: "img/Lucy/LucySport1.jpg", title: "Lucy Sport 1", unlocked: false }, { src: "img/Lucy/LucyTrainingGym.jpg", title: "Lucy Training Gym", unlocked: false }, { src: "img/Lucy/LucyWalk1.png", title: "Lucy Walk 1", unlocked: false }, { src: "img/Lucy/SP1.gif", title: "SP1", unlocked: false }, { src: "img/Lucy/SP2.gif", title: "SP2", unlocked: false }, { src: "img/Lucy/Video1Preview.png", title: "Video 1 Preview", unlocked: false }, { src: "img/Lucy/Video2Preview.png", title: "Video 2 Preview", unlocked: false }, { src: "img/Lucy/Video3Preview.png", title: "Video 3 Preview", unlocked: false }, { src: "img/Lucy/Video4Preview.png", title: "Video 4 Preview", unlocked: false }, { src: "img/Lucy/Video5Preview.png", title: "Video 5 Preview", unlocked: false }, { src: "img/Lucy/Video6Preview.png", title: "Video 6 Preview", unlocked: false }, { src: "img/Lucy/Video7Preview.png", title: "Video 7 Preview", unlocked: false }, { src: "img/Lucy/Video8Preview.png", title: "Video 8 Preview", unlocked: false }, { src: "img/Lucy/Video9Preview.png", title: "Video 9 Preview", unlocked: false }, { src: "img/Lucy/Video10Preview.png", title: "Video 10 Preview", unlocked: false }, { src: "img/Lucy/Video11Preview.png", title: "Video 11 Preview", unlocked: false }, { src: "img/Lucy/Video12Preview.png", title: "Video 12 Preview", unlocked: false }, { src: "img/Lucy/Video13Preview.png", title: "Video 13 Preview", unlocked: false }, { src: "img/Lucy/Video14Preview.png", title: "Video 14 Preview", unlocked: false }, { src: "img/Lucy/Video15Preview.png", title: "Video 15 Preview", unlocked: false }, { src: "img/Lucy/Video16Preview.png", title: "Video 16 Preview", unlocked: false }, { src: "img/Lucy/Video17Preview.png", title: "Video 17 Preview", unlocked: false }, { src: "img/Lucy/Video18Preview.png", title: "Video 18 Preview", unlocked: false }, { src: "img/Lucy/W1.gif", title: "W1", unlocked: false }, { src: "img/Lucy/W2.gif", title: "W2", unlocked: false }, { src: "img/Lucy/W3.gif", title: "W3", unlocked: false } ], scenes: [ { src: "img/Lucy/Quest/Video/LucyFuck1.mp4", title: "Lucy Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyFuck2.mp4", title: "Lucy Fuck 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyFuck3.mp4", title: "Lucy Fuck 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyGymFuck1.mp4", title: "Lucy Gym Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntAnal.mp4", title: "Lucy Int Anal", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntBlow.mp4", title: "Lucy Int Blow", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntCowgirl.mp4", title: "Lucy Int Cowgirl", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntCuni.mp4", title: "Lucy Int Cuni", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntHandjob.mp4", title: "Lucy Int Handjob", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntTabletop.mp4", title: "Lucy Int Tabletop", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyIntVaginal.mp4", title: "Lucy Int Vaginal", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyJaneFantasy1.mp4", title: "Lucy Jane Fantasy 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyJanelInj1.mp4", title: "Lucy Janel Inj 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureHouseFuck1.mp4", title: "Lucy Nature House Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureHouseSuck1.mp4", title: "Lucy Nature House Suck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureStockings1.1.mp4", title: "Lucy Nature Stockings 1.1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyNatureStockings1.2.mp4", title: "Lucy Nature Stockings 1.2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyPillsFuck.mp4", title: "Lucy Pills Fuck", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyRetreatFuck1.mp4", title: "Lucy Retreat Fuck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyRetreatSuck1.mp4", title: "Lucy Retreat Suck 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyShower1.mp4", title: "Lucy Shower 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyShower2.mp4", title: "Lucy Shower 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucyShower3.mp4", title: "Lucy Shower 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepDesert1.mp4", title: "Lucy Sleep Desert 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepDesert2.mp4", title: "Lucy Sleep Desert 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepDesert3.mp4", title: "Lucy Sleep Desert 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepKitchen1.mp4", title: "Lucy Sleep Kitchen 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepKitchen2.mp4", title: "Lucy Sleep Kitchen 2", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySleepKitchen3.mp4", title: "Lucy Sleep Kitchen 3", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySofaFaint1.mp4", title: "Lucy Sofa Faint 1", unlocked: false }, { src: "img/Lucy/Quest/Video/LucySuck1.mp4", title: "Lucy Suck 1", unlocked: false } ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Linda*/ <<set $Linda = { Name: "Linda Eastman", img: "img/avatars/Shea.jpeg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Reception", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, galleryImg: "img/avatars/Linda2.jpg", unlockedgallery: false, moments: [ { src: "img/Linda/AnnaClass1_1.jpg", title: "Anna Class 1", unlocked: false }, { src: "img/Linda/AnnaClass1_2.jpg", title: "Anna Class 2", unlocked: false }, { src: "img/Linda/AnnaNatureYoga(1).jpg", title: "Anna Nature Yoga 1", unlocked: false }, { src: "img/Linda/AnnaNatureYoga(2).jpg", title: "Anna Nature Yoga 2", unlocked: false }, { src: "img/Linda/AnnaNatureYoga(3).jpg", title: "Anna Nature Yoga 3", unlocked: false }, { src: "img/Linda/AnnaNatureYoga(4).jpg", title: "Anna Nature Yoga 4", unlocked: false }, { src: "img/Linda/BlackDress1.jpg", title: "Black Dress 1", unlocked: false }, { src: "img/Linda/BlackDress2.jpg", title: "Black Dress 2", unlocked: false }, { src: "img/Linda/BlueDress1.jpg", title: "Blue Dress 1", unlocked: false }, { src: "img/Linda/LindaClaraCabinet.jpg", title: "Linda Clara Cabinet", unlocked: false }, { src: "img/Linda/LindaCoffe1.jpg", title: "Linda Coffee 1", unlocked: false }, { src: "img/Linda/LindaCS.jpg", title: "Linda CS", unlocked: false }, { src: "img/Linda/LindaGym1.jpg", title: "Linda Gym 1", unlocked: false }, { src: "img/Linda/LindaGym1.webp", title: "Linda Gym 1 (WebP)", unlocked: false }, { src: "img/Linda/LindaGym2.jpg", title: "Linda Gym 2", unlocked: false }, { src: "img/Linda/LindaGym3.jpg", title: "Linda Gym 3", unlocked: false }, { src: "img/Linda/LindaGym4.jpg", title: "Linda Gym 4", unlocked: false }, { src: "img/Linda/LindaLaptopCabinet.jpg", title: "Linda Laptop Cabinet", unlocked: false }, { src: "img/Linda/LindaMastDream1.jpg", title: "Linda Mast Dream 1", unlocked: false }, { src: "img/Linda/LindaMastDream2.jpg", title: "Linda Mast Dream 2", unlocked: false }, { src: "img/Linda/LindaNote1.jpg", title: "Linda Note 1", unlocked: false }, { src: "img/Linda/LindaNote2.jpg", title: "Linda Note 2", unlocked: false }, { src: "img/Linda/LindaNote3.jpg", title: "Linda Note 3", unlocked: false }, { src: "img/Linda/LindaNote4.jpg", title: "Linda Note 4", unlocked: false }, { src: "img/Linda/LindaNote5.jpg", title: "Linda Note 5", unlocked: false }, { src: "img/Linda/LindaNoteBack.jpg", title: "Linda Note Back", unlocked: false }, { src: "img/Linda/LindaPhone1.jpg", title: "Linda Phone 1", unlocked: false }, { src: "img/Linda/LindaPhone2.jpg", title: "Linda Phone 2", unlocked: false }, { src: "img/Linda/LindaPhone3.jpg", title: "Linda Phone 3", unlocked: false }, { src: "img/Linda/LindaRun.jpeg", title: "Linda Run", unlocked: false }, { src: "img/Linda/Video1Preview.png", title: "Video 1 Preview", unlocked: false }, { src: "img/Linda/Video2Preview.png", title: "Video 2 Preview", unlocked: false }, { src: "img/Linda/Video3Preview.png", title: "Video 3 Preview", unlocked: false }, { src: "img/Linda/Video4Preview.png", title: "Video 4 Preview", unlocked: false } ], scenes: [ { src: "img/Linda/Quest/Video/LindaAnnaGymFuck1.mp4", title: "Linda Anna Gym Fuck 1", unlocked: false }, { src: "img/Linda/Quest/Video/LindaBeachFuck1.mp4", title: "Linda Beach Fuck 1", unlocked: false }, { src: "img/Linda/Quest/Video/LindaBeachSuck1.mp4", title: "Linda Beach Suck 1", unlocked: false }, { src: "img/Linda/Quest/Video/LindaDream1.mp4", title: "Linda Dream 1", unlocked: false }, { src: "img/Linda/Quest/Video/LindaDream2.mp4", title: "Linda Dream 2", unlocked: false }, { src: "img/Linda/Quest/Video/LindaDress1.mp4", title: "Linda Dress 1", unlocked: false }, { src: "img/Linda/Quest/Video/LindaDress2.mp4", title: "Linda Dress 2", unlocked: false }, { src: "img/Linda/Quest/Video/LindaIceSuck1.mp4", title: "Linda Ice Suck 1", unlocked: false }, { src: "img/Linda/Quest/Video/LindaIceSuck2.mp4", title: "Linda Ice Suck 2", unlocked: false } ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Olivia*/ <<set $Olivia = { Name: "Olivia Coleman", img: "img/avatars/Olivia.jpeg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Gym-worker", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, playerInfluence: 0.1, npcInfluence: 0.8, cap: 0.49, galleryImg: "img/Angela/AngelaPhotoRed1.jpg", unlockedgallery: false, moments: [ { src: "img/Olivia/1.jpeg", title: "Olivia Moment 1", unlocked: false }, { src: "img/Olivia/2.jpg", title: "Olivia Moment 2", unlocked: false }, { src: "img/Olivia/3.jpg", title: "Olivia Moment 3", unlocked: false }, { src: "img/Olivia/anissa-kate-04.jpg", title: "Anissa Kate Moment", unlocked: false }, { src: "img/Olivia/CheerleadersKiss1.png", title: "Cheerleaders Kiss", unlocked: false }, { src: "img/Olivia/DrunkCheerleader.png", title: "Drunk Cheerleader", unlocked: false }, { src: "img/Olivia/OliviaBlackDress1.jpg", title: "Olivia Black Dress", unlocked: false }, { src: "img/Olivia/OliviaCheerleaderFail.jpg", title: "Olivia Cheerleader Fail", unlocked: false }, { src: "img/Olivia/OliviaDress1.jpg", title: "Olivia Dress 1", unlocked: false }, { src: "img/Olivia/OliviaGym(1).jpg", title: "Olivia Gym 1", unlocked: false }, { src: "img/Olivia/OliviaGym(2).jpg", title: "Olivia Gym 2", unlocked: false }, { src: "img/Olivia/OliviaGym(3).jpg", title: "Olivia Gym 3", unlocked: false }, { src: "img/Olivia/OliviaGym(4).jpg", title: "Olivia Gym 4", unlocked: false }, { src: "img/Olivia/OliviaGym(5).jpg", title: "Olivia Gym 5", unlocked: false }, { src: "img/Olivia/OliviaNecklace.jpg", title: "Olivia Necklace", unlocked: false }, { src: "img/Olivia/OliviaSweat.jpeg", title: "Olivia Sweat", unlocked: false }, { src: "img/Olivia/OliviaSweat2.jpg", title: "Olivia Sweat 2", unlocked: false }, { src: "img/Olivia/OliviaSweat3.jpg", title: "Olivia Sweat 3", unlocked: false }, { src: "img/Olivia/OliviaTennis1.jpeg", title: "Olivia Tennis", unlocked: false }, { src: "img/Olivia/Video1Preview.png", title: "Video 1 Preview", unlocked: false }, { src: "img/Olivia/Video2Preview.png", title: "Video 2 Preview", unlocked: false }, { src: "img/Olivia/Video3Preview.png", title: "Video 3 Preview", unlocked: false }, { src: "img/Olivia/Video4Preview.png", title: "Video 4 Preview", unlocked: false }, { src: "img/Olivia/Video5Preview.png", title: "Video 5 Preview", unlocked: false } ], scenes: [ { src: "img/Olivia/Quest/Video/MelodyBat1.mp4", title: "Melody Bat 1", unlocked: false }, { src: "img/Olivia/Quest/Video/MelodyBat2.mp4", title: "Melody Bat 2", unlocked: false }, { src: "img/Olivia/Quest/Video/MelodyGym1.mp4", title: "Melody Gym 1", unlocked: false }, { src: "img/Olivia/Quest/Video/MelodyGym2.mp4", title: "Melody Gym 2", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaAssTonus.mp4", title: "Olivia Ass Tonus", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDisbandTennis1.mp4", title: "Olivia Disband Tennis 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDreamBarmaid1_1.mp4", title: "Olivia Dream Barmaid 1.1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDreamBarmaid1_2.mp4", title: "Olivia Dream Barmaid 1.2", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDreamBarmaid1_3.mp4", title: "Olivia Dream Barmaid 1.3", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDreamWonder1_1.mp4", title: "Olivia Dream Wonder 1.1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDreamWonder1_2.mp4", title: "Olivia Dream Wonder 1.2", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaDreamWonder1_3.mp4", title: "Olivia Dream Wonder 1.3", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaHotelSuck2.mp4", title: "Olivia Hotel Suck 2", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaMast1.mp4", title: "Olivia Mast 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaPartyMast1.mp4", title: "Olivia Party Mast 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaPartySuck1.mp4", title: "Olivia Party Suck 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaPartyTits1.mp4", title: "Olivia Party Tits 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaSpecialTraining1.mp4", title: "Olivia Special Training 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaYoga1.mp4", title: "Olivia Yoga 1", unlocked: false }, { src: "img/Olivia/Quest/Video/OliviaYoga2.mp4", title: "Olivia Yoga 2", unlocked: false } ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Susan*/ <<set $Susan = { Name: "Susan Freeman", img: "img/avatars/Susan.jpg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Librarian", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, galleryImg: "img/Angela/AngelaPhotoRed1.jpg", unlockedgallery: false, moments: [ { src: "img/Susan/1.jpg", title: "Susan Moment 1", unlocked: false }, { src: "img/Susan/2.jpg", title: "Susan Moment 2", unlocked: false }, { src: "img/Susan/3.jpg", title: "Susan Moment 3", unlocked: false }, { src: "img/Susan/JohanDream1.jpg", title: "Johan Dream", unlocked: false }, { src: "img/Susan/SusanAss1.jpg", title: "Susan Ass 1", unlocked: false }, { src: "img/Susan/SusanAss2.jpg", title: "Susan Ass 2", unlocked: false }, { src: "img/Susan/SusanAss3.jpg", title: "Susan Ass 3", unlocked: false }, { src: "img/Susan/SusanBook1.jpg", title: "Susan Book 1", unlocked: false }, { src: "img/Susan/SusanBook2.jpg", title: "Susan Book 2", unlocked: false }, { src: "img/Susan/SusanMeet.jpg", title: "Susan Meet", unlocked: false } ], scenes: [ { src: "img/Susan/Quest/Video/SusanDinner1.mp4", title: "Susan Dinner 1", unlocked: false }, { src: "img/Susan/Quest/Video/SusanDinner2.mp4", title: "Susan Dinner 2", unlocked: false }, { src: "img/Susan/Quest/Video/SusanDinnerFuck1.mp4", title: "Susan Dinner Fuck 1", unlocked: false }, { src: "img/Susan/Quest/Video/SusanStoreBlow1.mp4", title: "Susan Store Blow 1", unlocked: false } ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Kobe*/ <<set $Kobe = { Name: "Kobe Potato", img: "img/avatars/Kobe.jpeg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Drug-dealer", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> /*Sophia*/ <<set $Sophia = { Name: "Sophia Turner", img: "img/avatars/Sophia.jpg", style: "border: 2px solid rgba(237, 102, 18, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(237, 102, 18, 1);", Meet: 0, Work:"English teacher", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, playerInfluence: 0.1, npcInfluence: 0.8, cap: 0.49, galleryImg: "img/avatars/Sophia2.jpg", unlockedgallery: false, moments: [ { src: "img/Sophia/BeforeClass.jpg", title: "Before Class", unlocked: false }, { src: "img/Sophia/DuringClass.jpg", title: "During Class", unlocked: false }, { src: "img/Sophia/Meet.jpg", title: "Meet", unlocked: false }, { src: "img/Sophia/SophiaCS.jpg", title: "Sophia CS", unlocked: false }, { src: "img/Sophia/SophiaSuspect.jpg", title: "Sophia Suspect", unlocked: false }, { src: "img/Sophia/SophiaTeach1.jpg", title: "Sophia Teach 1", unlocked: false }, { src: "img/Sophia/SophiaTeach2.jpg", title: "Sophia Teach 2", unlocked: false } ], scenes: [ { src: "img/Sophia/Quest/Video/SophiaDildo1.mp4", title: "Sophia Dildo 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaStudent1.mp4", title: "Sophia Student 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainer1.mp4", title: "Sophia Trainer 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainingSuck1.mp4", title: "Sophia Training Suck 1", unlocked: false }, { src: "img/Sophia/Video/LeanaDance1.mp4", title: "Leana Dance 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaLick1.mp4", title: "Leana Sophia Lick 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome1.mp4", title: "Leana Sophia Threesome 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome2.mp4", title: "Leana Sophia Threesome 2", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaLickStudent1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> /*Autumn*/ <<set $Autumn = { Name: "Autumn Stewart", img: "img/avatars/Autumn.jpg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0, galleryImg: "img/avatars/Autumn2.png", unlockedgallery: false, moments: [ { src: "img/Autumn/AutumnBeach.jpg", title: "Before Class", unlocked: false }, ], scenes: [ { src: "img/Sophia/Quest/Video/SophiaDildo1.mp4", title: "Sophia Dildo 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaStudent1.mp4", title: "Sophia Student 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainer1.mp4", title: "Sophia Trainer 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainingSuck1.mp4", title: "Sophia Training Suck 1", unlocked: false }, { src: "img/Sophia/Video/LeanaDance1.mp4", title: "Leana Dance 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaLick1.mp4", title: "Leana Sophia Lick 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome1.mp4", title: "Leana Sophia Threesome 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome2.mp4", title: "Leana Sophia Threesome 2", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaLickStudent1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> <<set $Lela = { Name: "Lela", img: "img/avatars/lela.jpeg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> /*Marcus*/ <<set $Marcus = { Name: "Marcus Brown", img: "img/avatars/Marcus.jpg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Strange guy", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $kia = { Name: "Homeless", img: "img/avatars/kia.jpg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Strange guy", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Carey = { Name: "Police officer", img: "img/avatars/carey.png", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Police", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Naomi = { Name: "Naomi Stones", img: "img/avatars/naomi.jpg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Unemployed", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Fiona = { Name: "Fiona Hill", img: "img/avatars/fiona.jpg", style: "border: 2px solid rgba(64, 191, 117, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(64, 191, 117, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $Johan = { Name: "Johan Hall", img: "img/avatars/aSS.jpg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Camilla = { Name: "Camilla Baker", img: "img/avatars/cSS.jpg", style: "border: 2px solid rgba(151, 64, 191, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(151, 64, 191, 1);", Meet: 0, Work:"Clothing saleswoman", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Jane = { Name: "Jane Parker", img: "img/avatars/jane.jpg", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Nurse", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Amber = { Name: "Amber Brooks", img: "img/avatars/Amber.jpg", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Hospital administrator", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Bella = { Name: "Bella Williams", img: "img/avatars/Bella.jpg", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Hospital nurse", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $SluttyStar = { Name: "SluttyStar", img: "img/avatars/SS.png", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Personal guide", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Jerry = { Name: "Jerry Tombs", img: "img/avatars/Jerry.png", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Anna = { Name: "Anna Roofey", img: "img/avatars/Anna.png", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Fighter", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Megan = { Name: "Megan Wax", img: "img/avatars/Megan.png", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Dancer", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Emma = { Name: "Emma Hicks", img: "img/avatars/Emma.png", style: "border: 2px solid rgba(191, 64, 64, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Basketball player", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Lily = { Name: "Lily Setherland", img: "img/avatars/Lily.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Barmaid", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Peter = { Name: "Peter O'Connor", img: "img/avatars/Peter.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Sponsor", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Ellie = { Name: "Ellie Sother", img: "img/avatars/Peter.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $Stacy = { Name: "Stacy Reep", img: "img/avatars/Stacy.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Nurse", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Goth = { Name: "Victoria Slack", img: "img/avatars/Vicky.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $Hannah = { Name: "Hannah Fasboroh", img: "img/avatars/Hannah.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Cheerleader", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $Denisse = { Name: "Denisse Black", img: "img/avatars/Denisse.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Pole dancer", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Samantha = { Name: "Samantha Dockins", img: "img/avatars/Samantha.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0, galleryImg: "img/avatars/Samantha2.jpg", unlockedgallery: false, moments: [ { src: "img/Samantha/SamEnglish.jpg", title: "Before Class", unlocked: false }, ], scenes: [ { src: "img/Sophia/Quest/Video/SophiaDildo1.mp4", title: "Sophia Dildo 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaStudent1.mp4", title: "Sophia Student 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainer1.mp4", title: "Sophia Trainer 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainingSuck1.mp4", title: "Sophia Training Suck 1", unlocked: false }, { src: "img/Sophia/Video/LeanaDance1.mp4", title: "Leana Dance 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaLick1.mp4", title: "Leana Sophia Lick 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome1.mp4", title: "Leana Sophia Threesome 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome2.mp4", title: "Leana Sophia Threesome 2", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaLickStudent1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> <<set $Marsha = { Name: "Marsha Jones", img: "img/avatars/Marsha.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0, alleryImg: "img/avatars/Samatha2.jpg", unlockedgallery: false, moments: [ { src: "img/Marsha/MarshaBiology.jpg", title: "Before Class", unlocked: false }, { src: "img/Marsha/MarshaBiology2.jpg", title: "Before Class", unlocked: false }, ], scenes: [ { src: "img/Sophia/Quest/Video/SophiaDildo1.mp4", title: "Sophia Dildo 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaStudent1.mp4", title: "Sophia Student 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainer1.mp4", title: "Sophia Trainer 1", unlocked: false }, { src: "img/Sophia/Quest/Video/SophiaTrainingSuck1.mp4", title: "Sophia Training Suck 1", unlocked: false }, { src: "img/Sophia/Video/LeanaDance1.mp4", title: "Leana Dance 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaLick1.mp4", title: "Leana Sophia Lick 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome1.mp4", title: "Leana Sophia Threesome 1", unlocked: false }, { src: "img/Sophia/Video/LeanaSophiaThreesome2.mp4", title: "Leana Sophia Threesome 2", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaCafeSuck1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, { src: "img/Sophia/Video/SophiaLickStudent1.mp4", title: "Sophia Cafe Suck 1", unlocked: false }, ], memories: [ { src: "img/clara/memory1.jpg", title: "Memory 1", unlocked: false } ] };>> <<set $Aria = { Name: "Aria Winters", img: "img/avatars/Aria.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $Nora = { Name: "Nora Weatherby", img: "img/avatars/Nora.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $Ruby = { Name: "Ruby Martin", img: "img/avatars/Ruby.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Student", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0, English: 0, Math: 0, History: 0, Biology: 0, Athletics: 0, Swimming: 0, PersonalMood: 0, PersonalObedience: 0, PersonalGrades: 0, PersonalExhibitionism: 0 };>> <<set $BeardMan = { Name: "Bearded thug", img: "img/avatars/beardman.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Thug", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Thug= { Name: "Nervous thug", img: "img/avatars/hoodman.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Thug", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Coco = { Name: "Coco", img: "img/avatars/Coco.jpg", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Brothel girl", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Tracey = { Name: "Tracey Beatreau", img: "img/avatars/Tracey.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Brothel queen", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Iris = { Name: "Iris", img: "img/avatars/Iris.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Brothel newbie", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Officer = { Name: "Suspicious cop", img: "img/avatars/Officer.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Police officer", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Lifeguard = { Name: "Lifeguard", img: "img/avatars/Lifeguard.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Lifeguard", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $MrWalker= { Name: "James Walker", img: "img/avatars/MrWalker.jpg", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Unemployed", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $MrsWalker= { Name: "Helen Walker", img: "img/avatars/Helen.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Perfect housewife", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Photographer = { Name: "Anzel Hozier", img: "img/avatars/Photographer.jpeg", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Photographer", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Mailman = { Name: "Mailman", img: "img/avatars/Mailman.png", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Deliver mails", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $Summer = { Name: "Summer Haze", img: "img/avatars/Summer1.jpg", style: "border: 2px solid rgba(161, 34, 34, 1);", style1: "box-shadow: 0px 0px 10px 2px rgba(191, 64, 64, 1);", Meet: 0, Work:"Webcam model", AffectionLvl: 0, Affection: 0, LustLvl: 0, Lust: 0 };>> <<set $GalleryUnlockedState = []>>
<style> body.street { background-image: url("img/backgrounds/StreetMorning.jpeg"); }</style>\ <<md>>Today I am overwhelmed with energy and desire to make this world the best possible. Some kind of force is leading me forward.<</md>> <<md>>The sun that shines brightly hits my eyes when I'm outside. But it does not irritate me now, but rather makes me happy. The whole street is teeming with life: people rushing to work, cars talking to each other using signals and Angela...<</md>> [img[img/Angela/street.jpg]] <<say $mc>> Hey Angela, I didn't expect to see you around. Aren't you supposed to be at work soon? <</say>> <<md>>She smiled awkwardly at me.<</md>> <<say $Angela>> Oh, $mc.Name. Yes, I normally get a taxi, but I forgot my wallet back at the apartment. I can’t go back or I’ll be late, but I can’t afford to pay for the taxi. Do you happen to have 20 dollars?<</say>> <<md>>Unpleasant situation. Of course, she could go home, but this is an extra couple of minutes, and the car is already here. I perfectly understand how Angela feels, but should I help her at all?<</md>> <<if $cash gte 20>>\ <<talk "Give her 20 dollars">> <<say $mc>> Oh yes of course, here you are. <</say>> <<text r "20$ disappeared from the pocket.">> <<addAff $Angela 12>> <<md>>Twenty dollars is not too much to help a person out of trouble. As my friend once said, if a problem can be solved with money, then this is not a problem at all, but just a waste.<</md>> <<md>>Moreover, looking at her delighted face, I cannot think that I wasted this money. No, I put them in a good, friendly attitude.<</md>> <<say $Angela>> Thank you so much, I owe you! All the best! <</say>> <<say $mc >> See you, Angela! <</say>> <<md>>She disappears from sight. It's time for me to go to work.<</md>> [[Go back|Street Raw-Road]] <<set $cash -= 20>>\ <<set $MoneyHelp = 1>>\ <<addmins 10>>\ <</talk>> <<else>>\ <<talk "Give her 20 dollars" 20 $cash "I don't have enough money.">><</talk>> <</if>>\ <<talk "Sorry, I forgot my wallet too">> <<md>>I don't think scattering is the best idea. Nevertheless, I do not know what that money may be need for.<</md>> <<md>>True, admitting this is not easy. A man is always able to take care of himself and those around him. And if he is not able to do this, he is not a man. Pure delirium if you ask me. But society is as it is and nothing can be done about it.<</md>> <<md>>Because of this a little lie easily leaves my tongue.<</md>> <<say $mc>> I'm sorry Angela, I must've left my wallet back at the apartment as well. <</say>> <<say $Angela>> Shit! Well, guess I better get running.<</say>> <<md>>It turned out somehow very inconvenient...<</md>> <<addmins 10>>\ <<set $MoneyHelp = 2>>\ <<set $AngelaNewWork = 1>>\ [[Go back|Street Raw-Road]] <</talk>> <<if $cash gte 20 && $mc.Boldness gte 2>>\ <<talk "Give 20 dollars and ask for something in return" 2 $mc.Boldness "I'm not bold enough">>\ <<if $Angela.LustLvl gte 1>>\ <<md>>Here it is, the perfect chance to enlist her support. And not only support. In crisis situations, people are able to act in a very extraordinary way. One has only to push them a little... I wonder if Angela is one of those?<</md>> <<say $mc>> Yes, I have 20 dollars, but what will I get in return? <</say>> <<md>>She looked closely, as if she did not expect such a move from me. You don't know what I'm up to, baby.<</md>> <<say $Angela>> Umm, what would you like to receive in return? <</say>> <<md>>A blowjob would be very helpful. Nothing invigorates in the morning like a blowjob from a beautiful girl on the street.<</md>> <<say $mc>> A kiss? <</say>> <<say $Angela>> Okay, I guess... <</say>> <<md>>Angela came closer to me, as if a little embarrassed. When our lips touched, I felt like an electric shock. A shock of pleasure. She definitely knows how to kiss.<</md>> <<md>>Perhaps we should do it again somehow.<</md>> <<addLust $Angela 15>> <<say $mc>> Here is your money. It was an expensive kiss. <</say>> <<text r "20$ disappeared from the pocket.">> <<set $cash -= 20>>\ <<say $Angela>> Thank you, handsome. <</say>> <<md>>Having uttered these words, as if by magic, she disappeared. Well, work does not wait!<</md>> <<addAff $Angela 12>> <<addmins 10>>\ <<set $MoneyHelp = 1>>\ [[Go back|Street Raw-Road]] <<else>>\ <<text r "Failure.">> <<text y "Angela lust is not enough.">> <<md>>Here it is, the perfect chance to enlist her support. And not only support. In crisis situations, people are able to act in a very extraordinary way. One has only to push them a little... I wonder if Angela is one of those?<</md>> <<say $mc>> Yes, I have 20 dollars, but what will I get in return? <</say>> <<md>>The look on her face indicated that I had failed. She looked at me as if I was a freak or an annoying fly that should be immediately removed.<</md>> <<say $Angela>> Uhh, better keep the money for yourself. <</say>> <<md>>With a wave of her hand, she disappeared from sight, without even looking back. I think I screwed up so seriously.<</md>> <<md>>If I want to influence her, I must seduce her before doing such a trick again. Otherwise, the next time, she may react more violently.<</md>> <<addmins 10>>\ [[Go back|Street Raw-Road]] <</if>>\ <</talk>>\ <</if>>\
<<set $BustyDinner = 1>><<check_all_achievements>>\ <<addmins 30>>\ <<md>>It would be very rash to refuse such an offer.<</md>> <<md>>If there are two things in the world that I love strongly enough, it's women and food. And a woman who cooks definitely deserves at least admiration.<</md>> <<md>>I sat down carefully at the marble table. Angela was sitting opposite me. It doesn't seem like the working day will affect her. She still radiates beauty, as in the morning. Surely she has some secret of how to look like that.<</md>> <<md>>Angela sat and imposingly took a piece of food from her plate. Observing this from the side it might seem as if you are somewhere in a noble family, and around the age of 17-18. However, the role of some princess would suit Angela perfectly.<</md>> <<md>>Before joining her at dinner, I decided it would be impolite not to ask her a few questions.<</md>> <<say $mc>>How did your day go? Did you get to work on time?<</say>> <<say $Angela>>I did! You really saved me. The studio hasn’t been doing well recently and if I hadn’t got in on time, I would’ve lost the only job we had today.<</say>> <<md>>When she talked about how I saved her, such a seductive smile shone on her face. Hell, that's a great reward!<</md>> <<md>>And yet... Did she said studio?<</md>> <<dlg "dlg" 0 >>\ <<level 0>>\ <<line "Offer to be a model for her">> <<say $mc>>I didn't know you worked in a studio. Are you the photographer? I’d gladly model for you if you were taking my picture.<</say>> <<say $Angela>>Haha. No, I’m the studio’s model. I’ve mostly done clothing shoots, but recently there hasn’t been much demand and business is really drying up.<</say>> <<set $APIsKnown = true>>\ <<say $mc>>That makes sense for a beautiful woman like yourself. It would be a crime to hide you behind the camera.<</say>> <<md>>A playful smile creeps onto her face as she looks down to eat more of her food.<</md>> [img[img/Angela/Kitchen/KitchenEvent.jpeg]] <<if $AngelaImage23Unlocked == 0>>\ <<set $AngelaImage23Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moments added to your gallery</span></div> <</if>>\ <<md>>But besides her adorable face, Angela has something else of great value.<</md>> <<md>>Her tits are so attractive that not staring at them just doesn't work. Damn, these are weapons of mass destruction! But if she notices that I'm staring at her frankly, she may misunderstand.<</md>> <</line>> <</level>>\ <<level 1>>\ <<text y "Some actions can increase lust at the cost of a worse relationship.">> <<line "Innocently look at them whilst pretending to eat food">> <<md>>I have never had the desire to pretend to be someone who I am not. If I like something, then I will not hide it.<</md>> <<md>>If I like Angela's boobs, then I will eat them with my eyes like I'm the hungriest baby in the world.<</md>> <<md>>Still, an open glance at them would be too dangerous, so I pretended to be eating, when in reality I was only crawling with a fork on the plate. The sound was not very pleasant. But what was nice was looking at Angela and her breasts.<</md>> <<md>>She noticed, I understood it perfectly, but I didn't care. I just wanted to admire such a beautiful view longer. Another thing to touch...<</md>> <<addLust $Angela 8>> <<say $Angela>> $mc.Name you should have watched where you put your food, you moron.<</say>> <<addAff $Angela -5>> <<md>>She clearly doesn't like the attention. Women don't understand that when a man looks at her breasts like that, this is the greatest compliment. However, I expected such a reaction somewhere.<</md>> <<say $mc>>Oh, I was just lost in thought for a moment. Sorry.<</say>> <<say $Angela>>Uh-huh, Sure...<</say>> <<set $AngelaDinnerYes = 1>>\ <<set $AngelaDinnerYes = 1>>\ <<set $QuestNextDay to true>>\ [[End the dinner|Kitchen]] <</line>> <<line "Compliment her cooking">> <<md>>What's really noteworthy right now is Angela's enormous ... culinary ability. I haven't eaten something so tasty for a long time. From such food the thirst for life awakens.<</md>> <<say $mc>>Do you always make such delicious food?<</say>> <<md>>Her cooking is not that special, but after what I've eaten before, it seems quite normal. But to embellish a little in order to give the girl a few moments of happiness is quite worth it.<</md>> <<addAff $Angela 12>> <<say $Angela>>Aww, you’re too kind. I normally just order in, so enjoy my cooking because I doubt you’ll ever have it again.<</say>> <<md>>So this is the secret of beauty and harmony. Takeaway food. This is why she still looks like a princess, because she doesn't bother cooking.<</md>> <<say $mc>>Well, that was delicious. Thank you for such a good dinner. I’ve got some work to do now. I'll be seeing you!<</say>> [[Leave a kitchen|My room]] <<set $AngelaDinnerYes = 1>>\ <<set $QuestNextDay to true>>\ <</line>> <<if $mc.Charisma > 2>>\ <<line "Compliment her body">> <<md>>Just staring at the boobs is the fate of losers. Well, and more perverts. Some of those who are forever left behind and left with nothing.<</md>> <<md>>Just sitting and staring at the chest is a very bad thing to do. If I want to impress Angela, I need to let her know how much I like her body. However, to do this is not very vulgar, it is still a challenge.<</md>> <<say $Angela>>You are silent.<</say>> <<md>>She looked at me worriedly. It seems that my reflections have taken too long. We need to solve something faster.<</md>> <<say $Angela>>Is the food really that bad?<</say>> <<md>>The girl laughed, but behind this laugh I heard some doubt and longing.<</md>> <<say $mc>>No, what are you talking about. Everything is very, very tasty. The food is very lovely. So are you.<</say>> <<md>>Her face instantly became crimson.<</md>> <<say $Angela>>Do you really think so? Is my food that good?<</say>> <<md>>Not just food. It looks like Angela decided to pretend not to notice my courtship. Why, then, is her face so crimson? If sher is an actress, then she clearly lacks acting talent. Or it's such a game.<</md>> <<say $mc>>No, not that much. It`s even better.<</say>> <<md>>Angela laughed, after which I finished dinner. It seems that she, like me, really enjoyed this evening.<</md>> [[End the dinner|Kitchen]] <<set $AngelaDinnerYes = 1>>\ <<set $QuestNextDay to true>>\ <</line>> <</if>> <</level>> <</dlg>>
/* Professions of characters */ /* Angela */ <<set $AngelaProfession = "Model">> <<set $APIsKnown = false>>
<<md>>If there is a genre of films that I am ready to watch forever, then this is porn.<</md>> <<md>>It is foolish to deny that we are attracted to our original instincts. After all, whatever film is watched, we are interested in the climax and denouement. And if there are erotic moments in the film, then this attracts us even more. And to look at two hot bodies is very tempting. I think Angela will definitely like it. After all, she herself is still a hot little thing, and it seems to me that she is by no means a prude.<</md>> <<md>>All that remains is to choose one of my favorite films...<</md>> <<md>>Oh, I came up with it! It will be amazing! She will get wet through!<</md>> <<if $Angela.LustLvl gte 1>><<text g "Angela lust check was successful.">> <<say $mc>>I know what we're going to watch today.<</say>> <<md>>I hope she doesn't hear the satisfied tremor in my voice. After all, now I am in anticipation of my little antics. I am torn by curiosity about how she will react.<</md>> <<say $Angela>>Oh? What's it going to be?<</say>> <<say $mc>>Just watch.<</say>> [img[img/Angela/Living room/MoviePorn.gif]] <<if $AngelaImage32Unlocked == 0>>\ <<set $AngelaImage32Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<md>>Short pause, click and...<</md>> <<md>>Angela didn't even flinch when it became obvious what genre of the film was in front of her. Moreover, the corners of her lips curled into a very erotic grin. Damn, she has sexy lips!<</md>> <<md>>Her face only flushed a little, and her hand was suspiciously close to her second lips. And this is a gorgeous sight!<</md>> <<md>>She is definitely quite comfortable watching the movie, and she even seems to like it.<</md>> <<md>>The only negative of this all is that my penis is too eagerly asking out. Of course, if I had my way, I would have used it, would have introduced him to the girl. But, alas, there is no time for this at all.<</md>> <<say $Angela>> Wow, uhh, $mc.Name... That was wonderful. I'm going back to my room now.<</say>> <<md>>The girl got up and quickly disappeared.<</md>> <<md>>Based on how close her hand was to the magical place, I guess there must be a flood in her panties.<</md>> <<md>>Oh Angela, you are so adorable!<</md>> <<addLust $Angela 18>>\ <<if $mc.Boldness > 2>>\ [[Follow her|AngelaFilmsPeek]] <</if>> <<if $mc.Boldness > 2 && $id.camera > 1 >>\ [[Try to record her|AngelaFilmsRecord]] <</if>> <<else>>\<<text r "Angela lust check was failed.">> <<say $mc>>I've already chosen a movie.<</say>> [img[img/Angela/Living room/MoviePorn.gif]] <<if $AngelaImage32Unlocked == 0>>\ <<set $AngelaImage32Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<say $Angela>>Asshole!<</say>> <<md>>She left the room. It seems she's not ready to watch porn with me.<</md>> <<addAff $Angela -12>> <<say $mc>>Hey Angela!<</say>> <<addLust $Angela 8>> <</if>>\ [[Stand up|Living room]] <<addmins 90>>\
<<if $mc.Boldness gte 5>>\ <<talk "Peek" 5 $mc.Boldness "I'm not bold enough">> <<addmins 5>>\ <<text g "Boldness check was successful.">> <<text g "Successfully.">> [img[img/Angela/piss.jpg]] <<say $Angela>>You can't just leave me alone? Even in the toilet?<</say>> <<addAff $Angela -18>> <<if $AngelaImage15Unlocked == 0>>\ <<set $AngelaImage15Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moments added to your gallery</span></div> <</if>>\ <</talk>> <<else>>\ <<text r "Failure.">> <<say $Angela>>You can't just leave me alone? Even in the toilet?<</say>> <<addAff $Angela -18>> <<md>>Oh shit, hahaha.<</md>> <<say $mc>>Oh sorry! I didn't know you were in here.<</say>> <</if>>\
<<setupTracking>> <div class="centered"> <<text y "Warning! This game is full of violence, drugs, sex and degradation =) Continuing to play, you confirm the achievement of adulthood, as well as the availability of sufficient critical thinking.">> <p> <span title="[[Start the game|StartData]]" aria-label="[[Start the game|StartData]]" data-type="link-markup" data-name="[[link]]" class="debug"><a data-passage="StartData" class="link-internal" role="link" tabindex="0" style="font-size: 1.5rem;">Start the game</a></span><wbr class="debug hidden"> <span title="[[Start the game with tutorial|StartData]]" aria-label="[[Start the game with tutorial|Tutorial1]]" data-type="link-markup" data-name="[[link]]" class="debug"><a data-passage="Tutorial1" class="link-internal" role="link" tabindex="0">Start the game with tutorial</a></span><wbr class="debug hidden"> </p> <<nobr>> <p class="hello-user">Hello Dear user! Thanks for playing <span class="favorite-teacher">Favorite Teacher!</span></p> <<set $selectedGifIndex = random(0, 21)>> <<set $selectedGif = gifArray[$selectedGifIndex]>> <<run console.log("Selected GIF Index:", $selectedGifIndex)>> <<run console.log("Selected GIF URL:", $selectedGif)>> <<print '<img src="' + $selectedGif + '">'>> <div class="centered"> <p>Get the latest updates and join our community on <a href="https://discord.gg/3uWHUcQYY6">Discord</a>!</p> <hr class="hr-custom"> <div class="changelog-heading">[[Changelog|Changelog]]</div> <hr class="hr-custom"> <p>Desktop users: Keep your game up-to-date with our <a href="https://sluttystar.co/updater/DownloadUpdater.html">Updater</a>.</p> <p style="color: #90EE90;">Mobile users: Play your favorite HTML games on your smartphone with <a href="https://data.mopoga.com/favorite-teacher">Mopoga</a>!</p> <p>We're now online! Play anywhere, anytime on <a href="https://sluttystar.co">our site</a>!</p> </div> <</nobr>> <style> .centered { text-align: center; font-weight: bold; } .centered p { margin: 0; } .hello-user { font-size: larger; text-align: center; } .favorite-teacher { font-size: x-large; font-weight: bold; margin: 0 auto; max-width: 500px; text-align: center; } .hr-custom { width: 40%; margin: 5px auto; } .changelog-heading { text-align: center; font-weight: bold; margin: 5px 0; } </style>
<<if isDateBetween($gameDate, '08:00', '12:00') && $gameDate.getUTCDay() is 6 && $VeronicaStroll is 0>>\ <<goto "VeronicaStroll">>\ <</if>>\ <<md>>I love this park, the sun always shines in it ...<</md>> <<if isDateBetween($gameDate, '12:00', '16:00')>>\ <<include "RealSearch">>\ <</if>>\ <<if isDateBetween($gameDate, '07:00', '17:55')>>\ <<link "Relax on a bench">><<goto "Bench">><<addmins 20>><<check_all_achievements>> <</link>> <style> body.park { background-image: url("img/backgrounds/park.jpeg"); }</style>\ <<else>>\ <style> body.park { background-image: url("img/backgrounds/park.jpg"); }</style>\ <<if $VeronicaWeed is 1 && $VeronicaWeedMeet is 0>>\<<if $id.weed gte 5>>\ <strong>Veronica -</strong> <<link "Talk with her">><<goto "VeronicaWeedMeet">> <<else>>\ <strong>Veronica -</strong> <<talk "Talk with her" 1 $talk "I don't have weed.">><</talk>> <</if>>\<</if>>\ <strong>Kobe -</strong> <<link "Talk with him">><<goto "KobeTalk">><<check_all_achievements>> <</link>> <<if $WalkPerDay is 0>>\ <<link "Go for a walk">><<goto "WalkEvent">><<addmins 60>><<check_all_achievements>> <</link>> <<else>>\ <<talk "Go for a walk" 1 $talk "My legs are tired.">><</talk>> <</if>>\ <</if>>\ <<if $Olivia1Q > 2||$AngelaTennis > 1 >>\ <strong>Tennis court -</strong> <<link "Enter">><<goto "TennisCourt">><</link>> <</if>>\ [[Check the kiosk|KioskPark]] <<if isDateBetween($gameDate, '10:00', '11:00') && $gameDate.getUTCDay() is 6 && $JerryBaseball == 1>>\ [[Meet with Jerry|JerryBaseball]] <</if>>\ <<if isDateBetween($gameDate, '10:00', '11:00') && $gameDate.getUTCDay() is 6 && $JerryFootball == 0>>\ [[Go for a walk|JerryBegin]] <</if>>\ <<if $Monica.LustLvl gte 2 && isDateBetween($gameDate, '10:00', '11:00') && $MonicaYogaPark == 0 && $gameDate.getUTCDay() is 6>>\ [[Rest after week|MonicaParkYoga1]] <</if>>\ <<if $Monica.LustLvl gte 2 && isDateBetween($gameDate, '10:00', '11:00') && $MonicaYogaPark == 0 && $gameDate.getUTCDay() is 6>>\ [[Yoga with Monica|MonicaParkYogaCommon]] <</if>>\ <<if $Lexi4 > 0 && isDateBetween($gameDate, '16:00', '19:00') >>\ [[Rest after lessons|LexiQuest4]] <<else>>\ <</if>>\ <<if isDateBetween($gameDate, '16:00', '17:00') && $Lexi17 is 1>>\ [[Walk with Lexi|LexiQuest14P]] <</if>>\ <<if isDateBetween($gameDate, '16:00', '17:00') && $LucyQuest7 is 3>>\ [[Wait for Lucy|LucyDatePark]] <</if>>\ <<if $CamillaQuest2 == 0 && isDateBetween($gameDate, '10:00', '12:00') && $gameDate.getUTCDay() gte 5 && $gameDate.getUTCDay() lte 7 && $CamillaQuest1 == 2 >>\ [[Sport with Camilla|CamillaQuest 2.1]] <<elseif $CamillaQuest2 == 0 && isDateBetween($gameDate, '10:00', '12:00') && $gameDate.getUTCDay() gte 5 && $gameDate.getUTCDay() lte 7 && $CamillaQuest1 == 3 >>\ [[Sport with Camilla|CamillaQuest 2.1]] <</if>>\ <<if $CamillaQuest4 == 2 && isDateBetween($gameDate, '10:00', '12:00') && $gameDate.getUTCDay() gte 5 && $gameDate.getUTCDay() lte 7>>\ [[Sport with Camilla|CamillaQuest 6.1]] <</if>>\ <<if $AutumnCheerleader2 == 7 && isDateBetween($gameDate, '15:00', '18:00') && $QuestNextDay is false>>\ [[Rest|Grateful cheerleader 4]] <</if>>\ <<if $AutumnCheerleader2 == 11 && $id.weed > 15 >>\ <<goto "AutumQuest1.2">>\ <</if>>\ <<if $LindaQuest6 == 6 &&isDateBetween($gameDate, '16:00', '17:00') && $gameDate.getUTCDay() gte 3 && $gameDate.getUTCDay() lte 3 >>\ [[Few laps with Linda|LindaQuestLaptopWay1.21]] <</if>>\ <<if $Sophia4Quest == 1 &&isDateBetween($gameDate, '15:00', '17:30') && $QuestNextDay is false >>\ [[Wait for Samantha|SophiaQuestNew4.1]] <</if>>\ <<if $SummerLikes1 == 4 && isDateBetween($gameDate, '16:00', '16:30') && $QuestNextDay is false >>\ [[Summer? |SummerQuest2.2]] <<elseif $SummerLikes3 == 2 && isDateBetween($gameDate, '17:00', '17:30') && $QuestNextDay is false >>\ <</if>> <<include "TimeTest">>\ <hr> [[Street Raw-Road]]
<<run $gameDate.setUTCHours(15)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<set _workkArray = [1, 2, 3, 4, 5]>>\ <<switch _workkArray.random()>>\ <<case 1>>\ <<say $mc>>Let's see how well you understood the material that's been tought. Does anyone want to go to the board to answer questions?<</say>> <<include `either('AWVeronica', 'AWLexi')`>> <<addEx 1>>\ <<addmins 5>>\ <<if $PrologueQuest1 > 42 && $NoraQuest1 == 9 && isDateBetween($gameDate, '15:00', '15:30')>>\ [[Leave the class|NoraSketch]] <<else>>\ [[Leave the class|Second floor]] <</if>>\ <<set $cash += 20>>\ <<case 2>>\ <<include "AW1">>\ <<case 3>>\ <<include "AW2">>\ <<case 4>>\ <<include "AW3">>\ <<case 5>>\ <<if $Autumn.Meet is 1>>\ <<include "AW4">>\ <<else>>\ <<goto "AdditionalWork">>\ <</if>>\ <</switch>>\
<<set $Convocation_visited = 1>><<check_all_achievements>>\ <<run $gameDate.setUTCHours(15)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<switch visited()>>\ <<case 1>>\ <<include "FirstCon">> <<default>>\ <<include "Convocation text">> <</switch>>
<<if isDateBetween($gameDate, "08:00", "23:00")>>\ <<md>>A stylish shopping center that contains all the necessary stores and kiosks. Nice place to invite a girl to meet up.<</md>> <<if $Bella1Q == 1 && $QuestNextDay is false>>\ [[Looking for a gift for Bella|Bella1Q1]] <hr> <</if>>\ [[All in one]] [[Pharmacy]] <<if $AngelaWorkWithClothes is 1 >>\ [[Photo studio Rose]] <<else>>\ <<talk "Photo studio Rose" 1 $talk "I can't go in there yet.">><</talk>> <</if>>\ [[Imagination Reflection]] <<if $GymAvailable is 1>>\ [[Gym - New body]] <<else>>\ <<talk "Gym - New body" 1 $talk "I can't go in there yet.">><</talk>> <</if>>\ <hr> [[Leave|Street Raw-Road]] <<else>> <<text y "Mall is closed right now.">> [[Street Raw-Road]] <</if>>\ <<if $BustyDinner is 1 && $FirstDress is 0 && $AngelaDinnerYes == 1 && $mc.Intellect > 2 && $QuestNextDay is false && isDateBetween($gameDate, '17:00', '18:30')>>\ <<goto "MCAngelaDinnerPosStart">>\ <<elseif $BustyDinner is 1 && $FirstDress is 0 && $AngelaDinnerYes == 1 && $QuestNextDay is false && isDateBetween($gameDate, '17:00', '18:30')>>\ <<goto "MCAngelaDinnerNegStart">>\ <</if>>\ <<if $BustyDinner is 1 && $FirstDress is 0 && $AngelaDinnerYes == 2 && $mc.Intellect > 2 && isDateBetween($gameDate, '17:00', '18:30')>>\ [[Buy wine for dinner|MCAngelaDinnerPosStart]] <<elseif $BustyDinner is 1 && $FirstDress is 0 && $AngelaDinnerYes == 2 && isDateBetween($gameDate, '17:00', '18:30')>>\ [[Buy wine for dinner|MCAngelaDinnerNegStart]] <</if>>\ <<if $mattress > 1 && $glasses > 0 && $id.cigarrete > 4 && $id.boxofchocolate > 1 && $id.wine > 9 && $LivewithVeronicaParty == 2>>\ <<goto "VeronicaLiveParty3">> <</if>>\ <<if $ClaraM11Quest == 4 && isDateBetween($gameDate, '15:00', '16:30')>>\ <<goto "ClaraLieMallCosplay">>\ <</if>>\
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8/pfxP5+j359p+IOR2I+RytP1zOuCz1sJdVQlP9Sl4aqqjjgnUOmEl58YRBY8NyzFIXwA3BkI8UNVqRIDXVhMuWfFzwaHT9tXta39M1YAQAwP0zArCxHTdMrSro3pImC4CdVFdAIAuAjXRhAAAXQRqoRkBALoI1EBTAgB0ESiN5gQA6CJQEk0KANBFoBSaFQCgi0AJNC0AQBdBogkTAE34FBr56CKID242FBaoECYABx9qVcYdeegiiA2GAIft7saw4x0PNPiJOhPVJaCLIHoYQuH0krDx9TABWN2cndfw89VFEC2Rn1eYAHw8F6rxajumTReBfFydLGYdsRVw3KltAQC6CORywuOPeLwTAYS6RJibLgJpGBiK7zyRA1bDBMAS2Bwhiv0O6Tt2q4kuAnHqAz5QCmqxOu0dz4UJgCGsFQA+bw4g1EWeqS6CzjEwFF/bfQDQuAwI+6rDBMAZ7PUA4ApRfNYsY9s2ldFFEA4hwCG3G1zbI6mPZBMmgFUn4QewGwB22YI40No1igJAF0FHWkI+HHV9X/ZTEnF168hjAYS+DbS1HDc3BFDl0X6r4Ad0EbQRQABf2H6au0C+f6cdiSgAnho2/PA7RCneqPFjn13PCboChAA23ocPms/ZyOKsL7/180j2Edcz29Xqbb4sK3U4gH5AW05Q6eLgCFJ0T2NhZLQfx88QIDOFhzPAgKPa9zceGBgeR7xu7LF3aPNTPL72qD/iViSdLmg3MjP1AAidj3aTRxr9PPbag+AoUGhmYdD4cz1fRGBgKBqDfmxpcaHZ37G7n9SnBMw/3+52R+wI6FQAXzt8TZdmpeYRYGT74xwFTnt47LSFUOvlEOApWIYABDAyaq350TnJKAIDoSAMhY8GcczjxXa7BzXeUMTefkro/GfrbHs6S0vwiSwbCNMZZ9bHBBgtxTEWBKbodj5POCwITHEsusRrFzTMrv1v8uMxEtGAdrADAB4Ubo6H5ME6Qp9ZVe1YJGgilsaiEktewMDsANBH4m11NAAB2Vh/2j5zHSDYhBMNCXva6jxjCvGjQKDsfmY60UPJal++/Xqxlw/IWFdj2UCYWpzZfwToAnSBWMLzFAeA36063Sp5L1vZheKCnpb+hGOeAMH1cq/VSRgBQuhqY5Auf9rqlLXPTdS1onu7Z/ZhWWYGKD8TICMBGKNNSycq3AD9hFLmbRIMbVzV4GqOJpG4VIuXAUxLUUYuYzAWcwbaLR5p6oTDcuAJE2r2sEbrC6fOOhDfvTd1zkf+A3hlk1jMiL+1AAAAAElFTkSuQmCC
<div class="container-1">\ <div class="clothes">\ <div class="left">\ <div id="c-head" class="put-off">\ </div>\ <div id="c-shirt" class="put-off">\ </div>\ <div id="c-pants" class="put-off">\ </div>\ <div id="c-shoes" class="put-off">\ </div>\ </div>\ <div class="middle">\ </div>\ <div class="right">\ <div id="right-side" class="put-off">\ </div>\ <div id="right-side-1" class="put-off">\ </div>\ <div id="right-side-2" class="put-off">\ </div>\ <div id="right-side-3" class="put-off">\ </div>\ </div>\ </div>\ <div>\ <div class="state-title">\ <div class="mc-name">\ <span style="font-size: 125%;">$mc.Name</span>\ </div>\ <div class="mc-info">\ <span>Days have passed: </span>\ <span>$DaysPassed</span>\ </div>\ </div>\ <div class="state-body">\ <div class="state-list">\ <<more "Gives a bonus in work events that increase obedience. Strength is used in events where physical superiority is needed.">>Strength: <span id="Strength">$mc.Strength</span><</more>> <<more "Gives a bonus in work events that increase grades. Intellect is used in events where intellectual superiority is needed.">>Intellect: <span id="Intellect">$mc.Intellect</span><</more>> <<more "Gives a bonus in work events that increase mood. Charisma is used in events where verbal and nonverbal superiority is needed.">>Charisma: <span id="Charisma">$mc.Charisma</span><</more>> <<more "Gives a bonus in work events that increase exhibitionism. Boldness is used in events where you need to think less.">>Boldness: <span id="Boldness">$mc.Boldness</span><</more>> <br>\ <<more "Upon reaching the value of 7, you will become a master of meditation and comprehend the highest form of thought.">>Meditation skill: <<if $MeditationSkill lte 6>>$MeditationSkill<<else>><span style="font-style: italic;">Max!</span><</if>>\ <</more>> <<more "Your indicator of endurance. This will be restored after a good sleep.">>Stamina level: $mc.MaxStamina<</more>> </div>\ <div class="state-effect">\ <<if $HomelessBonus is 0 && $HomeBonus is 0 && $MeditationBonus is 0 && $CanteenCoffeeBonus is 0 && $DrunkLvl is 0>>\ <<else>>\ <<if $HomelessBonus is 1>>\ <<more "Damn, I had no idea that homeless people can impart extra stamina. Temporarily 15+ to Stamina.">><span style="color:#1de869">Homeless Grace</span><</more>> <</if>>\ <<if $HomeBonus is 1>>\ <<more "After a good shower and delicious coffee, I felt a surge of energy. Temporarily 20+ to Stamina.">><span style="color:#1de869">Energy Boost</span><</more>> <</if>>\ <<if $MeditationBonus is 1>>\ <<more "My third eye has opened. I shook hands with the Buddha and went with him to a gigantic brothel that housed thousands of virgins. Temporarily 10+ to Stamina.">><span style="color:#1de869">Third Eye</span><</more>> <</if>>\ <<if $CanteenCoffeeBonus is 1>>\ <<more "Thanks to school coffee, I feel more cheerful. The magic thing. Temporarily 1+ to Stamina.">><span style="color:#1de869">Native Coffee</span><</more>> <</if>>\ <<if $DrunkLvl is 1>>\ <<more "After I have drunk a little alcohol, a pleasant feeling of warmth does not leave me. Euphoria.">><span style="color:#1de869">Tipsy a Bit</span><</more>> <<elseif $DrunkLvl is 2>>\ <<more "I'm getting close to the limit, and I'm losing some of my ability to speak clearly.">><span style="color:#1de869">Fugitive of Mind</span><</more>> <<elseif $DrunkLvl is 3>>\ <<more "I'm in the shit.">><span style="color:#1de869">In Oblivion</span><</more>> <</if>>\ <</if>>\ <<if $BonusSet.find(e=>e.Name=='StaminaSet').Status>>\ <<more 'In my trusty suit, I am ready for the hardest lessons.<br><span style="color:#1de869">Stamina level +20</span>'>><span style="color:#e0df4c">Favorite Teacher</span><</more>> <<elseif $BonusSet.find(e=>e.Name=='StreetSet').Status>>\ <<more 'Everything is beautiful in this beautiful outfit.<br><span style="color:#1de869">Intellect +1</span><br><span style="color:#1de869">Charisma +1</span>'>><span style="color:#e0df4c">Ready to walk</span><</more>> <<else>>\ No additional effects <</if>>\ </div>\ </div>\ </div>\ </div>\ <div class="inventory-cont">\ <<include "Inventory">>\ </div>\
<<if isDateBetween($gameDate, '21:05', '07:00')>>\ <<md>>At this time, Angela is usually getting ready for bed. I might be able to talk with her if she isn't sleeping yet.<</md>> <<elseif isDateBetween($gameDate, '07:05', '07:10') && $gameDate.getUTCDay() lte 4>>\ <<md>>There are sounds coming from the bathroom. Angela must be washing up.<</md>> <<elseif isDateBetween($gameDate, '20:05', '20:55')>>\ <<md>>It seems Angela is watching TV. Maybe I can keep her company.<</md>> <<elseif isDateBetween($gameDate, '07:25', '07:45') && $gameDate.getUTCDay() lte 4||isDateBetween($gameDate, '19:00', '20:00')>>\ <<md>>I can smell food cooking from the kitchen. I might want to check that out.<</md>> <<elseif isDateBetween($gameDate, '11:00', '11:55') && $gameDate.getUTCDay() gte 5 && $Angela.Lust gte 20>>\ <<md>>What's that sound from Angela’s room?<</md>> <<elseif isDateBetween($gameDate, '12:30', '13:25') && $gameDate.getUTCDay() gte 5>>\ <<md>>It seems Angela is doing yoga. I wonder if I should help her out.<</md>> <<elseif isDateBetween($gameDate, '13:30', '14:55') && $gameDate.getUTCDay() gte 5>>\ <<md>>Time to have lunch with Angela.<</md>> <<elseif isDateBetween($gameDate, '18:00', '18:55') && $SaturdayMovie is 1 && $AngelaShoot lte 2>>\ <<md>>I should check out Angela’s room.<</md>> <<else>>\ <<md>>The house is very quiet. I should find something to do.<</md>> <</if>>\
<<set $ach_introduction = 1>><<check_all_achievements>><<refresh_all_achievements>>\ <<md>>Upon entering the class, I saw before me over twenty beautiful, possibly virgin girls. Well, if they are virgins, that won't be for long. Now I have to choose to be a friend to these schoolgirls or to be their second father.<</md>> <<set $Lexi.Meet = 1>>\ <<set $Veronica.Meet = 1>>\ <<set $Monica.Meet = 1>>\ <<set $Lexi.unlockedgallery to true>>\ <<set $Veronica.unlockedgallery to true>>\ <<set $Monica.unlockedgallery to true>>\ <<talk "Be strict">>\ <<if $Tutorial == 2>>\ <<include "Tutorial 4.1">> <</if>>\ <<addObey 2>> <<say $mc>>Shut the fuck up please! I need silence. You are actually very lucky to be here, but it seems I'm not. I will be your biology teacher. My name is $mc.Name and it is nice to meet you.<</say>> <<md>>A pair of students at the back of the class do not even seem to understand that I entered the classroom. They continue to talk to each other. No matter. I have to concentrate on general discipline.<</md>> <<say $mc>>This academic year we will discuss biology-specific topics such as penises, vaginas, sex, reproduction, fellatio, cunnilingus, and much more.<</say>> <<addLust $Veronica 8>> <<addLust $Lexi 16>> <<addLust $Monica 6>> <<md>>I think the introduction was successful. Even the naughty schoolgirls at the back of the class listened to me when I brought up fellatio.<</md>> <<link "Teach a lesson using the word penis as much as possible">><<goto "Bclass1stMeet2">><<check_all_achievements>> <</link>> <</talk>> <<talk "Be friendly">>\ <<if $Tutorial == 2>>\ <<include "Tutorial 4.1">> <</if>>\ <<addMood 2>> <<say $mc>>Good morning girls. My name is $mc.Name and I will be your biology teacher. My task is corup... khm-khm! My task is to teach you the basics of biology.<</say>> <<addAff $Veronica 4>> <<addAff $Lexi 10>> <<addAff $Monica 12>> <<md>>They don't seem too interested. That much is obvious. They'll be much more interested in the future after they're lining up to suck me off. At least they seemed to like my smile for now.<</md>> <<say $mc>>This academic year we will discuss biology-specific topics such as penises, vaginas, sex, reproduction, fellatio, cunnilingus, and much more.<</say>> <<addLust $Veronica 8>> <<addLust $Lexi 16>> <<addLust $Monica 6>> <<md>>I think the introduction was successful. It makes sense to grow trust with our first interaction. Only then will I be able to enter their holes.<</md>> <<link "Teach a lesson using the word penis as much as possible">><<goto "Bclass1stMeet2">> <<check_all_achievements>> <</link>> <</talk>>
<<set $StayAtHome = 0>>\ \ <div class="tablet-outer-side">\ <img src="img/tablet/camera.png" class="tablet-ui">\ \ <div class="Work">\ \ <div class="Task">\ <<include "ActualTask">>\ </div>\ \ <div class="flex-center-col">\ <div class="work-columns">\ <div class="Work-options extra-work">\ \ <div class="text-label">\ <span class="Work-title">Extra Work</span>\ </div>\ \ <<include "Punishments list">>\ <<if isDateBetween($gameDate, '12:00', '13:00')>>\ <<button [[Teach an additional lesson|AdditionalWork]]>><</button>>\ <div class="cash-add">+20$</div> <<button [[School surveillance]]>><</button>>\ <div class="cash-add">+10$</div> <</if>>\ <<if $gameDate.getUTCDay() is 4>>\ <<button [[Attend the faculty meeting|Convocation]]>><</button>> <</if>>\ <<button [[Second floor]]>><</button>> <<set $WT = 1>>\ </div>\ <div class="Work-stat">\ \ <div class="text-label">\ <span class="Work-title">School Statistics</span>\ </div>\ \ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar green-bg" style="width: '+$SchoolMood.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Mood</span>\ </div>\ <span><<= $SchoolMood.toFixed(2)>></span>\ </div>\ \ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar blue-bg" style="width: '+$SchoolObedience.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Obedience</span>\ </div>\ <span><<= $SchoolObedience.toFixed(2)>></span>\ </div>\ \ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar yellow-bg" style="width: '+$SchoolGrades.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Grades</span>\ </div>\ <span><<= $SchoolGrades.toFixed(2)>></span>\ </div>\ \ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar red-bg" style="width: '+$SchoolExhibitionism.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Perversity</span>\ </div>\ <span><<= $SchoolExhibitionism.toFixed(2)>></span>\ </div>\ \ <div class="progress-box">\ <div class="progress position-relative">\ <<print '<div class="progress-bar grey-bg" style="width: '+$SchoolInfrastructure.toFixed(2)+'%"></div>' >>\ <span class="d-flex position-absolute w-100 progress-text">Infrastructure</span>\ </div>\ <span><<= $SchoolInfrastructure.toFixed(2)>></span>\ </div>\ \ </div>\ </div>\ </div>\ </div>\ <img src="img/tablet/button.png" class="tablet-ui">\ </div>\
<<md>>Clara came up to me after class.<</md>> <<say $Clara>>Good job. I am impressed with your work, but is it really necessary to say the word penis so often?<</say>> <<talk "Explain the reason for this as an educated person">>\ <<say $mc>>Thank you. Of course this is necessary. The penis is the core of biology. This is the tree from which the branches sprout. Life itself comes from the penis.<</say>> <<addLust $Clara 8>> <<say $Clara>>Hmm... okay. It seems you have a talent for this. Please come to my office as soon as you can. I wish to speak with you.<</say>> <<md>>Talent for what? I have nowhere else to go. There will be plenty of time to spend with her in the future.<</md>> <<if $Tutorial == 2>>\ [[Say goodbye to her and leave|Tutorial 4.2]] <<else>>\ [[Say goodbye to her and leave|Break]] <</if>>\ <<check_all_achievements>> <</talk>> <<talk "Explain the reason for this as a normal person">> <<say $mc>>Thank you. Of course this is necessary. This is part of the learning process set by the standards of the European Community. This is the professional part of the job. There is no need to be alarmed.<</say>> <<addAff $Clara 10>> <<say $Clara>>Oh, well in that case, I do not dare interfere with the professional. Please come to my office as soon as you can. I wish to speak with you.<</say>> <<if $Tutorial == 2>>\ [[Say goodbye to her and leave|Tutorial 4.2]] <<else>>\ [[Say goodbye to her and leave|Break]] <</if>>\ <<check_all_achievements>> <</talk>>\ <<set $FirstClass = 1>>\ <<set $PrologueQuest1 = 1>>\
<<include "AngelaQ">>\ <<include "ClaraQ">>\ <<include "LucyQ">>\ <<include "SophiaQ">>\ <<include "VeronicaQ">>\ <<include "LexiQ">>\ <<include "MonicaQ">>\ <<back>>
<<md>>This city is full of young talents with whom you can have a good time. That's why I love him. But on my part it would be very rash to just take and forget about the beauty who is right under my nose.<</md>> <<md>>Angela is a wonderful girl who is able to awaken a storm every time, not only in my heart, but also in my pants. And this, I tell you, is worth a lot.<</md>> <<say $mc>>Hey Angela, I wanted to ask about where you work. I like this city, but I don’t know where everything is located.<</say>> <<md>>I could, of course, look for some workarounds, invent non-existent reasons. But something tells me that if I did that, I would only aggravate my situation even more. Lies and insidiousness are not the qualities for which Angela could love me.<</md>> <<say $Angela>>Why do you want to know this?<</say>> <<md>>There is fright on her face, as if I were a maniac who met her at night in an alley. If I am a maniac, it’s different. A pleasure maniac who is just waiting for a moment to get into her panties. And sex in the workplace is unforgettable.<</md>> <<talk "To stop by and see you some time.">> <<say $mc>>To stop by and see you some time.<</say>> <<md>>My words take the excitement off her and she relaxes. Now she smiles at me as she straightens her hair.<</md>> <<say $Angela>>Oh, how cute. I'll put the address of where I work in your phone, okay?<</say>> <<md>>She takes my phone and enters her address there. Great, now I have more leverage over Angela. More and more she falls under my influence and soon she will become mine at all.<</md>> <<say $mc>>Do you like your job?<</say>> <<say $Angela>>No, not very much. I don't earn as much as I would like.<</say>> <<md>>I did not expect to receive such an answer. Angela always looked happy when leaving and returning from work. I thought she was one of those who just adore her job and get everything out of life.<</md>> <<say $mc>>I always thought the modeling business was profitable. What's the problem?<</say>> <<md>>A heavy sigh escaped her lips.<</md>> <<say $Angela>>It's a huge misconception to think that models get a lot of money. It's hard work, but for agencies we are just a consumable. If one of the models refuses to do what she is told, she will be replaced without any problems. But the worst thing is that no one asks you what you want. Nobody is interested in your principles, inner world. You are just a beautiful doll.<</say>> <<md>>In these words, there was a cry of despair, the impossibility of changing what has been for many decades.<</md>> <<say $Angela>>Sorry, I shouldn't have dumped this on you. There are just things that I find it difficult to agree to.<</say>> <<say $mc>>So you don't want to fuck on camera? Why?<</say>> <<say $Angela>>I think that nobody will like me. What do men see? Beauties, beauties and beauties again. I don't fit into this understanding of beauty.<</say>> <<md>>Why is there such a strange thought in this beautiful head. Perhaps in a photo studio she was already well brainwashed there?<</md>> <<say $mc>>Based on the fact that I see it wrong. Perhaps it's the photo? May I see them?<</say>> <<say $Angela>>Yes of course.<</say>> <<md>>She disappeared for a while, and then appeared with a small album.<</md>> <<addLust $Angela 16>> <<say $Angela>>Sure, one moment.<</say>> [img[img/Angela/01.jpg]] <div id="message-placeholder"></div> <<run setup.unlockGalleryItem("Angela", "moments", "Image3", "New moment has been added to your gallery")>> <<say $Angela>>Here's one.<</say>> <<md>>She timidly handed me a photo in which she exuded incredible sexuality.<</md>> [img[img/Angela/02.jpg]] <div id="message-placeholder"></div> <<run setup.unlockGalleryItem("Angela", "moments", "Image4", "New moment has been added to your gallery")>> <<say $Angela>>And another.<</say>> [img[img/Angela/03.jpg]] <div id="message-placeholder"></div> <<run setup.unlockGalleryItem("Angela", "moments", "Image5", "New moment has been added to your gallery")>> <<md>>And here she looks like the most beautiful woman in the world.<</md>> <<say $Angela>>One more.<</say>> [img[img/Angela/04.jpg]] <div id="message-placeholder"></div> <<run setup.unlockGalleryItem("Angela", "moments", "Image6", "New moment has been added to your gallery")>> <<md>>Looks like it's not about the photos. Everywhere she looks too beautiful and delightful. My cock almost jumped out of my pants when I looked at them.<</md>> <<say $mc>>Wow, you are very beautiful.<</say>> <<addAff $Angela 10>> <<md>>Looking at these dresses, a cunning strategist awakens in me. If I want to get into her panties, I definitely need to buy her a dress. Looks like Angela just loves these clothes.<</md>> <<if $mc.Charisma > 2>>\ [[Steal her photo|AngelaStealPhoto]] <</if>>\ [[Say goodbye|FirstDress11]] <</talk>>\
<<md>>Knowing Angela's vulnerability, one cannot help but use it for your own benefit. And there was nothing wrong with that. Everyone gets what he likes: I am Angela's favor, and she is a beautiful dress.<</md>> <<md>>I hope she likes it...<</md>> <<if $id.dress gte 1>>\ <<say $mc>>Hey Angela, I thought about our recent conversation about your work, and decided to get you a present.<</say>> <<md>>In my head, this moment looked very beautiful, but in fact I just took out the box from behind my back. Fortunately, the seller fulfilled all my whims and the box with the dress itself now looks almost better than the dress itself.<</md>> <<md>>Such a bright smile played on her face that it seemed to me even in the room it became much brighter. It seems that my gift hit the very spot!<</md>> <<md>>She pat the dress as if it were a small child. What a touching picture!<</md>> <<addAff $Angela 50>> <<say $Angela>>$mc.Name ! Thank you so much. This is a very expensive dress! Oh my God, where does a teacher get money to afford this?<</say>> <<md>>Why is she asking this? For what? It doesn't really matter right now. All that matters is my desire... to pull off her panties.<</md>> <<say $mc>>For such a cute roommate, it's not a problem!<</say>> <<say $Angela>>I'm very grateful for that. How can I thank you?<</say>> <<talk "Let's watch a movie">> <<say $mc>>Let's watch a movie on Saturday? I will have a day off and would like to have fun. I know it'll be much more fun with you there. <</say>> <<say $Angela>>Of course! I'd love to see a movie with you.<</say>> <<say $mc>>In that case, I'll see you then!<</say>> [[Go to the corridor|Home corridor]] <<set $FirstDressB = 1>>\ <<set $FirstDressC = 1>>\ <<set $id.dress -=1>>\ <<set $FirstDress = 2>>\ <<set $SaturdayMovie = 1>>\ <</talk>> <<elseif $id.spermdress gte 1>> <<say $mc>>Hey Angela, I thought about our recent conversation about your work, and decided to get you a present.<</say>> <<md>>In my head, this moment looked very beautiful, but in fact I just took out the box from behind my back. Fortunately, the seller fulfilled all my whims and the box with the dress itself now looks almost better than the dress itself.<</md>> <<md>>Such a bright smile played on her face that it seemed to me even in the room it became much brighter. It seems that my gift hit the very spot!<</md>> <<addAff $Angela 20>> <<addLust $Angela 40>> <<say $Angela>>$mc.Name ! Thank you so much. This is a very expensive dress! Oh my God, where does a teacher get money to afford this?<</say>> <<md>>Why is she asking this? For what? It doesn't really matter right now. All that matters is my desire... to pull off her panties.<</md>> <<say $mc>>For such a cute roommate, it's not a problem!<</say>> <<say $Angela>>I'm very grateful for that. How can I thank you?<</say>> <<talk "Let's watch a movie">> <<say $mc>>Let's watch a movie on Saturday? I will have a day off and would like to have fun. I know it'll be much more fun with you there. <</say>> <<say $Angela>>Of course! I'd love to see a movie with you.<</say>> <<say $mc>>In that case, I'll see you then!<</say>> [[Go to the corridor|Home corridor]] <<set $FirstDressB = 1>>\ <<set $FirstDressC = 1>>\ <<set $id.dress -=1>>\ <<set $SaturdayMovie = 1>>\ <<set $FirstDress = 2>>\ <</talk>> <</if>>
<<if $BustyDinner is 1 && $FirstDress is 0 && $AngelaDinnerYes == 3>>\ <<link "Talk more about her job">><<goto "FirstDress1">><<check_all_achievements>> <</link>> <<elseif $BustyDinner is 1 && $FirstDress is 1 && $AngelaDinnerYes == 3 && $id.dress > 0>>\ <<link "Give her a dress">><<goto "FirstDress2">><<check_all_achievements>> <</link>> <<elseif $AngelaPearl is 2 && $necklake gte 1>>\ <<link "Give her a necklace">><<goto "Angela Pearl2">> <<elseif $punish1 == 1 && $id.camera == 1>>\ <<link "Offer her filming">><<goto "Home video">> <<elseif $marcus_meet == 1 and $home_video == 1 && $angela_ready_porn == 0 >>\ <<link "Talk about porn acting">><<goto "Talk Marcus club">> <<check_all_achievements>> <</link>> <</if>>\
Affection --- 1)Stranger 0-99 2)Acquaintance 100-249 3)Casual friend 250-449 4)Close friend 450-699 5)Desired 700-1000 Lust --- 1)Uninterested 0-99 2)Excited 100-249 3)Wet 250-449 4)Horny 450-699 5)Whore of Babylon 700-1000
<<if $ClaraM7Quest == 1 && $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 3 >>\ <<goto "ClaraConditioner1">> <<elseif $AutumnCheerleader2 == 130>>\ <<goto "AutumnQuest3.1">>\ <<elseif $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 0>>\ <<set _RegularLessonsArray = [ 1, 2]>>\ <<switch _RegularLessonsArray.random()>>\ <<case 1>>\ <<goto "Regular lessons">> <<case 2>>\ <<goto "RLMonicaGeneral">> <</switch>>\ <<run $gameDate.setUTCHours(12)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<elseif $gameDate.getUTCDay() gte 1 && $gameDate.getUTCDay() lte 1>>\ <<goto "Athletics lessons">> <<run $gameDate.setUTCHours(12)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<elseif $gameDate.getUTCDay() gte 2 && $gameDate.getUTCDay() lte 2>>\ <<goto "Discipline problem">> <<run $gameDate.setUTCHours(12)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<elseif $gameDate.getUTCDay() gte 3 && $gameDate.getUTCDay() lte 3>>\ <<goto "Swimming lesson">> <<run $gameDate.setUTCHours(12)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<elseif $gameDate.getUTCDay() gte 4 && $gameDate.getUTCDay() lte 4>>\ <<goto "Help to doctor">> <<run $gameDate.setUTCHours(12)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <</if>>\ <<if $LibraryOpen == 1 && $VeronicaQuest1 == 0>>\ <<goto "VeronicaQuest 1.1"> >\ <<elseif $VeronicaQuest1 == 3 && isDateBetween($gameDate, '12:00', '15:05')>>\ <<goto "VeronicaQuest 2.1">>\ <<elseif $Sophia4Quest == 2 && $QuestNextDay is false >>\ <<goto "SophiaQuestNew4.2">>\ <</if>>\ <<set $MainWorks += 1>>\ <<set $phoneClara -= 1>>\
<<md>>From the very morning I had a strange feeling that something should absolutely happen. You know, one of those premonitions, like you know that this plane is not worth choosing, because its pilot is always drunk.<</md>> <<md>>As soon as I entered the hall, a very attractive woman approached me. I haven’t had time to make friends here yet, but they are in a hurry to welcome me here . This is what I call true charisma, not what they are trying to show us in the show "Last Chance for Good Luck"!<</md>> <<say $Lucy>>Excuse me, are you waiting for me?<</say>> [img[img/Lucy/LucyMeet1.jpg]] <<if $LucyImage25Unlocked == 0>>\ <<set $LucyImage25Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moments added to your gallery</span></div> <</if>>\ <<md>>Oh yes, baby, I would wait for you all my life if I knew that your hot body would be mine.<</md>> <<md>>How luxuriously all things sit on it. It seems as if she calls to touch them, and then free these luxurious breasts from the tight embrace of clothes.<</md>> <<md>>But, stop staring at her. <</md>> <<say $mc>>Sorry, I think you confused me with someone.<</say>> <<md>>She smiled sweetly.<</md>> <<say $Lucy>>Oh, yes, of course, most likely I was mistaken. I'm waiting for an English teacher. Sorry again.<</say>> <<say $mc>>Oh, don't worry, it's okay. I am often mistaken for someone else.<</say>> <<say $Lucy>>Wait, aren't you a $mc.Name? Our new biology teacher?<</say>> <<say $mc>>Yes, it's me. Looks like my glory is ahead of me.<</say>> <<say $Lucy>>There are not many male teachers in this school, so your arrival is almost a holiday for us. Get used to increased attention. I'm Lucy, by the way. The math teacher at this school.<</say>> <<md>>So Lucy, yes. Very interesting. I think we will get along very well with her. Need to get to know her better.<</md>> <<say $mc>>Nice to meet you, Lucy. How do you feel about having a cup of coffee after class? I think I could satisfy your curiosity and attention in this way. What do you think?<</say>> <<say $Lucy>>I'll say it's a good idea.<</say>> <<say $mc>>Then I'll be waiting for you right there. <</say>> <<say $Lucy>>Ok, see you $mc.Name.<</say>> <<md>>Well, this morning brought me a very good result. Let's see how everything goes further.<</md>> <<set $LucyKnown = 1>>\ <<set $LucyQuest1 = 1>>\ <<set $LucyQuest1T = 1>>\ <<set $LucyFirstMeet = 1>>\ <<set $Lucy.Meet = 1>>\ <<set $Clara.unlockedgallery to true>>\ <<addAff $Lucy 2>>\ <<link "Good bye Lucy">><<goto "School reception">><<set $LucyFirstMeet = 1>><<check_all_achievements>> <</link>>
<<if $PrologueQuest1 == 2 && isDateBetween($gameDate, '12:00', '13:00')>>\ <<md>>A girl stands in the center of the dining room, surrounded by a crowd. Something tells me that this is Fiona.<</md>> [[Meet Fiona|Prologue1.2]] <<else>> <<md>>School canteen, cheap prices and dubious quality. But then there is coffee, delicious coffee.<</md>> <</if>>\ <<if $BooksForMonica is 1 && $BookQuest is 0>>\ <<goto "MonicaBook2">>\ <</if>>\ <<if $LucyQuest1 == 1 && isDateBetween($gameDate, '12:00', '13:00')>>\ [[Wait for Lucy|LucyCoffee1New]] <<elseif $LucyQuest6 == 1 && isDateBetween($gameDate, '12:00', '16:00') >>\ [[Talk with Lucy|LucyDateCanteen]] <<elseif isDateBetween($gameDate, '12:00', '14:00') && $Lucy.Meet == 1>>\ <strong>Lucy - </strong> [[Talk with her|LucyTalk]] <</if>>\ <<if $Clara2Quest > 0 && $Fiona1Q == 0 && isDateBetween($gameDate, '12:00', '14:00')>>\ [[Eat alone|Fiona(Soda1)]] <</if>>\ <<if $ClaraM3Quest == 2 && isDateBetween($gameDate, '12:00', '16:00')>>\ <<goto "Clara2LucyDinner">>\ <</if>>\ <<if $ClaraM5Quest == 31>>\ [[Talk about plan|MichaelCheatingCanteen]] <</if>>\ <<if $PrologueQuest1 == 2 && isDateBetween($gameDate, '12:00', '13:00')>>\ <<elseif isDateBetween($gameDate, '07:00', '13:30')>>\ <strong>Take a lunch - </strong> <<link "20$">><<addmins 30>><<set $FoodSwallowed += 1>><<set $cash -= 20>><<set $stamina = $mc.MaxStamina>><<goto "SchoolLunch">><</link>> <</if>>\ <hr> [[Leave the canteen|School reception]]
<<md>>There's Lucy. She looks a little flustered.<</md>> <<talk "Approach her">> <<say $mc>>Hi Lucy, is something wrong? Tired of lessons?<</say>> <<say $Lucy>>Yes, I'm already tired of this school. The students don’t obey me at all. I find it difficult to adapt to such stress.<</say>> <<md>>I can’t cope with the stress, but I can help with schoolgirls.<</md>> <<say $mc>>Calm down Lucy. I will help you with this problem. It's actually rather simple. You have to show them that you are the leader.<</say>> <<say $Lucy>>I understand that, but how do I do this? Every time I try to show that I am a leader, it comes across the wrong way.<</say>> <<say $mc>>You have to be free.<</say>> <<say $Lucy>>Free? What do you mean?<</say>> <<say $mc>>Yes, you must not be afraid or embarrassed.<</say>> <<talk "Take her hand and look her in the eyes">> <<say $mc>>Everything will be fine. I know how we can fix it.<</say>> <<addLust $Lucy 20>> <<say $Lucy>>$mc.Name ok, I'll calm down. Don't worry about me.<</say>> <<md>>The bell is so loud here.<</md>> <<say $Lucy>>We didn’t drink any coffee. Why don’t you come to my place for coffee after work?<</say>> <<addAff $Lucy 50>> <<say $mc>>Okay, I'll try to come. Will you put your address in my phone?<</say>> <<say $Lucy>>Yes, I can do that. Thank you very much for your support. I'm pleased to know that you are nearby.<</say>> <<text y "Lucy's home unlocked.">> <<set $McKnowLucyHome = 1>>\ <<set $CanteenCoffee = 1>>\ [[Leave the canteen|School reception]] <</talk>> <</talk>>
<<md>>Upon entering the room, I immediately feel that something is wrong. Angela is sitting on the couch. When she turns, I realize how stupid I were. Most likely, she does not even remember about what we agreed.<</md>> <<say $mc>>Angela, have you forgotten about our plans? We're to watch a movie together.<</say>> <<md>>But her face lights up with a very attractive smile that instantly calms me down.<</md>> <<say $Angela>>Actually, I've been waiting for you. Come on, let's start it.<</say>> <<md>>Why such a rush? She seems to be in a hurry to get it over with. As if she doesn't like being here. She did not ask what the film would be, or about the actors, or about anything. This is all very, very suspicious. Well, now we will find out whether I am right or not.<</md>> <<talk "Tell her what movie it is">> <<say $mc>>I want to watch porn with you today. This might seem unusual to you. I'd be interested to know if you can handle it.<</say>> <<md>>Not a muscle in her face twitched. Angela just nodded in agreement.<</md>> <<say $Angela>>Yes, that is unusual. But on the other hand, why not? You won't bother me during the movie, right?<</say>> <<md>>Well, I don't promise anything. Still, Angela is a very sexy girl, and just from the thought that I will watch her watching porn, arousal begins to grow between my legs. It will be a test of resilience, but I think I can handle it.<</md>> <<say $mc>>No, not at all. Just relax...<</say>> [img[img/Angela/Movie.gif]] <<if $AngelaImage62Unlocked == 0>>\ <<set $AngelaImage62Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<addLust $Angela 30>> <<say $Angela>>Alright, if this is what you want...<</say>> <<md>>We watched the action on the screen for about 30 minutes. Well, Angela was watching, not taking her eyes off. I watched her and her reaction. How sweetly the blood rushes to her face, how, after another woman's moan on the screen, she sexually bites her lip, how she stopped herself halfway, when her hand reached there, between her beautiful legs.<</md>> <<md>>So, you should be distracted by something. For example, ask about work.<</md>> <<say $mc>>How was your work week? Has the situation at work improved?<</say>> <<md>>The girl`s face shifted at once. From the previous cheerfulness and hidden excitement not a trace remained.<</md>> <<say $Angela>>Our studio went bankrupt. I don't have a job anymore. A new studio has opened in its place, but I don't like it.<</say>> <<md>>I wonder why she doesn't like the new studio. I should go and see for myself.<</md>> <<say $mc>>Don't worry, Angela. You'll soon find a job that you enjoy.<</say>> <<md>>That's all I could do right now. It was not in my power to help her with work now, even if I really wanted to.<</md>> <<say $Angela>>That's nice of you to say. Thanks.<</say>> <<if $Angela.AffectionLvl gte 1>>\ <<text y "Now I can watch porn with Angela.">> <<else>> <<text g "I should get more of Angela's effection before watching porn once again">> <</if>>\ <<set $MoviePorn = 1>>\ [[Leave living room|Home corridor]] <</talk>> <<talk "Just turn on the movie">> <<md>>I sat close to her and turned on the movie.<</md>> [img[img/Angela/Movie.gif]] <<if $AngelaImage62Unlocked == 0>>\ <<set $AngelaImage62Unlocked = 1>>\ <div class="y" style="text-align: center;"><span class="yt">New moment added to your gallery</span></div> <</if>>\ <<if $Angela.LustLvl gte 1>><<text g "Successfully.">> <<say $Angela>>Porn?! Seriously? Are you crazy? Have you not found anything more interesting watch?<</say>> <<say $mc>>Yes, there were many interesting films, but I decided that it would be a good idea to watch porn with you.<</say>> <<addLust $Angela 30>>\ <<say $Angela>>Alright, if this is what you want...<</say>> <<md>>We watched the action on the screen for about 30 minutes. Well, Angela was watching, not taking her eyes off. I watched her and her reaction. How sweetly the blood rushes to her face, how, after another woman's moan on the screen, she sexually bites her lip, how she stopped herself halfway, when her hand reached there, between her beautiful legs.<</md>> <<say $mc>>How was your work week? Has the situation at work improved?<</say>> <<md>>The girl`s face shifted at once. From the previous cheerfulness and hidden excitement not a trace remained.<</md>> <<say $Angela>>Our studio went bankrupt. I don't have a job anymore. A new studio has opened in its place, but I don't like it.<</say>> <<md>>I wonder why she doesn't like the new studio. I should go and see for myself.<</md>> <<say $mc>>Don't worry, Angela. You'll soon find a job that you enjoy.<</say>> <<md>>That's all I could do right now. It was not in my power to help her with work now, even if I really wanted to.<</md>> <<say $Angela>>That's nice of you to say. Thanks.<</say>> <<if $Angela.AffectionLvl gte 1>>\ <<text y "Now I can watch porn with Angela.">> <<else>> <<text g "I should get more of Angela's effection before watching porn once again">> <</if>>\ <<set $MoviePorn = 1>>\ [[Leave living room|Home corridor]] <<else>> <<text r "Failure.">> <<addAff $Angela -12>> <<say $Angela>>Porn?! Seriously? Are you crazy? Have you not found anything more interesting watch?<</say>> <<say $mc>>Yes, there were many interesting films, but I decided that it would be a good idea to watch porn with you.<</say>> <<addLust $Angela 30>> <<say $Angela>>Alright, if this is what you want...<</say>> <<md>>For 30 minutes, I carefully watched Angela watch porn. Towards the end, I decided to talk to her about her work.<</md>> <<say $mc>>How was your work week? Has the situation at work improved?<</say>> <<say $Angela>>Our studio went bankrupt. I don't have a job anymore. A new studio has opened in its place, but I don't like it.<</say>> <<md>>I wonder why she doesn't like the new studio. I should go and see for myself.<</md>> <<say $mc>>Don't worry, Angela. You'll soon find a job that you enjoy.<</say>> <<say $Angela>>That's nice of you to say. Thanks.<</say>> [[Leave living room|Home corridor]] <</if>>\ <</talk>>\ <<set $SaturdayMovie = 2>>\ <<addmins 90>>\ <<set $AngelaWorkWithClothes = 1>>\ <<set $QuestNextDay to true>>\
<div class="shop-wrap">\ <div class="shelf-wrap">\ <div class="shelf">\ \ <div class="shelf-item">\ <p>Whisky</p>\ <img src="img/inv/whisky.png">\ <p>30$</p>\ <<buy-btn "Buy" 30 $cash>>\ <<goto "All in one">><<run $cash -=30>><<set $id.whisky +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Wine</p>\ <img src="img/inv/wine.png">\ <p>20$</p>\ <<buy-btn "Buy" 20 $cash>>\ <<goto "All in one">><<run $cash -=20>><<set $id.wine +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Chocolate</p>\ <img src="img/inv/konfeti.png">\ <p>25$</p>\ <<buy-btn "Buy" 25 $cash>>\ <<goto "All in one">><<run $cash -=25>><<set $id.boxofchocolate +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Flowers</p>\ <img src="img/inv/flowers.png">\ <p>15$</p>\ <<buy-btn "Buy" 15 $cash>>\ <<goto "All in one">><<run $cash -=15>><<set $id.flowers +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Energy drink</p>\ <img src="img/inv/energy.png">\ <p>10$</p>\ <<buy-btn "Buy" 10 $cash>>\ <<goto "All in one">><<run $cash -=10>><<set $id.energy +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Teddy Bear</p>\ <img src="img/inv/bear.png">\ <p>10$</p>\ <<buy-btn "Buy" 10 $cash>>\ <<goto "All in one">><<run $cash -=10>><<set $id.teddy +=1>>\ <</buy-btn>>\ </div>\ \ </div>\ </div>\ <<button [[Leave the store|Mall - Cheap pleasure]]>><</button>>\ </div>\ <<include"Monica quests">>\ <<if $Naomi3Q == 1 > 0 && $id.flowers > 0>>\ <<goto "Naomi mast 2">>\ <</if>>\ <<if $Naomi5Q > 0>>\ <<goto "NaomiShopping1">>\ <</if>>\ <<if $ClaraM6Quest == 22 && $id.wine > 0 >>\ <<goto "ClaraStudentsLexiBuyWine">>\ <</if>>\ <<if $Tutorial == 6 && $id.energy > 0>> <<goto "Tutorial 10">> <</if>>\ <<if $Tutorial == 7 && $id.energy < 1>> <<goto "Tutorial 10.1">> <</if>>\
<<if $AngelaWorkWithClothes is 1 && $AngelaCorruption is 0 && $QuestNextDay is false>>\ <<goto "AngelaRose">> <<elseif $StudioRoseWorkBegin == 0 && isDateBetween($gameDate, '08:00', '19:15') >>\ <<goto"StudioRoseWorkBegin">>\ <<elseif $AngelaWorkWithClothes is 0>>\ <<md>>Angela works here, but she doesn't appear to be in. Many other beautiful girls currently fill the studio.<</md>> <<else>>\ <<md>>The place where Angela used to work, wherein beautifully naked assholes continue to be photographed.<</md>> <</if>>\ <<if $photo_camera > 0 && $StudioRoseWorkBegin == 1 && $ClientsPhotoActivated is false>> [[Start photoshoot|StudipRosePhotographerSImulator]] <<elseif $photo_camera > 0 && $StudioRoseWorkBegin == 1 && $ClientsPhotoActivated is true && $ClientsPerDay is 3>> [[Do photoshoot|StudipRosePhotographerSImulator]] <</if>> [[Leave|Mall - Cheap pleasure]]
<<include"CamillaSchedule">>\ <<if _camillaStoreSchedule && $Camilla.Meet == 0>>\ <<say $Camilla>>Welcome to "Imagination Reflection", the best place on the planet! If you're sad, it's because you weren't here before! If there's something wrong with your relationship, it's because you've never been to us before! But today, believe me, your life will change.<</say>> [img[img/avatars/IS.jpg]] <<md>>A cheerful voice welcomes me from the very entrance. If I heard that on the street, I'd shut my ears, but now for some reason I feel like a girl is talking from the heart.<</md>> <<say $mc>>Is that to me?<</say>> <<say $Camilla>>Who else? Although I'm sure your personal life and relationships are fine. Such a handsome man must have broken a lot of women's hearts! But you know, after today, the best of the girls, the stars you thought were out of reach, will be yours.<</say>> <<md>>With every word, faith in me has grown. This is the right place. Thanks to it, yes, I can reach new heights!<</md>> <<say $mc>>Sounds very tempting. What does it take?<</say>> <<say $Camilla>>The way to success is always through external stimulus, to put it simply, clothes. Come on, we'll pay attention to someone sexy like me than to a ragtag in my grandmother's sweater. You want to catch luck by the tail? Buy the best clothes!<</say>> <<say $mc>>Okay, what do you got?<</say>> <<say $Camilla>>Let's see what Camilla can offer you today...<</say>> <<set $Camilla.Meet = 1>>\ <<run window.unlockCharacter("Camilla")>>\ <<set $CamillaUnlocked = window.isCharacterUnlocked("Camilla")>>\ <<set $CamillaQuest1T = 1>>\ <<set $QuestNextDay to true>>\ <<addAff $Camilla 30>> <<addLust $Camilla 30>> [[Follow her|IR Shop]] <<else>>\ <strong>Clothes -</strong> [[Check|IR Shop]] <<if _camillaStoreSchedule>>\ <strong>Camilla -</strong> [[Talk with her|CamillaTalk]] <</if>>\ <hr> [[Leave the store|Mall - Cheap pleasure]] <</if>>\
<<md>>Ah, now I understand why Angela doesn't like being here. This place is like the abode of alienation and loneliness. Some subtle feeling and an invisible voice that whispers to you as if you are alone here.<</md>> <<md>>As if you are in a cell among people and no one can help you.<</md>> <<md>>What a terrible feeling.<</md>> [img[img/Angela/20126594.gif]] <<md>> I think such a beauty as Angela was born in order to please people with her mere presence. She was born to work here and it would be foolish to deny this possibility. Surely, such work should be paid well.<</md>> [img[img/Angela/22185498.gif]] <<md>>I have nothing to do here. If I want masturbate, it'd be better to just watch some porn. I need to think about how to corrupt Angela so I can manipulate her to the point of working here.<</md>> <<set $AngelaCorruption = 1>>\ [[Leave the studio|Mall - Cheap pleasure]]
<<md>>Sleeping quarters<</md>> <<if $gameDate.getUTCDay() gte 0 && $gameDate.getUTCDay() lte 4 && isDateBetween($gameDate, '07:45', '08:05') >>\ [[Bus stop|BusStop]] <</if>>\ <<if isDateBetween($gameDate, '07:00', '22:00')>>\ [[Strange store]] <<else>>\ <<talk "Strange store" 1 $talk "The strange store is closed.">><</talk>> <</if>>\ <<if $LibraryOpen == 1 && isDateBetween($gameDate, '08:00', '17:55')>>\ [[Library]] <<elseif isDateBetween($gameDate, '18:00', '08:00')>>\ <<talk "Library" 1 $talk "The library is closed.">><</talk>> <<else>>\ <<talk "Library" 1 $talk "I can't go in there yet.">><</talk>> <</if>>\ <<if isDateBetween($gameDate, '07:00', '23:00')>>\ [[Cafe]] <<else>>\ <<talk "Cafe" 1 $talk "Cafe is closed.">><</talk>> <</if>>\ <<link "Beach" "Beach">> <<addmins 10>>\ <</link>> [[Apartments|Apartment 2]] <hr> <<if $Lexi7 > 0 && isDateBetween($gameDate, '07:00', '11:00')>>\ [[Run few laps|Lexi Quest 7]] <<else>>\ <</if>>\ [[Street Raw-Road]] <<link "Fifth Ave" "5thave">> <<addmins 15>>\ <</link>> <<if $Naomi2Q == 1 && isDateBetween($gameDate, '18:00', '20:00')>>\ [[Talk with Naomi|Naomi speak]] <</if>>\ <<if $Naomi6Q == 1 && isDateBetween($gameDate, '18:00', '19:45')>>\ [[Stay with Naomi|Naomi Street]] <</if>>\ <<if $Naomi6Q == 2 && isDateBetween($gameDate, '17:00', '17:55')>>\ [[Walk with Naomi|Naomi Street 2]] <</if>>\ <<if $Fiona15Q == 6 && isDateBetween($gameDate, '22:00', '23:45')>>\ [[Sneak into her house|ClubGirlArielle4]] <</if>>\ <<addmins 10>>\
<<if isDateBetween($gameDate, '17:30', '20:00') && $LucyFirstClass is 1>>\ <<goto "SecondVisit">> <<elseif isDateBetween($gameDate, '17:30', '20:00') && $LucyFirstClass is 0>>\ <<goto "FirstVisit">> <<elseif isDateBetween($gameDate, '17:30', '20:00')>>\ <<md>>I hope she is home. If she is, then maybe we can drink coffee or possibly something else.<</md>> <<else>>\ <<md>>I should not disturb her for now. If I want to see her, then I should come by in the evening.<</md>> <</if>>\ <<if $LucyQuest5 == 1 && isDateBetween($gameDate, '19:20', '19:45')>>\ [[Dinner with Lucy|LucyDinner]] <</if>>\ [[Kitchen|Lkitchen]] [[Living room|Llivingroom]] [[Lucy's room|Lucyroom]] [[Lucy's bathroom|Lbathroom]] <hr> [[Street Raw-Road]] <<if $LucyQuest6 == 2 && isDateBetween($gameDate, '17:00', '18:00')>>\ <<goto "LucyDateHome">> <</if>>\ <<if $LucyQuest9 == 1 && isDateBetween($gameDate, '18:00', '19:00')>>\ <<goto "LucyHelpSex1">> <</if>>\ <<addmins 5>>
<<md>>Despite its small size, the kitchen in Lucy's house looks very well maintained. As elsewhere in this house, there is nothing superfluous. Everything here serves only one purpose: to be practically necessary. In this case, the question immediately arises: why is there such a huge stove in this house?<</md>> [[Back|Lucy's home]] <<addmins 5>>
<<md>>As soon as you go inside, you are greeted by a huge inscription about the fact that you should remain positive. Well, you can't deny Lucy's optimism. Sofas and a huge TV just ask you to stop and stay here forever.<</md>> [[Back|Lucy's home]] <<addmins 5>>
<<md>>Black and white. I never thought that a woman's room would be so full of this colour combination. It's like it's something important, something personal to her. All these figures that so resemble female legs and just a gigantic picture directly screams that there is some kind of story behind this. I wonder what's the matter?<</md>> [[Talk with Lucy|LucyTalkHome]] [[Back|Lucy's home]] <<addmins 5>>
<<say $Lucy>>$mc.Name, hey. I waited for you! Come on in.<</say>> <<say $mc>>Hello! I was figuring out a good time to head over! It's cool outside, is the coffee already made?<</say>> <<say $Lucy>>Yes, come in and take a seat in the living room. I will bring the coffee.<</say>> [[Enter the house.|LucyCoffee1]]
<div class="shop-wrap">\ <div class="shelf-wrap">\ <div class="shelf">\ \ <div class="shelf-item">\ <p>Sleeping pill</p>\ <img src="img/inv/snotvornoe.png">\ <p>75$</p>\ <<buy-btn "Buy" 75 $cash>>\ <<run $cash -=75>><<goto "Pharmacy">><<set $id.sleepingpill +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Aphrodisiac</p>\ <img src="img/inv/snotvornoe.png">\ <p>50$</p>\ <<buy-btn "Buy" 50 $cash>>\ <<run $cash -=50>><<goto "Pharmacy">><<set $id.aphrodisiac +=1>>\ <</buy-btn>>\ </div>\ \ <div class="shelf-item">\ <p>Bandage</p>\ <img src="img/inv/bandage.png">\ <p>30$</p>\ <<buy-btn "Buy" 30 $cash>>\ <<run $cash -=30>><<goto "Pharmacy">><<set $id.bandage +=1>>\ <</buy-btn>>\ </div>\ \ </div>\ </div>\ <<button [[Leave|Mall - Cheap pleasure]]>><</button>>\ <<if $id.bandage > 0 && $MonicaCheerleaderPharmacy == 1>>\ <<goto "MonicaCheerleader4.51">> <<elseif $cash < 30>>\ <<goto "MonicaCheerleader4.52">> <</if>>\ </div>\
<<if $AutumnCheerleader2 == 8 && isDateBetween($gameDate, '15:00', '22:00') && $QuestNextDay is false>>\ <<goto"Grateful cheerleader 5">>\ <</if>>\ <<if $SummerLikes == 1>>\ <<set $SummerLikes1 = 1>>\ <<set $SummerLikes = 2>>\ <<elseif $SummerLikes1 == 2>> <<set $Summer.Meet = 1>>\ <</if>>\ <<include "LapBacksCheck">>\ /*<<link "Puddle.com">><<goto "Puddle">><<addmins 5>><<check_all_achievements>> <</link>>*/\ <div class="laptop-wrap">\ \ <div class="laptop-screen">\ <img src="img/laptop/laptop-ui.png" class="laptop-ui"/>\ <div>\ <div class="shortcuts">\ \ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/webcam.png">\ <<button "Webcam">><<goto "Webcam">><<addmins 5>><<check_all_achievements>><</button>>\ </div>\ \ <<if $WhoremailActivated == 1>>\ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/whoremail.png">\ <<include"Email Icon">><<addmins 5>> <<check_all_achievements>> </div>\ <</if>>\ \ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/freelance.png">\ <<button [[Freelance]]>><</button>>\ </div>\ \ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/BookShopping.png">\ <<button "Buy book">><<goto "BookShopping">><<addmins 60>><<check_all_achievements>><</button>>\ </div>\ <<if $ReadPerDay is 0>>\ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/book.png">\ <<button "Read a book">><<goto "Reading">><<addmins 60>><<check_all_achievements>><</button>>\ </div>\ <<else>>\ <</if>>\ \ <<if $mc.Intellect >= 4>>\ <<if $VirPerDay is 0>>\ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/virus.png">\ <<button "Write a virus">><<addhours 1>><<goto "writing computer virus">><<check_all_achievements>><</button>>\ </div>\ <<else>>\ <</if>>\ <</if>>\ \ <<if $anglaptop_hacked == 1>>\ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/angela.png">\ <<button "Angela's laptop">><<goto "Angela's laptop">><<addmins 5>><<check_all_achievements>><</button>>\ </div>\ <</if>>\ \ <<if $repair == 2>>\ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/google.png">\ <<button [[Google problem|Repair Quest3.1]]>><</button>>\ </div>\ <</if>>\ \ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/cheat.png">\ <<button [[Cheat]]>><</button>>\ </div>\ \ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/Stars.png.png">\ <<button [[Stars]]>><</button>>\ </div>\ <div class="laptop-shortcut">\ <img class="shortcut-img" src="img/laptop/backchanger.png">\ <<button [[Change background|LapBacks]]>><</button>>\ </div>\ \ <<set $cheatOn = 0>>\ </div>\ </div>\ <div>\ <<button [[Turn off laptop|My room]]>><</button>>\ </div>\ </div>\ </div>\
<<include "LapBacksCheck">>\ <<set _WebcamHoeArray = [ 1, 2, 3, 4, 5, 6]>>\ <<switch _WebcamHoeArray.random()>>\ <<case 1>>\ <<md>>How beautiful the modern world is. Even without leaving your home you can enjoy hundreds of young girls, their sexy bodies. I can make them do whatever I want, or just watch it. The only pity is that the image is not touchable...<</md>> <<link "More">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <<link "Back">><<goto "Laptop">><<check_all_achievements>> <</link>> <<set _imgUrl = 'img/laptop/webcam/' + random(1, 21) + '.gif'>> <<if Config.debug>><<= _imgUrl>><</if>> [img[_imgUrl]] <<case 2>>\ <<md>>What an incredible body this girl has. I just can't take my eyes off of her. Her pussy is like a big open flower. <</md>> <<set _WebcamArray2 = [ 1, 2, 3 ]>>\ <<switch _WebcamArray2.random()>>\ <<case 1>>\ <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom1.1.mp4"></video></div> <<case 2>>\ <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom5.1.mp4"></video></div> <<case 3>>\ <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom6.1.mp4"></video></div> <</switch>>\ <<md>>I can see every petal. They're all bright and juicy. She's as defenseless and fragile as the rest of them. And just as vicious.<</md>> <<say $mc>>Oh, yeah, show me what you can do...<</say>> <<link "Just watch">><<goto "WebcamWatch1">><<addmins 10>><<check_all_achievements>> <</link>> <<link "Pay her">><<run $cash -=50>><<goto "WebcamWatch2">><<addmins 15>><<check_all_achievements>> <</link>> <<link "Watch other girls">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <<case 3>>\ <<md>>She's dazzlingly good. I feel a strange, exhilarating, yet completely forbidden wave of heat starting somewhere in my chest and slowly going down my legs.<</md>> <<say $mc>>Oh yes...<</say>> <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom2.1.mp4"></video></div> <<md>>Her body is a gift from the gods. We don't deserve it and yet, here she is. How I wish she were here...<</md>> <<link "Just watch">><<goto "WebcamWatch1">><<addmins 10>><<check_all_achievements>> <</link>> <<link "Pay her">><<run $cash -=20>><<goto "WebcamWatch3">><<addmins 15>><<check_all_achievements>> <</link>> <<link "Watch other girls">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <<case 4>>\ <<say $mc>>Hello, beautiful!<</say>> <<md>>Her lips stretch into a smile, but her gaze is a little glazed and full of passion. She takes the ice cream and pops it deep into her mouth. <</md>> <<say $mc>>Oh, show me your throat!<</say>> <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom3.1.mp4"></video></div> <<md>>It's just amazing-so good with her body and her tongue. She enjoys the sound and the pleasure of dipping the ice cream deeper and deeper. <</md>> <<say $mc>>Even more... You want a big ice cream in your slutty mouth!<</say>> <<md>>She puts all her soul into that sucking. Oh yes...My ice cream is already very hard. Her face contorts with pleasure. <</md>> <<say $mc>>Ah...<</say>> <<link "More">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <<link "Back">><<goto "Laptop">><<check_all_achievements>> <</link>> <<case 5>>\ <<md>>The curve of her back, the small roundness of her buttocks. Thighs. Mm, what a charm.<</md>> <<say $mc>>Oh yes...Show Daddy what you can do!<</say>> <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom4.1.mp4"></video></div> <<md>>It's as if a new flower is blooming from a bud, as fresh as a bitten fruit.<</md>> <<link "Just watch">><<run $cash -=50>><<goto "WebcamWatch1">><<addmins 10>><<check_all_achievements>> <</link>> <<link "Pay her">><<goto "WebcamWatch4">><<addmins 15>><<check_all_achievements>> <</link>> <<link "Watch other girls">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <<case 6>>\ <<md>>Oh, what a beautiful girl! Her face is so beautiful when she touches her pussy. From this show, the cock in my pants became extremely hard. Oh yes, move your hips...<</md>> <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom7.1.mp4"></video></div> <<link "Just watch">><<run $cash -=50>><<goto "WebcamWatch1">><<addmins 10>><<check_all_achievements>> <</link>> <<link "Pay her">><<run $cash -=80>><<goto "WebcamWatch4.1">><<addmins 15>><<check_all_achievements>> <</link>> <<link "Watch other girls">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <<case 7>>\ <<md>>In the dim light of her room, woman sprawls wantonly across her bed, the sheets crumpled beneath her. Her legs are spread wide, the provocative snake tattoo looking almost alive in its journey up her inner thigh. Her fingers, slick and eager, delve into the warmth between her legs with an unapologetic hunger. There's a rawness to her touch, each movement driven by primal need.<</md>> <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom8.1.mp4"></video></div> <<say $mc>>Such a wonder...<</say>> <<md>>Her breath comes in ragged gasps, her body arching, seeking more, demanding more. The bed creaks and her moans grow louder, filling the room with an unabashed symphony of pleasure. Every touch, every thrust of her fingers speaks of a woman unashamed of her desires, chasing her climax with a fierce intensity. The snake seems to coil tighter around her leg, as if feeding off her mounting arousal. In this heated moment, she is both predator and prey, consumed and consummate.<</md>> <<link "Just watch">><<run $cash -=50>><<goto "WebcamWatch1">><<addmins 10>><<check_all_achievements>> <</link>> <<link "Pay her">><<run $cash -=80>><<goto "WebcamWatch4.3">><<addmins 15>><<check_all_achievements>> <</link>> <<link "Watch other girls">><<goto "Webcam">><<addmins 5>> <<check_all_achievements>> <</link>> <<case 8>>\ <<md>>What a beautiful girl. Like a flower, poisonous and extremely attractive. <</md>> <<say $mc>>Hello, girl, show me everything you have for my boy.<</say>> <<md>>I couldn't take my eyes off of her as she removed her clothes, revealing her bare skin and her smooth body. Her breasts were perky and full, and her hips were wide and curvaceous. She ran her fingers down her body, feeling every inch of her skin, every curve and contour.<</md>> <<say $mc>>Oh yes, that's what I want to see.<</say>> <<md>>Next, she turned her attention to her pussy. She reached down and spread her legs wide, giving herself easy access to her own intimate space. I could see her clit pulsing beneath her fingertips, and I couldn't resist the urge to touch it.<</md>> <<say $mc>>How beautiful you are...<</say>> <<md>>As she started to rub her clit, she closed her eyes and let out a moan of pleasure. The sensation was so intense that I couldn't believe it. I felt like I was flying on air, completely consumed by the pleasure that was coursing through her veins.<</md>> <div class="sexvideo"><video width="700" autoplay loop src="img\laptop\Video\WebCamRoom9.1.mp4"></video></div> <<link "Pay her">><<run $cash -=80>><<goto "WebcamWatch6.1">><<addmins 15>><<check_all_achievements>> <</link>> <<link "Watch other girls">><<goto "Webcam">><<addmins 5>><<check_all_achievements>> <</link>> <</switch>>\
[[Leave her house.|Lucy's home]] <<run $gameDate.setUTCHours(19)>>\ <<run $gameDate.setUTCMinutes(30)>>\
<<md>>She has a very comfortable home and a soft expensive sofa. I like it here. Where is she?<</md>> <<say $Lucy>>Here is the coffee! $mc.Name, I hope it wasn't too long of a wait.<</say>> <<md>>She sets the coffee on the table and heads into the hallway.<</md>> <<say $Lucy>>I'll be back in a minute.<</say>> <<talk "Wait for her">> <<md>>Mmm, the coffee is delicious.<</md>> <<say $Lucy>>How did you like it?<</say>> <<say $mc>>Yes, it's wonderful. Thank you. Would you like to discuss your problem at school?<</say>> <<say $Lucy>>I would.<</say>> <<say $mc>>For starters, I would like to say that this is a pretty commonplace problem. Teachers often have a misunderstanding of what it is like from the student's side. Times are changing, always.<</say>> <<md>>She sipped at her coffee and stared at me intently. Something tells me that she likes me.<</md>> <<say $mc>>You have to be honest with schoolgirls, be a friend to them. It really is that simple.<</say>> <<md>>I think I'm a good actor.<</md>> <<say $mc>>As an example, you can be physical with them.<</say>> <<talk "Touch her thigh">> <<addLust $Lucy 20>> <<say $Lucy>>You are incredible. How do you know how to handle them so well?<</say>> <<say $mc>>I was interested in this topic, and I spent a lot of time studying it.<</say>> <<md>>It would be nice to leave right now, at this highly emotional moment. It will leave her on edge, and she'll wish to see me again.<</md>> <<say $mc>>I do have to go. Thanks for the coffee, Lucy.<</say>> <<say $Lucy>>Leaving so soon?<</say>> [[Yes, I'm already leaving.|FirstVisitLeave]] <</talk>> <</talk>> <<set $LucyFirstClass = 1>>\
<<say $Lucy>>You can return when you wish! Thank you for your visit!<</say>> <<addAff $Lucy 25>> <<say $mc>>See you later!<</say>> [[Leave her house.|Lucy's home]] <<run $gameDate.setUTCHours(20)>>\ <<run $gameDate.setUTCMinutes(30)>>\
<<set $PunishmentOpen = 0>> <<set $Spanking = 0>> <<set $Undressing = 0>> <<set $Touching = 0>> <<set $Handjob = 0>> <<set $Blowjob = 0>> <<set $FuckPussy = 0>> <<set $FuckAnal = 0>>
<<if $PunishmentOpen is 1>>\ <<if $LexiPunishment is 1>>\ <<talk "Punish Lexi" 1 $stamina "I don't have enough stamina.">><<goto "Lexi punishment 0">><</talk>> <<elseif $VeronicaPunishment is 1>>\ <<talk "Punish Veronica" 1 $stamina "I don't have enough stamina.">><<goto "Veronica punishment 0">><</talk>> <<elseif $MonicaPunishment is 1>>\ <<talk "Punish Monica" 1 $stamina "I don't have enough stamina.">><<goto "Monica punishment 0">><</talk>> <</if>>\ <</if>>\
<<say $Lexi>>Please teacher! Maybe there’s no need to punish me? I promise that I'll behave better. This won't happen again.<</say>> <<say $mc>>Be quiet. It will be over quickly. Next time you think twice before acting like that.<</say>> <<talk "Spank her ass">> <<include "LexiSpanking">>\ <<include "LexiMoves">>\ <</talk>> <<set $punishments_count += 1>><<check_all_achievements>>\ <<run $gameDate.setUTCHours(13)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<set $LexiPunishment = 0>>\
<<say $Veronica>>Please teacher! Maybe there’s no need to punish me? I promise that I'll behave better. This won't happen again.<</say>> <<say $mc>>Be quiet. It will be over quickly. Next time you think twice before acting like that.<</say>> <<talk "Spank her ass">> <<include "VeronicaSpanking">>\ <<include "VeronicaMoves">>\ <</talk>> <<set $punishments_count += 1>><<check_all_achievements>>\ <<run $gameDate.setUTCHours(13)>>\ <<run $gameDate.setUTCMinutes(0)>>\ <<set $VeronicaPunishment = 0>>\
<<set $stamina -=10>>\ <<set _spankingBArray = [ 1, 2, 3, 4 ]>>\ <<switch _spankingBArray.random()>>\ <<case 1>>\ <<say $mc>>You need to learn to obey.<</say>> <<case 2>>\ <<say $mc>>You deserve this punishment.<</say>> <<case 3>>\ <<say $mc>>Next time it will hurt.<</say>> <<case 4>>\ <<say $mc>>Do you want to be kicked out of school?<</say>> <<say $Veronica>>Please, no...<</say>> <</switch>>\ <<set _spankingArray = [ 1, 2, 3, 4, 5, 6, 7, 8 ]>>\ <<switch _spankingArray.random()>>\ <<case 1>>\ [img[img/Punishment/sp1.gif]] <<case 2>>\ [img[img/Punishment/sp2.gif]] <<case 3>>\ [img[img/Punishment/sp3.gif]] <<case 4>>\ [img[img/Punishment/sp4.gif]] <<case 5>>\ [img[img/Punishment/sp5.gif]] <<case 6>>\ [img[img/Punishment/sp6.gif]] <<case 7>>\ [img[img/Punishment/sp7.gif]] <<case 8>>\ [img[img/Punishment/sp8.gif]] <</switch>>\ <<addLust $Veronica 8>> <<text r "Stamina -10">> <<set $Spanking = 1>>\ <<set $AssSpanked += 1>>\
<<if $stamina gte 1 && $Spanking is 0 && $Undressing is 0 && $Touching is 0 && $Handjob is 0 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 0 && $Touching is 0 && $Handjob is 0 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<if $UndressAviable is 1 && $Veronica.Lust gte 50>>\ <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<else>>\ <<talk "Undress her" 1 $talk "I can not do it now.">><</talk>> <</if>>\ <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 1 && $Touching is 0 && $Handjob is 0 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<if $Veronica.LustLvl gte 1>>\ <<talk "Touch her">> <<include "VeronicaTouching">> <<include "VeronicaMoves">> <</talk>> <<else>>\ <<talk "Touch her" 1 $talk "Veronica lust is not enough.">><</talk>> <</if>>\ <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 1 && $Touching is 1 && $Handjob is 0 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<talk "Touch her">> <<include "VeronicaTouching">> <<include "VeronicaMoves">> <</talk>> <<talk "Handjob" 250 $Veronica.Lust "Veronica lust is not enough.">> <<include "VeronicaHandjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 1 && $Touching is 1 && $Handjob is 1 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<talk "Touch her">> <<include "VeronicaTouching">> <<include "VeronicaMoves">> <</talk>> <<talk "Handjob">> <<include "VeronicaHandjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Blowjob">> <<include "VeronicaBlowjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 1 && $Touching is 1 && $Handjob is 1 && $Blowjob is 1 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<talk "Touch her">> <<include "VeronicaTouching">> <<include "VeronicaMoves">> <</talk>> <<talk "Handjob">> <<include "VeronicaHandjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Blowjob">> <<include "VeronicaBlowjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Fuck her pussy">> <<include "VeronicaSexV">> <<include "VeronicaMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 1 && $Touching is 1 && $Handjob is 1 && $Blowjob is 1 && $FuckPussy is 1 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<talk "Touch her">> <<include "VeronicaTouching">> <<include "VeronicaMoves">> <</talk>> <<talk "Handjob">> <<include "VeronicaHandjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Blowjob">> <<include "VeronicaBlowjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Fuck her pussy">> <<include "VeronicaSexV">> <<include "VeronicaMoves">> <</talk>> <<talk "Fuck her ass">> <<include "VeronicaSexA">> <<include "VeronicaMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 1 && $Spanking is 1 && $Undressing is 1 && $Touching is 1 && $Handjob is 1 && $Blowjob is 1 && $FuckPussy is 1 && $FuckAnal is 1>>\ <<talk "Spank her ass">> <<include "VeronicaSpanking">> <<include "VeronicaMoves">> <</talk>> <<talk "Undress her">> <<include "VeronicaUndress">> <<include "VeronicaMoves">> <</talk>> <<talk "Touch her">> <<include "VeronicaTouching">> <<include "VeronicaMoves">> <</talk>> <<talk "Handjob">> <<include "VeronicaHandjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Blowjob">> <<include "VeronicaBlowjob">> <<include "VeronicaMoves">> <</talk>> <<talk "Fuck her pussy">> <<include "VeronicaSexV">> <<include "VeronicaMoves">> <</talk>> <<talk "Fuck her ass">> <<include "VeronicaSexA">> <<include "VeronicaMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<else>>\ <<text y "Stamina is over.">> [[Stop punishment|Biology class]] <</if>>\
<<set $stamina -=10>>\ <<set _undressBArray = [ 1, 2, 3, 4 ]>>\ <<switch _undressBArray.random()>>\ <<case 1>>\ <<say $mc>>Better not move. Otherwise it will hurt more.<</say>> <<case 2>>\ <<say $mc>>You have to do what I say.<</say>> <<case 3>>\ <<say $mc>>If your parents did not teach you to obey, then I will do it.<</say>> <<say $Veronica>>No..<</say>> <<case 4>>\ <<say $Veronica>>Teacher, please don't!<</say>> <</switch>>\ <<set _undressArray = [ 1, 2, 3, 4 ]>>\ <<switch _undressArray.random()>>\ <<case 1>>\ [img[img/Punishment/un1.gif]] <<case 2>>\ [img[img/Punishment/un2.gif]] <<case 3>>\ [img[img/Punishment/un3.gif]] <<case 4>>\ [img[img/Punishment/un4.gif]] <</switch>>\ <<addLust $Veronica 12>> <<text r "Stamina -10">> <<set $Undressing = 1>>\
<<set $stamina -=10>>\ <<set _touchingBArray = [ 1, 2, 3, 4 ]>>\ <<switch _touchingBArray.random()>>\ <<case 1>>\ <<say $mc>>I know you like it.<</say>> <<say $Veronica>>Umm, teacher...<</say>> <<case 2>>\ <<say $Veronica>>This is unbelievable ..<</say>> <<case 3>>\ <<say $Veronica>>Please, continue ...<</say>> <<case 4>>\ <<say $Veronica>>I adore your hands.<</say>> <</switch>>\ <<set _touchingArray = [ 1, 2, 3, 4, 5, 6, 7, 8 ]>>\ <<switch _touchingArray.random()>>\ <<case 1>>\ [img[img/Punishment/tc1.gif]] <<case 2>>\ [img[img/Punishment/tc2.gif]] <<case 3>>\ [img[img/Punishment/tc3.gif]] <<case 4>>\ [img[img/Punishment/tc4.gif]] <<case 5>>\ [img[img/Punishment/tc5.gif]] <<case 6>>\ [img[img/Punishment/tc6.gif]] <<case 7>>\ [img[img/Punishment/tc7.gif]] <<case 8>>\ [img[img/Punishment/tc8.gif]] <</switch>>\ <<addLust $Veronica 12>> <<text r "Stamina -10">> <<set $Touching = 1>>\ <<set $VaginaFingered += 1>>\
<<set $stamina -=10>>\ <<set _handjobbArray = [ 1, 2, 3 ]>>\ <<switch _handjobbArray.random()>>\ <<case 1>>\ <<say $Veronica>>You have a very nice cock, teacher.<</say>> <<case 2>>\ <<say $Veronica>>I like the way your cock glides across my palm.<</say>> <<case 3>>\ <<say $Veronica>>Please more, don't stop now.<</say>> <</switch>>\ <<set _handjobArray = [ 1, 2, 3 ]>>\ <<switch _handjobArray.random()>>\ <<case 1>>\ [img[img/Punishment/h1.gif]] <<case 2>>\ [img[img/Punishment/h2.gif]] <<case 3>>\ [img[img/Punishment/hVero.gif]] <</switch>>\ <<addLust $Veronica 22>> <<text r "Stamina -10">> <<set $Handjob = 1>>\ <<set $Handjobs += 1>>\
<<set $stamina -=10>>\ <<set _blowjobBArray = [ 1, 2, 3 ]>>\ <<switch _blowjobBArray.random()>>\ <<case 1>>\ <<say $mc>>Focus more on the head... yes, yes, now more spit...<</say>> <<case 2>>\ <<say $mc>>If you do a good job, I'll tell you when I'm about to cum.<</say>> <<case 3>>\ <<say $mc>>It's unfortunate this is the only way to shut you up.<</say>> <</switch>>\ <<set _blowjobArray = [ 1, 2, 3, 4, 5 ]>>\ <<switch _blowjobArray.random()>>\ <<case 1>>\ [img[img/Punishment/1bj.gif]] <<case 2>>\ [img[img/Punishment/2bj.gif]] <<case 3>>\ [img[img/Punishment/3bj.gif]] <<case 4>>\ [img[img/Punishment/4bj.gif]] <<case 5>>\ [img[img/Punishment/5bj.gif]] <</switch>>\ <<addLust $Veronica 24>> <<text r "Stamina -10">> <<set $Blowjob = 1>>\ <<set $Blowjobs += 1>>\
<<set $stamina -=10>>\ <<set _sexVBArray = [ 1, 2, 3 ]>>\ <<switch _sexVBArray.random()>>\ <<case 1>>\ <<say $Veronica>>Please, teacher... not too fast...<</say>> <<say $mc>>Believe me, that'll be your preference soon enough.<</say>> <<case 2>>\ <<say $Veronica>>I can feel... it up against my... hnngh, cervix!<</say>> <<say $mc>>Sounds like you have learned something in my class after all.<</say>> <<case 3>>\ <<say $mc>>You're soaked down here! Were you hoping I'd punish you in this way?<</say>> <<say $Veronica>>Mmm... more,... don't stop...<</say>> <</switch>>\ <<set _sexVArray = [ 1, 2, 3, 4 ]>>\ <<switch _sexVArray.random()>>\ <<case 1>>\ [img[img/Punishment/sv1.gif]] <<case 2>>\ [img[img/Punishment/sv2.gif]] <<case 3>>\ [img[img/Punishment/sv3.gif]] <<case 4>>\ [img[img/Punishment/sv4.gif]] <</switch>>\ <<addLust $Veronica 24>> <<text r "Stamina -10">> <<set $FuckPussy = 1>>\ <<set $VaginaFucked += 1>>\
<<set $stamina -=10>>\ <<set _sexABArray = [ 1, 2, 3 ]>>\ <<switch _sexABArray.random()>>\ <<case 1>>\ <<say $Veronica>>HNNGH! It's... so... fucking... big!<</say>> <<say $mc>>Now now Veronica... language...<</say>> <<case 2>>\ <<say $Veronica>>It kinda hurts, but... I think I like it...<</say>> <<say $mc>>Uh-huh... they all come to this conclusion.<</say>> <<case 3>>\ <<say $mc>>If this doesn't make you reconsider misbehaving in my class, I don't know what will...<</say>> <</switch>>\ <<set _sexAArray = [ 1, 2, 3, 4, 5 ]>>\ <<switch _sexAArray.random()>>\ <<case 1>>\ [img[img/Punishment/sa1.gif]] <<case 2>>\ [img[img/Punishment/sa2.gif]] <<case 3>>\ [img[img/Punishment/sa3.gif]] <<case 4>>\ [img[img/Punishment/sa4.gif]] <<case 5>>\ [img[img/Punishment/sa5.gif]] <</switch>>\ <<addLust $Veronica 28>> <<text r "Stamina -10">> <<set $FuckAnal = 1>>\ <<set $AssFucked += 1>>\
<<include"LapBacksCheck">>\ <<if $ReadPerDay == 1>>\ <<md>>I've already read today.<</md>> <<else>> <<set $InteInc = 1>><<check_all_achievements>>\ <<set $ReadPerDay = 1>>\ <<set _ReadArray = [ 1, 2, 3 ]>>\ <<switch _ReadArray.random()>>\ <<case 1>>\ <<md>>The book is the gateway to an amazing world full of adventure, discovery and secret knowledge. How it is delightfully easy to sit down and forget about everything sometimes, to plunge into another story. I can’t even believe that an ordinary person is able to come up with something so perfect.<</md>> <<case 2>>\ <<md>>How much knowledge is hidden from us behind the veil of our ignorance! I have been mistaken and did not understand how this world works for too long. Like a blind man wandering in the darkness, I smashed my forehead against the walls and shutters. But now he has seen!<</md>> <<case 3>>\ <<md>>The best investment in your future is reading books. How many topics for discussion, how much new knowledge is open for me now. No wonder they say that who owns the information, owns the world. And I want to own the whole world! What next to read?<</md>> <</switch>>\ <<Intellect>> <</if>>\ [[Back|Laptop]]
<<if $stamina gte 10 && $Spanking is 0 && $Undressing is 0 && $Touching is 0 && $Handjob is 0 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "LexiSpanking">> <<include "LexiMoves">> <</talk>> <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 10 && $Spanking is 1 && $Undressing is 0 && $Touching is 0 && $Handjob is 0 && $Blowjob is 0 && $FuckPussy is 0 && $FuckAnal is 0>>\ <<talk "Spank her ass">> <<include "LexiSpanking">> <<include "LexiMoves">> <</talk>> <<if $UndressAviable is 1 && $Lexi.Lust gte 50>>\ <<talk "Undress her">> <<include "LexiUndress">> <<include "LexiMoves">> <</talk>> <<else>>\ <<talk "Undress her" 1 $talk "I can not do it now.">><</talk>> <</if>>\ <<talk "Back">> <<goto "Second floor">> <</talk>> <<elseif $stamina gte 10 && $Spanking is 1 && $Undressing is 1 && $Touching is 0 && $Handjob is 0 &&am